Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Diamond III
IPrez-Flight
Susano
Diamond III
Level 84
God Stats
40W - 10L
1,890 SR
Queue Stats
48W - 23L
2,559 MMR
Solo
Hades
Hades
Diamond I
kukiwakameumeazi
Hades
Diamond I
Level 159
God Stats
4W - 0L
1,932 SR
Queue Stats
183W - 154L
2,396 MMR
Party 1
Geb
Geb
Diamond III
xqsza
Geb
Diamond III
Level 160
God Stats
28W - 20L
1,679 SR
Queue Stats
107W - 80L
2,182 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,700 SR
2,027 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,610 SR
2,060 MMR
Scylla
Scylla
Gold II
BloodLush33
Scylla
Gold II
Level 156
God Stats
1W - 3L
1,303 SR
Queue Stats
55W - 59L
1,588 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
HDawiv
Jing Wei
Platinum IV
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
157W - 158L
1,790 MMR
Solo
Da Ji
Da Ji
Masters
Kamè
Da Ji
Masters
Level 115
God Stats
12W - 6L
1,837 SR
Queue Stats
140W - 112L
3,004 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
iConceded
Kuzenbo
Diamond V
Level 133
God Stats
5W - 4L
1,674 SR
Queue Stats
74W - 74L
1,887 MMR
Solo
Thor
Thor
Diamond V
lorgazyum
Thor
Diamond V
Level 160
God Stats
0W - 1L
1,735 SR
Queue Stats
224W - 213L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
2 / 0 / 2
15,759
606
12,005
12,544
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
 
Guan Yu
19
0 / 6 / 8
13,050
502
6,902
22,057
29,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
20
16 / 4 / 1
17,106
658
27,884
23,916
13,232
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 9
15,726
605
32,101
28,133
17,659
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
xqsza
Geb
18
0 / 1 / 7
12,706
489
6,599
26,544
32,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KaliAtlasZhong KuiLancelot

VS

Bans
LokiBastetAh Muzen CabRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 7 / 1
12,201
469
8,550
18,287
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
HDawiv
Jing Wei
19
0 / 3 / 0
12,513
481
6,129
18,039
6,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Kamè
Da Ji
20
9 / 6 / 2
15,465
595
24,483
33,185
14,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
iConceded
Kuzenbo
15
0 / 0 / 1
10,442
402
8,335
24,741
32,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
19
3 / 7 / 1
12,445
479
13,219
23,443
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
13
13
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
W
Guan Yu
 
Guan Yu
0
6
8
0.67
L
Scylla
1
7
1
0.21
L
Jing Wei
HDawiv
Jing Wei
0
3
0
0
W
Susano
16
4
1
4.13
L
Da Ji
Kamè
Da Ji
9
6
2
1.67
L
Kuzenbo
iConceded
Kuzenbo
0
0
1
0.5
W
5
2
9
4.75
L
Thor
3
7
1
0.5
W
Geb
xqsza
Geb
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,491
Damage
60,716
113,194
Taken
117,695
99,387
Mitigated
69,761
45,977
Healing
33,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,005
5,735
0
4,348
12,544
5,978
7,385
1,665
10,879
0
186,601
W
Guan Yu
 
Guan Yu
6,902
1,364
1,547
8,970
22,057
29,520
618
2,552
19,505
0
73,565
L
Scylla
8,550
769
0
665
18,287
6,806
0
7,280
11,007
123,920
0
L
Jing Wei
HDawiv
Jing Wei
6,129
3,491
0
8,281
18,039
6,483
1,008
3,729
14,202
0
114,950
W
Susano
27,884
10,264
0
2,902
23,916
13,232
3,837
3,677
20,239
0
163,294
L
Da Ji
Kamè
Da Ji
24,483
8,730
0
13,705
33,185
14,981
3,395
5,587
26,752
0
152,772
L
Kuzenbo
iConceded
Kuzenbo
8,335
3,570
0
4,216
24,741
32,065
0
14,620
9,996
34,103
0
W
32,101
5,720
2,132
20,411
28,133
17,659
2,798
6,687
21,446
174,045
0
L
Thor
13,219
3,832
0
6,811
23,443
9,426
0
6,968
16,427
0
118,794
W
Geb
xqsza
Geb
6,599
653
0
5,667
26,544
32,998
506
5,502
21,042
37,367
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,347
Gold Earned
63,066
855
Minions Killed
824
0
Camps Cleared
0
2,556,209
Distance Traveled
2,361,376
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,759
606
259
10
0
486,414
7
W
Guan Yu
13,050
502
109
4
0
497,994
2
L
Scylla
12,201
469
204
8
0
488,431
8
L
Jing Wei
12,513
481
203
8
0
494,440
6
W
Susano
17,106
658
174
7
0
555,935
1
L
Da Ji
15,465
595
212
8
0
418,982
4
L
Kuzenbo
10,442
402
44
2
0
522,456
9
W
Hades
15,726
605
263
10
0
478,000
8
L
Thor
12,445
479
161
6
0
437,067
1
W
Geb
12,706
489
50
2
0
537,866
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role