Player Matchup

Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Spyro_The_Clown
Bellona
Level 145
God Stats
22W - 28L
1,499 SR
Queue Stats
613W - 569L
1,547 Elo+
Solo
The Morrigan
The Morrigan
lilnb13_
The Morrigan
Level 140
God Stats
8W - 5L
1,742 SR
Queue Stats
63W - 58L
1,603 Elo+
Solo
Ne Zha
Ne Zha
multiplespring5
Ne Zha
Level 155
God Stats
11W - 12L
1,586 SR
Queue Stats
156W - 154L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
zumratt
Zhong Kui
Level 119
God Stats
26W - 19L
1,584 SR
Queue Stats
852W - 781L
1,578 Elo+
Solo
Team Averages
Level 137
1,582 SR
1,562 Elo+

VS

Team Averages
Level 132
1,596 SR
1,609 Elo+
Charybdis
Charybdis
Archangel411
Charybdis
Level 136
God Stats
12W - 8L
1,581 SR
Queue Stats
28W - 17L
1,644 Elo+
Solo
Susano
Susano
Jahlajafi
Susano
Level 55
God Stats
20W - 19L
1,557 SR
Queue Stats
166W - 137L
1,619 Elo+
Solo
Hades
Hades
Wizdaddy714
Hades
Level 160
God Stats
17W - 4L
1,813 SR
Queue Stats
98W - 86L
1,643 Elo+
Solo
Maui
Maui
Yahshua241
Maui
Level 148
God Stats
4W - 9L
1,458 SR
Queue Stats
175W - 157L
1,553 Elo+
Solo
Guan Yu
Guan Yu
pfeiff17
Guan Yu
Level 160
God Stats
37W - 38L
1,573 SR
Queue Stats
1,931W - 1,921L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 2
7,313
406
3,675
12,173
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 2
9,226
513
12,859
16,077
14,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
lilnb13_
The Morrigan
15
4 / 4 / 2
9,208
512
8,897
10,946
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,804
434
6,782
13,575
6,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
zumratt
Zhong Kui
15
2 / 1 / 1
9,012
501
11,829
15,184
12,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archangel411
Charybdis
13
1 / 2 / 4
8,376
465
8,962
12,385
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Jahlajafi
Susano
13
2 / 0 / 7
8,293
461
6,701
10,641
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
9 / 0 / 4
10,458
581
13,688
13,178
9,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 10
8,197
455
4,478
15,119
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
pfeiff17
Guan Yu
16
1 / 2 / 4
9,794
544
7,995
18,671
20,138
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
13
13
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
2
0.5
W
Charybdis
Archangel411
Charybdis
1
2
4
1.5
W
Susano
Jahlajafi
Susano
2
0
7
5.5
L
0
2
2
0.5
W
9
0
4
11
W
0
3
10
1.67
L
The Morrigan
lilnb13_
The Morrigan
4
4
2
1.25
L
0
4
4
0.5
W
Guan Yu
pfeiff17
Guan Yu
1
2
4
1.5
L
Zhong Kui
zumratt
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,042
Damage
41,824
67,955
Taken
69,994
46,561
Mitigated
55,348
23,060
Healing
31,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,675
993
245
3,676
12,173
9,822
0
4,814
7,359
20,519
0
W
Charybdis
Archangel411
Charybdis
8,962
5,099
0
5,629
12,385
4,978
507
6,928
5,457
0
73,972
W
Susano
Jahlajafi
Susano
6,701
1,520
0
2,949
10,641
4,318
736
2,646
7,995
0
52,577
L
12,859
6,147
0
7,716
16,077
14,393
908
1,907
14,170
0
89,571
W
13,688
1,938
1,389
7,651
13,178
9,308
1,112
5,346
7,832
100,598
0
W
4,478
800
0
2,782
15,119
16,606
54
7,725
7,394
19,491
4,144
L
The Morrigan
lilnb13_
The Morrigan
8,897
906
0
358
10,946
4,168
0
3,794
7,138
73,026
0
L
6,782
1,565
0
2,144
13,575
6,121
406
4,077
9,498
0
71,497
W
Guan Yu
pfeiff17
Guan Yu
7,995
1,139
1,238
9,426
18,671
20,138
186
1,098
17,573
0
79,857
L
Zhong Kui
zumratt
Zhong Kui
11,829
3,435
0
8,921
15,184
12,057
0
2,757
12,427
68,953
12,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
45,118
560
Minions Killed
539
0
Camps Cleared
0
1,597,399
Distance Traveled
1,727,714
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,313
406
33
2
0
327,995
4
W
Charybdis
8,376
465
105
6
0
296,184
1
W
Susano
8,293
461
81
5
0
410,506
4
L
Bellona
9,226
513
147
8
0
325,336
0
W
Hades
10,458
581
170
9
0
359,088
5
W
Maui
8,197
455
29
2
0
328,246
7
L
The Morrigan
9,208
512
132
7
0
337,904
0
L
Ne Zha
7,804
434
110
6
0
292,003
1
W
Guan Yu
9,794
544
154
9
0
333,690
3
L
Zhong Kui
9,012
501
138
8
0
314,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role