Player Matchup

Anhur
Anhur
Eduardonus
Anhur
Level 25
God Stats
1W - 1L
1,679 SR
Queue Stats
27W - 43L
1,425 Elo+
Party 1
Bellona
Bellona
Loczkadamus
Bellona
Level 86
God Stats
6W - 4L
1,566 SR
Queue Stats
73W - 117L
1,411 Elo+
Party 1
Bacchus
Bacchus
Tueeter
Bacchus
Level 86
God Stats
0W - 1L
1,720 SR
Queue Stats
23W - 34L
1,446 Elo+
Party 1
Team Averages
Level 66
1,655 SR
1,427 Elo+

VS

Team Averages
Level 53
1,330 SR
1,378 Elo+
Neith
Neith
BIOMBASO
Neith
Level 41
God Stats
3W - 5L
1,183 SR
Queue Stats
19W - 36L
1,140 Elo+
Solo
Maui
Maui
ivanovic16
Maui
Level 103
God Stats
1W - 0L
1,306 SR
Queue Stats
21W - 26L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
oscarlara2003
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 8 / 7
10,952
644
10,639
20,078
8,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Loczkadamus
Bellona
14
3 / 4 / 3
10,579
622
12,060
20,520
19,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Tueeter
Bacchus
15
3 / 2 / 6
11,372
669
14,372
19,357
32,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIOMBASO
Neith
17
10 / 2 / 4
12,581
740
26,564
16,225
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 11
12,542
738
9,544
18,116
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 6 / 12
11,294
664
14,851
12,664
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
14
14
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
BIOMBASO
Neith
10
2
4
6
L
Anhur
2
8
7
0.69
L
Bellona
Loczkadamus
Bellona
3
4
3
1.13
L
Bacchus
Tueeter
Bacchus
3
2
6
3
W
2
1
11
7.5
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
50,959
59,955
Taken
47,005
61,464
Mitigated
37,709
6,078
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIOMBASO
Neith
26,564
13,213
0
7,412
16,225
8,490
2,768
6,956
9,269
0
72,846
L
Anhur
10,639
2,736
0
4,034
20,078
8,749
1,110
8,038
12,040
0
48,224
L
Bellona
Loczkadamus
Bellona
12,060
1,423
0
316
20,520
19,817
381
9,033
11,487
0
34,673
L
Bacchus
Tueeter
Bacchus
14,372
1,906
0
1,728
19,357
32,898
23
7,518
11,839
28,903
0
W
9,544
2,093
0
3,198
18,116
24,430
306
5,016
13,100
27,732
0
W
14,851
3,780
0
120
12,664
4,789
355
2,640
10,024
36,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
36,417
152
Minions Killed
178
2
Camps Cleared
11
846,862
Distance Traveled
868,083
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,581
740
106
6
5
292,652
0
L
Anhur
10,952
644
75
4
1
263,724
4
L
Bellona
10,579
622
34
2
0
295,558
0
L
Bacchus
11,372
669
43
3
1
287,580
3
W
Maui
12,542
738
29
2
3
311,856
6
W
Nu Wa
11,294
664
43
3
3
263,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role