Player Matchup

Pele
Pele
Brahmaastra
Pele
Level 115
God Stats
1W - 1L
1,535 SR
Queue Stats
58W - 72L
1,496 Elo+
Solo
Apollo
Apollo
Efanchik
Apollo
Level 16
God Stats
2W - 3L
1,144 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
GhostSan
Danzaburou
Level 45
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 2
Maui
Maui
KingChaos2954
Maui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Ratstails
Ah Puch
Level 102
God Stats
9W - 18L
1,482 SR
Queue Stats
109W - 130L
1,427 Elo+
Solo
Team Averages
Level 57
1,414 SR
1,413 Elo+

VS

Team Averages
Level 118
1,571 SR
1,445 Elo+
Ah Puch
Ah Puch
Johxitro
Ah Puch
Level 147
God Stats
1W - 0L
1,613 SR
Queue Stats
21W - 33L
1,418 Elo+
Party 1
Ravana
Ravana
Kenvas04
Ravana
Level 89
God Stats
1W - 0L
1,466 SR
Queue Stats
16W - 28L
1,353 Elo+
Party 1
Cabrakan
Cabrakan
Ky0shir0s
Cabrakan
Level 105
God Stats
2W - 1L
1,714 SR
Queue Stats
30W - 36L
1,516 Elo+
Party 1
Anhur
Anhur
MaleEscort
Anhur
Level 129
God Stats
3W - 4L
1,577 SR
Queue Stats
255W - 246L
1,559 Elo+
Solo
Nike
Nike
jesuisunpain
Nike
Level 120
God Stats
6W - 6L
1,483 SR
Queue Stats
74W - 92L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 3
11,525
678
16,107
22,401
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Efanchik
Apollo
18
2 / 4 / 3
11,097
653
8,666
16,587
7,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
GhostSan
Danzaburou
16
0 / 7 / 3
9,995
588
7,154
16,395
6,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 3
10,114
595
3,795
17,819
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Ratstails
Ah Puch
18
1 / 3 / 3
11,055
650
15,184
14,642
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Johxitro
Ah Puch
20
7 / 0 / 9
14,060
827
25,308
11,103
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
Kenvas04
Ravana
19
4 / 1 / 12
12,431
731
8,229
8,422
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Ky0shir0s
Cabrakan
19
2 / 4 / 14
12,506
736
8,438
20,865
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
20
9 / 2 / 11
13,133
773
16,713
12,154
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 0 / 18
12,084
711
14,131
16,191
18,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
26
26
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
Apollo
Efanchik
Apollo
2
4
3
0.88
L
Danzaburou
GhostSan
Danzaburou
0
7
3
0.21
W
Ah Puch
Johxitro
Ah Puch
7
0
9
11.5
W
Ravana
Kenvas04
Ravana
4
1
12
10
L
0
3
3
0.5
W
Cabrakan
Ky0shir0s
Cabrakan
2
4
14
2.25
W
Anhur
9
2
11
7.25
L
Ah Puch
Ratstails
Ah Puch
1
3
3
0.83
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,906
Damage
72,819
87,844
Taken
68,735
49,287
Mitigated
65,076
9,598
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,107
3,002
0
1,052
22,401
10,293
576
6,384
16,017
0
46,768
L
Apollo
Efanchik
Apollo
8,666
4,626
0
1,054
16,587
7,059
69
8,264
8,323
0
42,854
L
Danzaburou
GhostSan
Danzaburou
7,154
3,011
0
1,331
16,395
6,552
244
5,861
9,334
0
32,017
W
Ah Puch
Johxitro
Ah Puch
25,308
723
0
2,968
11,103
5,500
2,403
3,237
7,866
97,636
0
W
Ravana
Kenvas04
Ravana
8,229
1,387
0
2,086
8,422
6,603
3,113
1,847
6,575
0
37,508
L
3,795
1,479
0
1,024
17,819
18,202
0
5,862
11,957
17,386
0
W
Cabrakan
Ky0shir0s
Cabrakan
8,438
1,027
0
3,213
20,865
28,577
938
5,160
15,705
19,956
0
W
Anhur
16,713
7,241
0
1,597
12,154
5,583
4,213
3,246
8,908
0
57,400
L
Ah Puch
Ratstails
Ah Puch
15,184
417
477
4,660
14,642
7,181
158
7,375
7,267
63,898
0
W
14,131
1,462
0
1,039
16,191
18,813
1,166
5,489
10,702
0
35,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
64,214
323
Minions Killed
378
0
Camps Cleared
0
1,452,879
Distance Traveled
1,726,277
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,525
678
77
5
0
297,465
1
L
Apollo
11,097
653
79
5
0
308,202
1
L
Danzaburou
9,995
588
58
3
0
287,192
1
W
Ah Puch
14,060
827
159
9
0
340,688
4
W
Ravana
12,431
731
56
3
0
363,343
5
L
Maui
10,114
595
19
1
0
266,027
5
W
Cabrakan
12,506
736
23
1
0
286,297
1
W
Anhur
13,133
773
106
6
0
342,290
5
L
Ah Puch
11,055
650
90
5
0
293,993
0
W
Nike
12,084
711
34
2
0
393,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role