Player Matchup

Yu Huang
Yu Huang
Diamond IV
 
Yu Huang
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond V
AliwayLeech
Shiva
Diamond V
Level 48
God Stats
2W - 0L
1,756 SR
Queue Stats
70W - 57L
2,076 MMR
Solo
Da Ji
Da Ji
Diamond V
BullyUlli
Da Ji
Diamond V
Level 141
God Stats
10W - 5L
1,763 SR
Queue Stats
141W - 128L
2,075 MMR
Solo
Chiron
Chiron
Platinum III
manlex007007
Chiron
Platinum III
Level 89
God Stats
9W - 3L
1,955 SR
Queue Stats
21W - 7L
2,119 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,695 SR
1,854 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,612 SR
1,842 MMR
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
RiderOfTheShadow
Sun Wukong
Platinum IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
2,055 MMR
Solo
Xbalanque
Xbalanque
Diamond V
VICHOOOR
Xbalanque
Diamond V
Level 148
God Stats
7W - 3L
1,828 SR
Queue Stats
81W - 64L
2,015 MMR
Solo
Fafnir
Fafnir
Masters
xSupp
Fafnir
Masters
Level 160
God Stats
10W - 6L
1,732 SR
Queue Stats
124W - 133L
2,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
4 / 1 / 8
13,205
574
19,533
11,679
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
17
3 / 5 / 12
11,449
498
14,205
26,961
22,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 1 / 10
14,899
648
23,362
30,234
32,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Da Ji
BullyUlli
Da Ji
18
6 / 7 / 8
12,468
542
16,880
23,614
10,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
6 / 1 / 8
13,172
573
17,868
24,113
9,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotHadesLokiSusano

VS

Bans
KhepriThorSolNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
6 / 4 / 3
11,889
517
20,619
19,969
10,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
 
Serqet
16
4 / 7 / 5
10,914
475
12,851
22,240
10,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
RiderOfTheShadow
Sun Wukong
17
3 / 7 / 4
11,173
486
11,904
27,556
26,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
VICHOOOR
Xbalanque
17
1 / 7 / 6
11,281
490
10,314
18,508
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
xSupp
Fafnir
14
0 / 6 / 8
9,885
430
6,514
26,648
37,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
31
Kills
14
15
Deaths
31
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
8
8
W
Fenrir
 
Fenrir
3
5
12
1.8
L
Baba Yaga
 
Baba Yaga
6
4
3
1.88
L
Serqet
 
Serqet
4
7
5
0.93
W
12
1
10
17
W
Da Ji
BullyUlli
Da Ji
6
7
8
1.43
L
Sun Wukong
RiderOfTheShadow
Sun Wukong
3
7
4
0.71
L
Xbalanque
VICHOOOR
Xbalanque
1
7
6
0.57
W
Chiron
6
1
8
10
L
Fafnir
xSupp
Fafnir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,848
Damage
62,202
116,601
Taken
114,921
80,131
Mitigated
92,247
52,064
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
19,533
1,061
0
2,949
11,679
5,293
1,282
4,705
6,332
141,442
0
W
Fenrir
 
Fenrir
14,205
3,097
0
9,512
26,961
22,469
1,773
8,251
18,710
66
61,476
L
Baba Yaga
 
Baba Yaga
20,619
1,486
0
3,789
19,969
10,886
0
5,354
14,559
117,916
0
L
Serqet
 
Serqet
12,851
2,706
0
2,041
22,240
10,693
0
1,886
20,242
0
78,981
W
23,362
4,524
2,039
18,142
30,234
32,087
60
6,411
23,595
562
116,505
W
Da Ji
BullyUlli
Da Ji
16,880
5,425
0
6,468
23,614
10,304
1,028
5,470
17,202
35
99,562
L
Sun Wukong
RiderOfTheShadow
Sun Wukong
11,904
2,512
0
5,923
27,556
26,326
1,290
4,232
22,412
684
82,621
L
Xbalanque
VICHOOOR
Xbalanque
10,314
4,953
0
4,294
18,508
7,201
1,748
2,533
15,975
0
97,007
W
Chiron
17,868
6,751
1,587
11,367
24,113
9,978
2,984
5,624
18,489
31
130,628
L
Fafnir
xSupp
Fafnir
6,514
1,312
3,159
4,829
26,648
37,141
0
6,222
19,958
18,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
55,142
744
Minions Killed
633
0
Camps Cleared
0
2,324,405
Distance Traveled
2,107,059
12
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,205
574
218
9
0
446,688
7
W
Fenrir
11,449
498
66
3
0
442,689
4
L
Baba Yaga
11,889
517
180
8
0
438,079
10
L
Serqet
10,914
475
108
5
0
487,387
2
W
Shiva
14,899
648
179
8
0
492,028
1
W
Da Ji
12,468
542
126
5
0
462,032
0
L
Sun Wukong
11,173
486
149
6
0
403,246
9
L
Xbalanque
11,281
490
179
8
0
350,466
5
W
Chiron
13,172
573
155
7
0
480,968
0
L
Fafnir
9,885
430
17
1
0
427,881
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role