Player Matchup

Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ElÅléssł
Mercury
Gold V
Level 115
God Stats
15W - 12L
1,571 SR
Queue Stats
107W - 110L
1,371 MMR
Solo
Ganesha
Ganesha
Gold IV
NotKinley
Ganesha
Gold IV
Level 55
God Stats
28W - 34L
1,633 SR
Queue Stats
109W - 121L
1,504 MMR
Solo
Shiva
Shiva
Gold IV
TyrBlink
Shiva
Gold IV
Level 89
God Stats
9W - 6L
1,604 SR
Queue Stats
231W - 242L
1,472 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
xConeypark
Yu Huang
Platinum IV
Level 143
God Stats
1W - 1L
1,841 SR
Queue Stats
114W - 106L
1,750 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,630 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,639 SR
1,486 MMR
Zeus
Zeus
Gold IV
CatalinaCharlote
Zeus
Gold IV
Level 157
God Stats
5W - 7L
1,443 SR
Queue Stats
217W - 222L
1,355 MMR
Solo
Chiron
Chiron
Platinum I
CelestialEdge
Chiron
Platinum I
Level 158
God Stats
30W - 17L
1,674 SR
Queue Stats
330W - 334L
1,903 MMR
Solo
Sylvanus
Sylvanus
Silver I
Error401Soul
Sylvanus
Silver I
Level 109
God Stats
5W - 2L
1,717 SR
Queue Stats
193W - 185L
1,261 MMR
Solo
Guan Yu
Guan Yu
Gold V
NerfBiden
Guan Yu
Gold V
Level 61
God Stats
2W - 1L
1,855 SR
Queue Stats
84W - 85L
1,403 MMR
Solo
Ne Zha
Ne Zha
Gold III
lMrBlackGuyl
Ne Zha
Gold III
Level 80
God Stats
20W - 18L
1,508 SR
Queue Stats
258W - 265L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 8 / 4
10,874
473
14,382
23,165
8,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
ElÅléssł
Mercury
17
1 / 7 / 4
10,755
468
8,956
23,650
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
NotKinley
Ganesha
14
0 / 7 / 2
9,218
401
5,565
26,528
31,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
TyrBlink
Shiva
19
1 / 2 / 0
11,941
519
15,435
21,991
26,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
xConeypark
Yu Huang
19
4 / 3 / 1
12,298
535
16,399
15,732
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
King ArthurVulcanLancelotAtlas

VS

Bans
KhepriKaliCliodhnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 7
13,322
579
19,917
13,521
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 9
14,797
643
32,791
24,362
14,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Error401Soul
Sylvanus
18
4 / 2 / 12
12,737
554
9,341
23,984
34,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
NerfBiden
Guan Yu
20
5 / 0 / 7
13,508
587
13,854
29,740
43,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
19
3 / 2 / 10
12,760
555
10,263
16,906
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
26
27
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
8
4
0.38
W
3
1
7
6.5
W
11
2
9
7.75
L
Mercury
ElÅléssł
Mercury
1
7
4
0.43
W
Sylvanus
Error401Soul
Sylvanus
4
2
12
5
W
Guan Yu
NerfBiden
Guan Yu
5
0
7
8.5
L
Ganesha
NotKinley
Ganesha
0
7
2
0.14
L
Shiva
TyrBlink
Shiva
1
2
0
0.5
W
Ne Zha
3
2
10
4
L
Yu Huang
xConeypark
Yu Huang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,737
Damage
86,166
111,066
Taken
108,513
82,112
Mitigated
108,719
18,426
Healing
48,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,382
6,480
0
7,373
23,165
8,722
0
4,327
18,838
0
95,482
W
19,917
1,997
0
1,701
13,521
6,970
4,128
3,809
9,712
149,591
0
W
32,791
14,005
2,123
7,479
24,362
14,100
10,618
8,134
16,228
0
157,608
L
Mercury
ElÅléssł
Mercury
8,956
3,948
0
955
23,650
9,082
0
4,815
18,835
39
115,944
W
Sylvanus
Error401Soul
Sylvanus
9,341
3,035
5,840
10,416
23,984
34,664
647
7,464
16,520
28,492
0
W
Guan Yu
NerfBiden
Guan Yu
13,854
1,910
5,459
13,132
29,740
43,201
348
2,818
26,922
146
89,036
L
Ganesha
NotKinley
Ganesha
5,565
652
190
3,180
26,528
31,361
0
9,018
17,510
29,931
1,033
L
Shiva
TyrBlink
Shiva
15,435
4,074
574
5,140
21,991
26,505
0
3,551
18,440
0
112,313
W
Ne Zha
10,263
3,129
0
2,605
16,906
9,784
785
2,666
14,240
0
107,219
L
Yu Huang
xConeypark
Yu Huang
16,399
685
0
1,014
15,732
6,442
23
7,693
8,039
110,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
67,124
718
Minions Killed
734
0
Camps Cleared
0
2,242,821
Distance Traveled
2,285,905
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,874
473
164
7
0
385,379
8
W
Zeus
13,322
579
210
9
0
440,336
5
W
Chiron
14,797
643
218
9
0
417,863
7
L
Mercury
10,755
468
163
7
0
540,809
0
W
Sylvanus
12,737
554
34
1
0
403,081
4
W
Guan Yu
13,508
587
136
6
0
511,475
6
L
Ganesha
9,218
401
12
1
0
407,912
4
L
Shiva
11,941
519
185
8
0
457,343
6
W
Ne Zha
12,760
555
136
6
0
513,150
1
L
Yu Huang
12,298
535
194
8
0
451,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role