Player Matchup

Sol
Sol
Borreguino2372
Sol
Level 106
God Stats
3W - 2L
1,801 SR
Queue Stats
154W - 162L
1,380 Elo+
Solo
Arachne
Arachne
MEATBALL0121
Arachne
Level 43
God Stats
6W - 8L
1,603 SR
Queue Stats
216W - 267L
1,402 Elo+
Solo
Vamana
Vamana
NoBiTä
Vamana
Level 152
God Stats
3W - 8L
1,304 SR
Queue Stats
407W - 583L
1,178 Elo+
Solo
Bacchus
Bacchus
farrell14
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,412 Elo+
Solo
Thor
Thor
ookie82
Thor
Level 158
God Stats
1W - 1L
1,411 SR
Queue Stats
174W - 183L
1,431 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,361 Elo+

VS

Team Averages
Level 103
1,522 SR
1,399 Elo+
Susano
Susano
 
Susano
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chainy815
Nu Wa
Level 100
God Stats
7W - 8L
1,645 SR
Queue Stats
367W - 377L
1,324 Elo+
Solo
Cthulhu
Cthulhu
ETHYLIS
Cthulhu
Level 65
God Stats
4W - 1L
1,632 SR
Queue Stats
301W - 304L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MightyKingLaw
Morgan Le Fay
Level 142
God Stats
9W - 11L
1,275 SR
Queue Stats
442W - 479L
1,442 Elo+
Solo
Vamana
Vamana
esNEO3p
Vamana
Level 109
God Stats
15W - 10L
1,560 SR
Queue Stats
376W - 453L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
11,778
841
22,091
14,621
6,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MEATBALL0121
Arachne
18
5 / 6 / 6
10,396
743
13,012
18,670
13,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NoBiTä
Vamana
11
0 / 1 / 3
7,867
562
1,391
6,601
4,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
farrell14
Bacchus
1
0 / 1 / 0
3,580
256
0
1,626
377
Thor
ookie82
Thor
15
4 / 4 / 4
10,082
720
6,791
8,411
3,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 4 / 2
10,896
778
10,861
13,752
6,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Chainy815
Nu Wa
17
2 / 2 / 6
10,631
759
9,532
6,852
2,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ETHYLIS
Cthulhu
20
4 / 2 / 8
12,753
911
8,886
25,786
23,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
MightyKingLaw
Morgan Le Fay
15
2 / 3 / 3
9,818
701
5,453
7,686
3,533
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
esNEO3p
Vamana
19
1 / 2 / 7
11,876
848
8,549
16,720
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
13
Kills
16
16
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
2
2
L
4
4
6
1.75
W
Nu Wa
Chainy815
Nu Wa
2
2
6
2.5
W
Cthulhu
ETHYLIS
Cthulhu
4
2
8
4
L
Arachne
MEATBALL0121
Arachne
5
6
6
1.33
W
Morgan Le Fay
MightyKingLaw
Morgan Le Fay
2
3
3
1.17
L
Vamana
NoBiTä
Vamana
0
1
3
1.5
W
Vamana
esNEO3p
Vamana
1
2
7
2.25
L
Bacchus
farrell14
Bacchus
0
1
0
0
L
Thor
ookie82
Thor
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
43,281
49,929
Taken
70,796
28,282
Mitigated
47,314
16,505
Healing
33,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,861
961
1,649
3,661
13,752
6,853
341
3,026
10,726
0
26,352
L
22,091
2,321
876
5,412
14,621
6,592
0
8,979
5,642
73,374
0
W
Nu Wa
Chainy815
Nu Wa
9,532
4,128
870
1,163
6,852
2,881
3,686
2,889
3,963
28,320
0
W
Cthulhu
ETHYLIS
Cthulhu
8,886
904
1,595
12,048
25,786
23,043
1,075
10,089
15,697
32,742
0
L
Arachne
MEATBALL0121
Arachne
13,012
9,566
261
5,812
18,670
13,543
0
6,288
12,382
0
23,049
W
Morgan Le Fay
MightyKingLaw
Morgan Le Fay
5,453
1,020
509
1,124
7,686
3,533
698
2,321
5,365
21,668
0
L
Vamana
NoBiTä
Vamana
1,391
0
1,263
2,485
6,601
4,311
0
3,515
3,086
0
4,532
W
Vamana
esNEO3p
Vamana
8,549
4,488
3,723
7,200
16,720
11,004
1,901
3,766
12,954
0
34,022
L
Bacchus
farrell14
Bacchus
0
0
0
0
1,626
377
0
975
651
0
0
L
Thor
ookie82
Thor
6,791
744
278
118
8,411
3,459
0
4,114
4,297
0
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
55,974
144
Minions Killed
189
0
Camps Cleared
0
729,715
Distance Traveled
1,316,643
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,896
778
33
2
0
273,897
1
L
Sol
11,778
841
107
8
0
237,759
1
W
Nu Wa
10,631
759
36
3
0
245,052
0
W
Cthulhu
12,753
911
46
3
0
281,102
0
L
Arachne
10,396
743
21
2
0
220,239
0
W
Morgan Le Fay
9,818
701
26
2
0
203,598
3
L
Vamana
7,867
562
6
0
0
133,182
0
W
Vamana
11,876
848
48
3
0
312,994
0
L
Bacchus
3,580
256
0
0
0
398
0
L
Thor
10,082
720
10
1
0
138,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role