Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Desert566
Thanatos
Level 46
God Stats
10W - 4L
1,650 SR
Queue Stats
123W - 141L
1,430 Elo+
Solo
Ishtar
Ishtar
Jehaerys
Ishtar
Level 48
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Maui
Maui
SRC4HC
Maui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,271 Elo+
Party 1
Ah Puch
Ah Puch
ЛетнийЧесночек
Ah Puch
Level 67
God Stats
8W - 5L
1,452 SR
Queue Stats
194W - 214L
1,501 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,440 Elo+

VS

Team Averages
Level 75
1,586 SR
1,461 Elo+
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Keeplaycool
Thanatos
Level 84
God Stats
1W - 3L
1,395 SR
Queue Stats
86W - 102L
1,413 Elo+
Party 2
Neith
Neith
SkollundHati
Neith
Level 86
God Stats
18W - 12L
1,603 SR
Queue Stats
91W - 106L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
ghoster1cz
Cthulhu
Level 44
God Stats
10W - 5L
1,599 SR
Queue Stats
167W - 175L
1,428 Elo+
Solo
Set
Set
trutor
Set
Level 43
God Stats
7W - 4L
1,831 SR
Queue Stats
45W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 3
5,712
571
3,409
10,085
4,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Desert566
Thanatos
11
5 / 1 / 1
6,586
659
5,750
8,267
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Jehaerys
Ishtar
8
1 / 3 / 1
4,569
457
5,323
5,060
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
SRC4HC
Maui
8
1 / 0 / 1
4,898
490
2,436
5,727
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 1 / 0
5,959
596
2,307
6,777
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 4 / 2
5,410
541
4,628
5,998
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Keeplaycool
Thanatos
9
1 / 5 / 0
5,265
527
3,435
8,806
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 1
5,736
574
4,488
4,878
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
ghoster1cz
Cthulhu
9
1 / 1 / 2
5,701
570
3,669
8,327
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
trutor
Set
10
2 / 2 / 1
5,951
595
6,452
9,303
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
7
7
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Thanatos
Desert566
Thanatos
5
1
1
5.5
W
Ishtar
Jehaerys
Ishtar
1
3
1
0.5
L
Thanatos
Keeplaycool
Thanatos
1
5
0
0.2
W
Maui
SRC4HC
Maui
1
0
1
1.5
L
3
1
1
3.5
L
Cthulhu
ghoster1cz
Cthulhu
1
1
2
2
L
Set
trutor
Set
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
22,672
35,916
Taken
37,312
15,277
Mitigated
18,318
16,140
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,409
964
0
2,099
10,085
4,237
0
642
8,846
0
25,996
L
Vulcan
 
Vulcan
4,628
1,771
0
620
5,998
2,597
0
1,896
4,102
34,098
0
W
Thanatos
Desert566
Thanatos
5,750
2,467
0
7,710
8,267
3,647
0
1,324
6,810
0
46,427
W
Ishtar
Jehaerys
Ishtar
5,323
3,848
0
310
5,060
1,620
0
1,687
3,373
0
20,483
L
Thanatos
Keeplaycool
Thanatos
3,435
637
0
5,655
8,806
3,633
53
527
8,279
0
26,113
W
Maui
SRC4HC
Maui
2,436
452
226
1,294
5,727
3,512
0
1,982
3,745
11,577
0
L
4,488
1,937
0
1,457
4,878
2,094
436
973
3,905
0
28,103
L
Cthulhu
ghoster1cz
Cthulhu
3,669
796
37
2,352
8,327
5,273
220
1,347
6,980
23,920
0
L
Set
trutor
Set
6,452
2,814
0
3,611
9,303
4,721
47
0
9,303
0
34,842
W
2,307
76
0
4,501
6,777
2,261
493
2,828
3,907
33,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
28,063
258
Minions Killed
265
0
Camps Cleared
0
1,021,794
Distance Traveled
994,259
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,712
571
48
5
0
208,291
1
L
Vulcan
5,410
541
55
6
0
206,315
1
W
Thanatos
6,586
659
95
10
0
241,918
1
W
Ishtar
4,569
457
31
3
0
169,454
2
L
Thanatos
5,265
527
57
6
0
209,534
3
W
Maui
4,898
490
25
3
0
217,567
3
L
Neith
5,736
574
55
6
0
178,032
0
L
Cthulhu
5,701
570
30
3
0
190,098
2
L
Set
5,951
595
68
7
0
210,280
3
W
Ah Puch
5,959
596
59
6
0
184,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role