Player Matchup

Hera
Hera
 
Hera
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bearragamo
Kuzenbo
Level 82
God Stats
2W - 7L
1,192 SR
Queue Stats
86W - 86L
1,301 Elo+
Solo
Maui
Maui
FknZilver
Maui
Level 143
God Stats
2W - 2L
1,648 SR
Queue Stats
245W - 215L
1,468 Elo+
Solo
Chiron
Chiron
Neoli8
Chiron
Level 144
God Stats
21W - 15L
1,559 SR
Queue Stats
313W - 355L
1,436 Elo+
Solo
Pele
Pele
sincereapology
Pele
Level 160
God Stats
0W - 1L
1,726 SR
Queue Stats
181W - 160L
1,526 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,446 Elo+

VS

Team Averages
Level 106
1,373 SR
1,349 Elo+
Aphrodite
Aphrodite
HealingQueen
Aphrodite
Level 43
God Stats
5W - 8L
1,309 SR
Queue Stats
29W - 71L
1,183 Elo+
Solo
Ne Zha
Ne Zha
SmarthL
Ne Zha
Level 124
God Stats
7W - 9L
1,391 SR
Queue Stats
253W - 240L
1,458 Elo+
Solo
Hercules
Hercules
SuperiorPlane91
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Maui
Maui
ZeroDoesThingz
Maui
Level 126
God Stats
7W - 5L
1,370 SR
Queue Stats
279W - 283L
1,268 Elo+
Solo
Medusa
Medusa
dragonpoo69
Medusa
Level 127
God Stats
1W - 2L
1,295 SR
Queue Stats
537W - 601L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 2 / 2
5,802
580
3,029
4,902
1,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Bearragamo
Kuzenbo
8
0 / 1 / 0
4,787
479
2,024
5,527
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
8
2 / 0 / 0
5,255
526
3,186
4,169
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Neoli8
Chiron
8
0 / 1 / 2
4,987
499
2,306
3,127
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 1
5,624
562
2,498
7,936
2,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HealingQueen
Aphrodite
8
0 / 4 / 2
4,700
470
1,378
7,391
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
SmarthL
Ne Zha
10
1 / 0 / 2
5,647
565
2,689
5,855
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
10
0 / 1 / 0
4,877
488
1,950
7,654
3,694
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 4
5,770
577
1,762
3,912
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
10
5 / 1 / 0
6,196
620
5,085
6,923
2,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
2
1.5
L
Kuzenbo
Bearragamo
Kuzenbo
0
1
0
0
L
Maui
2
0
0
2
W
Aphrodite
HealingQueen
Aphrodite
0
4
2
0.25
L
Chiron
Neoli8
Chiron
0
1
2
1
W
Ne Zha
SmarthL
Ne Zha
1
0
2
2
W
Hercules
0
1
0
0
W
0
0
4
2
W
Medusa
5
1
0
5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,043
Damage
12,864
25,661
Taken
31,735
12,001
Mitigated
13,687
5,238
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,029
927
0
1,307
4,902
1,737
543
1,396
3,506
35,493
0
L
Kuzenbo
Bearragamo
Kuzenbo
2,024
982
55
541
5,527
3,732
0
818
4,709
18,259
0
L
Maui
3,186
1,019
0
1,905
4,169
3,219
0
518
3,651
19,885
0
W
Aphrodite
HealingQueen
Aphrodite
1,378
199
52
2,905
7,391
2,730
232
2,583
4,808
24,415
0
L
Chiron
Neoli8
Chiron
2,306
1,273
184
802
3,127
950
23
0
3,127
0
26,003
W
Ne Zha
SmarthL
Ne Zha
2,689
880
0
1,074
5,855
2,053
0
537
5,318
0
42,942
W
Hercules
1,950
374
0
2,161
7,654
3,694
0
2,133
5,521
0
25,013
W
1,762
461
1,303
659
3,912
2,817
0
1,712
2,200
17,427
0
W
Medusa
5,085
3,018
0
2,320
6,923
2,393
0
1,274
5,649
0
39,847
L
2,498
378
0
444
7,936
2,363
0
408
7,528
0
37,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
27,190
224
Minions Killed
258
0
Camps Cleared
0
971,746
Distance Traveled
971,589
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,802
580
59
6
0
173,882
0
L
Kuzenbo
4,787
479
25
3
0
204,167
0
L
Maui
5,255
526
26
3
0
193,720
0
W
Aphrodite
4,700
470
29
3
0
151,306
1
L
Chiron
4,987
499
48
5
0
170,676
0
W
Ne Zha
5,647
565
85
9
0
238,104
1
W
Hercules
4,877
488
37
4
0
194,027
4
W
Maui
5,770
577
35
4
0
200,261
4
W
Medusa
6,196
620
72
7
0
187,891
1
L
Pele
5,624
562
66
7
0
229,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role