Player Matchup

Kumbhakarna
Kumbhakarna
CHNPAPA
Kumbhakarna
Level 87
God Stats
181W - 147L
1,552 SR
Queue Stats
206W - 204L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
Chompipe05
Heimdallr
Level 89
God Stats
7W - 4L
1,721 SR
Queue Stats
49W - 49L
1,492 Elo+
Solo
Poseidon
Poseidon
Todd703
Poseidon
Level 69
God Stats
0W - 3L
1,159 SR
Queue Stats
211W - 213L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
new-36748647
Tsukuyomi
Level 67
God Stats
3W - 3L
1,526 SR
Queue Stats
144W - 138L
1,526 Elo+
Solo
Maui
Maui
wceven
Maui
Level 104
God Stats
2W - 4L
1,676 SR
Queue Stats
212W - 214L
1,481 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,492 Elo+

VS

Team Averages
Level 76
1,518 SR
1,484 Elo+
Maui
Maui
BamBam210
Maui
Level 61
God Stats
4W - 1L
1,497 SR
Queue Stats
89W - 88L
1,488 Elo+
Solo
Izanami
Izanami
Euforeah
Izanami
Level 40
God Stats
2W - 3L
1,453 SR
Queue Stats
10W - 14L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
Extahcy
Guan Yu
Level 26
God Stats
1W - 1L
1,582 SR
Queue Stats
10W - 14L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
KingCrab82
Sylvanus
Level 124
God Stats
2W - 4L
1,464 SR
Queue Stats
86W - 86L
1,490 Elo+
Solo
Merlin
Merlin
queen12341234
Merlin
Level 129
God Stats
25W - 26L
1,594 SR
Queue Stats
330W - 315L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHNPAPA
Kumbhakarna
17
1 / 3 / 8
11,265
1,024
6,670
24,268
37,024
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Chompipe05
Heimdallr
17
2 / 9 / 7
11,810
1,074
20,315
21,789
11,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Todd703
Poseidon
17
5 / 2 / 3
12,116
1,101
24,027
10,175
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
new-36748647
Tsukuyomi
17
2 / 9 / 7
11,291
1,026
19,682
26,435
21,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
wceven
Maui
17
0 / 5 / 8
10,519
956
9,114
24,240
31,575
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

107

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
1 / 0 / 21
12,020
1,093
5,551
11,878
15,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Euforeah
Izanami
18
12 / 3 / 8
13,721
1,247
33,177
16,035
9,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Extahcy
Guan Yu
18
3 / 1 / 17
11,671
1,061
12,342
21,719
31,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
KingCrab82
Sylvanus
18
4 / 3 / 18
11,416
1,038
16,909
19,220
16,663
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 14
13,127
1,193
31,692
16,007
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
10
Kills
28
28
Deaths
10
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Maui
1
0
21
11.5
L
Kumbhakarna
CHNPAPA
Kumbhakarna
1
3
8
1.67
L
Heimdallr
Chompipe05
Heimdallr
2
9
7
0.61
W
Izanami
Euforeah
Izanami
12
3
8
5.33
W
Guan Yu
Extahcy
Guan Yu
3
1
17
11.5
W
Sylvanus
KingCrab82
Sylvanus
4
3
18
4.33
L
Poseidon
Todd703
Poseidon
5
2
3
3.25
L
Tsukuyomi
new-36748647
Tsukuyomi
2
9
7
0.61
W
8
3
14
5
L
Maui
wceven
Maui
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
99,671
106,907
Taken
84,859
107,009
Mitigated
81,776
8,524
Healing
40,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,551
1,460
2,954
3,237
11,878
15,397
0
6,130
5,596
13,816
0
L
Kumbhakarna
CHNPAPA
Kumbhakarna
6,670
486
1,063
606
24,268
37,024
0
11,105
13,163
10,139
0
L
Heimdallr
Chompipe05
Heimdallr
20,315
10,011
0
1,759
21,789
11,365
0
12,435
9,354
0
52,923
W
Izanami
Euforeah
Izanami
33,177
24,310
0
3,014
16,035
9,059
0
6,606
9,286
0
59,136
W
Guan Yu
Extahcy
Guan Yu
12,342
875
7,888
7,246
21,719
31,968
0
9,970
11,359
0
21,263
W
Sylvanus
KingCrab82
Sylvanus
16,909
3,881
7,466
5,447
19,220
16,663
0
11,189
7,749
19,742
1,385
L
Poseidon
Todd703
Poseidon
24,027
2,262
0
0
10,175
5,215
0
7,199
2,976
57,231
0
L
Tsukuyomi
new-36748647
Tsukuyomi
19,682
3,890
0
4,222
26,435
21,830
0
12,895
13,540
0
42,457
W
31,692
3,489
827
2,601
16,007
8,689
0
4,713
11,058
67,010
0
L
Maui
wceven
Maui
9,114
1,487
0
874
24,240
31,575
0
9,557
14,683
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
61,955
192
Minions Killed
205
3
Camps Cleared
8
1,126,239
Distance Traveled
1,141,821
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,020
1,093
15
1
0
212,965
3
L
Kumbhakarna
11,265
1,024
11
1
0
240,843
0
L
Heimdallr
11,810
1,074
66
6
0
189,301
0
W
Izanami
13,721
1,247
76
7
4
228,224
0
W
Guan Yu
11,671
1,061
17
2
0
261,227
4
W
Sylvanus
11,416
1,038
10
1
0
218,333
0
L
Poseidon
12,116
1,101
71
6
1
248,064
0
L
Tsukuyomi
11,291
1,026
28
3
1
229,726
2
W
Merlin
13,127
1,193
87
8
4
221,072
0
L
Maui
10,519
956
16
1
1
218,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role