Player Matchup

Zeus
Zeus
Ac2269
Zeus
Level 74
God Stats
4W - 2L
1,416 SR
Queue Stats
191W - 194L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Aksecnarf
Danzaburou
Level 123
God Stats
2W - 2L
1,612 SR
Queue Stats
163W - 176L
1,402 Elo+
Solo
Heimdallr
Heimdallr
FrostbitTay
Heimdallr
Level 104
God Stats
3W - 3L
1,426 SR
Queue Stats
201W - 201L
1,323 Elo+
Solo
Cthulhu
Cthulhu
IDroepcke
Cthulhu
Level 29
God Stats
5W - 2L
1,723 SR
Queue Stats
311W - 329L
1,502 Elo+
Solo
Ymir
Ymir
Zobis
Ymir
Level 87
God Stats
2W - 1L
1,720 SR
Queue Stats
132W - 161L
1,413 Elo+
Solo
Team Averages
Level 83
1,579 SR
1,398 Elo+

VS

Team Averages
Level 71
1,458 SR
1,453 Elo+
Awilix
Awilix
Aidenola
Awilix
Level 82
God Stats
0W - 3L
1,146 SR
Queue Stats
152W - 162L
1,345 Elo+
Solo
Ares
Ares
LamparaoduKao
Ares
Level 126
God Stats
3W - 2L
1,681 SR
Queue Stats
135W - 159L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scratch211
Morgan Le Fay
Level 95
God Stats
1W - 1L
1,465 SR
Queue Stats
69W - 67L
1,392 Elo+
Solo
Fafnir
Fafnir
Stârbuck420
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Synproph
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ac2269
Zeus
13
2 / 2 / 16
7,960
796
11,852
5,449
2,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Aksecnarf
Danzaburou
15
5 / 3 / 19
9,028
903
13,648
11,162
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
FrostbitTay
Heimdallr
17
10 / 0 / 13
9,543
954
17,612
7,725
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
IDroepcke
Cthulhu
17
6 / 1 / 18
9,504
950
11,549
10,099
10,372
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Zobis
Ymir
15
4 / 2 / 19
8,620
862
6,373
11,212
13,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aidenola
Awilix
13
1 / 5 / 3
6,767
677
5,234
11,040
6,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 2
6,356
636
2,639
10,521
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Scratch211
Morgan Le Fay
13
2 / 5 / 3
7,257
726
8,585
12,912
7,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
12
1 / 6 / 3
6,890
689
4,536
14,222
16,018
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Synproph
Chaac
14
1 / 7 / 3
6,757
676
4,630
18,490
20,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
27
Kills
5
8
Deaths
27
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ac2269
Zeus
2
2
16
5
L
Awilix
Aidenola
Awilix
1
5
3
0.5
W
Danzaburou
Aksecnarf
Danzaburou
5
3
19
4.83
W
Heimdallr
FrostbitTay
Heimdallr
10
0
13
16.5
W
Cthulhu
IDroepcke
Cthulhu
6
1
18
15
L
0
4
2
0.25
L
Morgan Le Fay
Scratch211
Morgan Le Fay
2
5
3
0.7
L
Fafnir
1
6
3
0.42
L
Chaac
Synproph
Chaac
1
7
3
0.36
W
Ymir
Zobis
Ymir
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,034
Damage
25,624
45,647
Taken
67,185
38,967
Mitigated
60,748
14,393
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ac2269
Zeus
11,852
3,259
72
211
5,449
2,942
1,539
1,989
3,460
18,583
0
L
Awilix
Aidenola
Awilix
5,234
1,096
432
940
11,040
6,824
0
4,116
6,581
46
10,883
W
Danzaburou
Aksecnarf
Danzaburou
13,648
5,965
1,008
3,455
11,162
6,421
1,479
4,253
6,909
0
24,878
W
Heimdallr
FrostbitTay
Heimdallr
17,612
7,392
286
2,405
7,725
5,683
1,720
2,919
4,806
0
28,579
W
Cthulhu
IDroepcke
Cthulhu
11,549
931
2,692
2,488
10,099
10,372
140
3,119
6,980
23,818
0
L
2,639
106
173
770
10,521
10,089
0
3,106
7,049
4,362
0
L
Morgan Le Fay
Scratch211
Morgan Le Fay
8,585
1,397
140
2,281
12,912
7,371
0
7,646
5,141
18,149
0
L
Fafnir
4,536
1,929
966
564
14,222
16,018
0
6,088
7,724
7,583
0
L
Chaac
Synproph
Chaac
4,630
1,205
0
1,488
18,490
20,446
0
8,818
9,041
0
13,884
W
Ymir
Zobis
Ymir
6,373
815
338
1,438
11,212
13,549
438
3,526
7,686
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
34,027
115
Minions Killed
65
0
Camps Cleared
0
908,199
Distance Traveled
898,139
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,960
796
16
2
0
155,783
0
L
Awilix
6,767
677
8
1
0
199,152
0
W
Danzaburou
9,028
903
39
4
0
180,550
0
W
Heimdallr
9,543
954
26
3
0
176,307
3
W
Cthulhu
9,504
950
23
2
0
202,144
0
L
Ares
6,356
636
4
0
0
159,458
0
L
Morgan Le Fay
7,257
726
21
2
0
147,095
3
L
Fafnir
6,890
689
12
1
0
205,299
0
L
Chaac
6,757
676
20
2
0
187,135
0
W
Ymir
8,620
862
11
1
0
193,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role