Player Matchup

Maui
Maui
Batmanhero17
Maui
Level 108
God Stats
21W - 13L
1,481 SR
Queue Stats
180W - 130L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Heckenrider
Nu Wa
Level 154
God Stats
1W - 2L
1,613 SR
Queue Stats
278W - 176L
1,559 Elo+
Party 2
Thor
Thor
Hourikatzu
Thor
Level 106
God Stats
4W - 2L
1,869 SR
Queue Stats
196W - 96L
1,595 Elo+
Party 2
Osiris
Osiris
Kenmcdowell_13_9
Osiris
Level 39
God Stats
9W - 8L
1,506 SR
Queue Stats
77W - 80L
1,465 Elo+
Solo
Cupid
Cupid
SiirRockaLot
Cupid
Level 27
God Stats
2W - 1L
1,830 SR
Queue Stats
69W - 37L
1,564 Elo+
Party 2
Team Averages
Level 87
1,660 SR
1,538 Elo+

VS

Team Averages
Level 89
1,579 SR
1,595 Elo+
Maui
Maui
HinkebeinJackson
Maui
Level 146
God Stats
6W - 1L
1,719 SR
Queue Stats
78W - 51L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
biggus_dckuss
Ao Kuang
Level 11
God Stats
6W - 1L
1,928 SR
Queue Stats
21W - 3L
1,822 Elo+
Party 1
Chiron
Chiron
kleWi-Juice34
Chiron
Level 103
God Stats
1W - 1L
1,107 SR
Queue Stats
117W - 114L
1,477 Elo+
Solo
Lancelot
Lancelot
longuss_shlongus
Lancelot
Level 153
God Stats
5W - 3L
1,719 SR
Queue Stats
298W - 173L
1,755 Elo+
Party 1
Skadi
Skadi
vasilev_21
Skadi
Level 33
God Stats
4W - 4L
1,423 SR
Queue Stats
5W - 7L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,779
484
4,350
10,425
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 1
7,635
545
13,742
6,488
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,283
449
4,435
14,395
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
6,709
479
5,240
13,626
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,206
443
4,803
9,082
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
7,050
504
4,353
14,669
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
biggus_dckuss
Ao Kuang
16
5 / 0 / 0
9,134
652
11,846
10,183
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 2
8,109
579
7,476
11,434
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 3 / 4
7,796
557
12,153
13,722
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
11
2 / 1 / 4
6,873
491
3,539
8,405
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
3
0
1
3.5
W
1
1
7
4.5
L
1
7
2
0.29
L
0
5
0
0
L
0
4
0
0
W
Ao Kuang
biggus_dckuss
Ao Kuang
5
0
0
5
W
5
1
2
6
W
5
3
4
2.33
W
Skadi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
39,367
54,016
Taken
58,413
28,256
Mitigated
29,134
14,312
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,350
278
0
1,585
10,425
8,694
0
1,629
8,796
22,308
0
L
13,742
2,687
0
2,005
6,488
2,493
0
430
6,058
64,850
0
W
4,353
1,236
328
4,913
14,669
11,084
0
5,830
8,475
26,446
0
L
4,435
893
0
3,756
14,395
5,560
0
975
13,420
0
32,986
L
5,240
2,633
0
3,897
13,626
8,155
0
11,672
1,954
0
47,777
L
4,803
2,889
343
2,726
9,082
3,354
0
1,493
7,589
0
45,001
W
Ao Kuang
biggus_dckuss
Ao Kuang
11,846
3,571
0
7,798
10,183
4,429
0
975
9,092
70,056
0
W
7,476
2,291
473
4,683
11,434
4,319
447
1,769
9,549
0
58,344
W
12,153
2,964
0
3,057
13,722
6,018
0
3,621
9,807
0
59,244
W
Skadi
3,539
1,395
112
1,810
8,405
3,284
37
4,737
3,398
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
38,962
359
Minions Killed
457
0
Camps Cleared
0
1,281,846
Distance Traveled
1,403,275
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,779
484
30
2
0
294,506
4
L
Nu Wa
7,635
545
115
8
0
278,181
3
W
Maui
7,050
504
44
3
0
269,196
1
L
Thor
6,283
449
52
4
0
257,716
0
L
Osiris
6,709
479
83
6
0
201,930
5
L
Cupid
6,206
443
79
6
0
249,513
3
W
Ao Kuang
9,134
652
124
9
0
284,938
3
W
Chiron
8,109
579
98
7
0
272,502
8
W
Lancelot
7,796
557
106
8
0
313,787
2
W
Skadi
6,873
491
85
6
0
262,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role