Player Matchup

Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DahrkZen
Tiamat
Level 125
God Stats
10W - 20L
1,398 SR
Queue Stats
391W - 565L
1,412 Elo+
Solo
Mercury
Mercury
Deo azpartico
Mercury
Level 157
God Stats
2W - 0L
1,539 SR
Queue Stats
571W - 614L
1,517 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,476 Elo+

VS

Team Averages
Level 122
1,371 SR
1,413 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 145
God Stats
324W - 570L
1,325 SR
Queue Stats
327W - 576L
1,295 Elo+
Solo
Maui
Maui
DeathAngel_of_u
Maui
Level 158
God Stats
2W - 8L
1,346 SR
Queue Stats
615W - 628L
1,465 Elo+
Solo
Hachiman
Hachiman
VahzBar
Hachiman
Level 64
God Stats
1W - 6L
1,442 SR
Queue Stats
52W - 68L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 6 / 3
10,172
678
7,580
18,557
11,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
DahrkZen
Tiamat
15
1 / 1 / 4
10,342
689
6,387
7,996
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
14
3 / 5 / 1
10,247
683
10,989
15,436
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
1 / 2 / 5
9,789
653
4,558
5,252
3,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 5
10,037
669
8,892
14,165
14,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
VahzBar
Hachiman
17
8 / 2 / 4
11,220
748
23,158
14,490
7,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
12
12
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
6
3
0.42
L
Baron Samedi
BOXG30
Baron Samedi
1
2
5
1.75
W
Tiamat
DahrkZen
Tiamat
1
1
4
3
L
3
1
5
5.5
W
Mercury
3
5
1
0.7
L
Hachiman
VahzBar
Hachiman
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
36,608
41,989
Taken
33,907
23,354
Mitigated
26,316
8,094
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,580
1,989
498
2,620
18,557
11,779
408
4,796
13,761
28,731
0
L
Baron Samedi
BOXG30
Baron Samedi
4,558
74
1,094
399
5,252
3,496
464
1,994
3,258
28,966
0
W
Tiamat
DahrkZen
Tiamat
6,387
600
0
3,719
7,996
5,455
174
2,139
5,857
32,711
0
L
8,892
2,025
0
967
14,165
14,947
0
4,929
9,236
22,514
2,942
W
Mercury
10,989
6,773
0
1,257
15,436
6,120
0
6,098
9,338
0
33,049
L
Hachiman
VahzBar
Hachiman
23,158
12,397
0
3,761
14,490
7,873
1,509
7,493
6,997
0
62,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
31,046
154
Minions Killed
202
5
Camps Cleared
8
789,681
Distance Traveled
802,757
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,172
678
45
3
2
267,814
3
L
Baron Samedi
9,789
653
56
4
0
273,540
0
W
Tiamat
10,342
689
60
4
1
246,523
0
L
Maui
10,037
669
38
3
6
267,751
9
W
Mercury
10,247
683
49
3
2
275,344
1
L
Hachiman
11,220
748
108
7
2
261,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role