Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KruemelAF
Ne Zha
Level 58
God Stats
1W - 2L
1,761 SR
Queue Stats
95W - 111L
1,323 Elo+
Solo
Hachiman
Hachiman
Teffiric
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,620 Elo+
Solo
Bastet
Bastet
Zenator95
Bastet
Level 125
God Stats
4W - 2L
1,693 SR
Queue Stats
191W - 202L
1,348 Elo+
Solo
Xbalanque
Xbalanque
duorkin
Xbalanque
Level 128
God Stats
0W - 3L
1,281 SR
Queue Stats
419W - 455L
1,417 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,442 Elo+

VS

Team Averages
Level 91
1,469 SR
1,406 Elo+
Nox
Nox
BydiNette
Nox
Level 122
God Stats
12W - 10L
1,411 SR
Queue Stats
301W - 328L
1,414 Elo+
Solo
Khepri
Khepri
F1Z1KC1
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Ra
Ra
SideshowMax
Ra
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ToffEmiti
Merlin
Level 68
God Stats
3W - 1L
1,349 SR
Queue Stats
63W - 74L
1,405 Elo+
Solo
Jing Wei
Jing Wei
hxx1i4lr
Jing Wei
Level 93
God Stats
12W - 10L
1,587 SR
Queue Stats
1,112W - 1,283L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 6 / 8
10,034
717
8,332
19,026
11,114
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
KruemelAF
Ne Zha
15
0 / 7 / 6
8,364
597
8,472
17,188
10,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Teffiric
Hachiman
20
7 / 5 / 3
10,688
763
27,322
18,059
9,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Zenator95
Bastet
16
1 / 6 / 4
9,219
659
1,384
15,418
8,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
duorkin
Xbalanque
8
0 / 1 / 2
6,955
497
919
5,067
1,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,405
743
8,357
10,703
6,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
F1Z1KC1
Khepri
16
2 / 3 / 18
10,935
781
10,100
24,456
33,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
8 / 2 / 8
11,482
820
12,239
10,013
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
ToffEmiti
Merlin
20
9 / 2 / 12
12,080
863
30,004
12,657
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
hxx1i4lr
Jing Wei
16
3 / 3 / 13
9,953
711
7,758
15,535
9,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
10
Kills
25
25
Deaths
12
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
8
1
W
3
2
12
4.5
W
Khepri
F1Z1KC1
Khepri
2
3
18
3.67
L
Ne Zha
KruemelAF
Ne Zha
0
7
6
0.43
W
8
2
8
6
L
Hachiman
Teffiric
Hachiman
7
5
3
1.7
W
Merlin
ToffEmiti
Merlin
9
2
12
7.5
L
Bastet
Zenator95
Bastet
1
6
4
0.5
L
Xbalanque
duorkin
Xbalanque
0
1
2
1
W
Jing Wei
hxx1i4lr
Jing Wei
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,429
Damage
68,458
74,758
Taken
73,364
40,958
Mitigated
63,356
29,134
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,332
677
6,744
6,468
19,026
11,114
108
16,110
2,916
25,896
0
W
8,357
273
968
1,008
10,703
6,718
2,502
1,094
9,609
17,581
0
W
Khepri
F1Z1KC1
Khepri
10,100
614
1,669
5,660
24,456
33,186
559
2,743
21,713
17,507
0
L
Ne Zha
KruemelAF
Ne Zha
8,472
1,803
972
3,411
17,188
10,590
0
13,524
3,664
0
20,432
W
12,239
1,700
10,913
3,344
10,013
6,624
2,300
877
9,136
34,705
0
L
Hachiman
Teffiric
Hachiman
27,322
12,031
968
4,988
18,059
9,067
343
14,239
3,820
0
52,556
W
Merlin
ToffEmiti
Merlin
30,004
1,081
3,652
1,753
12,657
7,818
2,176
871
11,786
53,381
0
L
Bastet
Zenator95
Bastet
1,384
319
765
2,494
15,418
8,457
0
12,885
2,533
0
7,707
L
Xbalanque
duorkin
Xbalanque
919
128
203
2,121
5,067
1,730
0
3,942
1,125
0
3,038
W
Jing Wei
hxx1i4lr
Jing Wei
7,758
4,749
1,177
2,846
15,535
9,010
1,203
2,747
12,788
0
15,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
54,855
116
Minions Killed
160
0
Camps Cleared
0
1,021,918
Distance Traveled
1,330,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,034
717
24
2
0
230,346
0
W
Nox
10,405
743
21
2
0
274,173
0
W
Khepri
10,935
781
7
1
0
279,883
5
L
Ne Zha
8,364
597
18
1
0
253,095
1
W
Ra
11,482
820
69
5
0
258,621
0
L
Hachiman
10,688
763
52
4
0
220,827
0
W
Merlin
12,080
863
39
3
0
262,503
1
L
Bastet
9,219
659
19
1
0
237,082
0
L
Xbalanque
6,955
497
3
0
0
80,568
2
W
Jing Wei
9,953
711
24
2
0
254,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role