Player Matchup

Thor
Thor
Ace5134
Thor
Level 126
God Stats
8W - 11L
1,596 SR
Queue Stats
44W - 34L
1,542 Elo+
Party 1
Poseidon
Poseidon
Brrraxton
Poseidon
Level 122
God Stats
25W - 19L
1,659 SR
Queue Stats
411W - 368L
1,509 Elo+
Solo
Maui
Maui
Kingsta187
Maui
Level 63
God Stats
3W - 3L
1,532 SR
Queue Stats
71W - 50L
1,583 Elo+
Party 1
Set
Set
SketchyNoodles
Set
Level 135
God Stats
32W - 23L
1,694 SR
Queue Stats
1,547W - 1,417L
1,654 Elo+
Solo
Medusa
Medusa
SparkieTheArtist
Medusa
Level 160
God Stats
1W - 4L
1,327 SR
Queue Stats
197W - 228L
1,517 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,561 Elo+

VS

Team Averages
Level 135
1,647 SR
1,538 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BigSky21
Tyr
Level 95
God Stats
56W - 70L
1,605 SR
Queue Stats
160W - 174L
1,503 Elo+
Solo
Hel
Hel
BitCloud
Hel
Level 147
God Stats
2W - 1L
1,756 SR
Queue Stats
702W - 592L
1,632 Elo+
Solo
Jing Wei
Jing Wei
Lumnise
Jing Wei
Level 160
God Stats
5W - 0L
1,812 SR
Queue Stats
97W - 81L
1,595 Elo+
Party 2
Maui
Maui
xLetschillx
Maui
Level 115
God Stats
5W - 5L
1,562 SR
Queue Stats
332W - 370L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ace5134
Thor
12
0 / 4 / 1
7,711
428
3,896
15,523
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Brrraxton
Poseidon
17
2 / 7 / 0
9,673
537
8,380
12,547
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 5
7,850
436
3,123
16,480
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 0
10,883
605
12,522
14,232
12,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 4 / 1
10,146
564
11,340
15,206
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 0 / 6
10,709
595
9,242
15,832
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 1 / 1
9,716
540
8,251
14,044
19,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 1 / 4
11,535
641
19,166
14,625
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Lumnise
Jing Wei
17
1 / 4 / 5
10,093
561
7,576
14,325
5,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 7
8,699
483
6,187
12,774
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
19
19
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
6
9
L
Thor
Ace5134
Thor
0
4
1
0.13
W
1
1
1
1.5
W
8
1
4
10
L
Poseidon
Brrraxton
Poseidon
2
7
0
0.29
L
0
2
5
1.25
W
Jing Wei
Lumnise
Jing Wei
1
4
5
0.88
L
3
2
0
1.5
L
5
4
1
1.38
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
50,422
73,988
Taken
71,600
43,723
Mitigated
53,233
17,923
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,242
2,791
0
3,498
15,832
6,502
36
1,083
13,794
0
104,114
L
Thor
Ace5134
Thor
3,896
1,084
0
4,838
15,523
6,064
0
3,313
12,163
0
66,367
W
8,251
1,184
0
5,013
14,044
19,463
0
149
13,895
0
82,339
W
19,166
692
2,181
9,124
14,625
8,337
0
5,084
9,341
117,713
0
L
Poseidon
Brrraxton
Poseidon
8,380
2,415
0
1,228
12,547
5,196
0
7,819
4,670
91,837
0
L
3,123
814
0
1,869
16,480
13,504
0
10,060
6,042
17,059
558
W
Jing Wei
Lumnise
Jing Wei
7,576
7,034
0
6,463
14,325
5,561
1,175
559
13,766
0
81,910
L
12,522
7,225
0
6,181
14,232
12,432
0
1,771
12,298
0
99,525
L
11,340
5,766
0
3,807
15,206
6,527
0
1,447
13,605
0
86,642
W
6,187
1,720
0
1,952
12,774
13,370
116
4,063
8,590
26,608
2,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
50,752
610
Minions Killed
677
0
Camps Cleared
0
1,705,879
Distance Traveled
1,914,683
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,709
595
139
8
0
429,472
4
L
Thor
7,711
428
107
6
0
357,689
0
W
Tyr
9,716
540
153
9
0
379,271
1
W
Hel
11,535
641
191
11
0
388,860
8
L
Poseidon
9,673
537
162
9
0
336,989
5
L
Maui
7,850
436
30
2
0
336,232
3
W
Jing Wei
10,093
561
154
9
0
336,102
2
L
Set
10,883
605
185
10
0
345,731
6
L
Medusa
10,146
564
126
7
0
329,238
6
W
Maui
8,699
483
40
2
0
380,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role