Player Matchup

Rama
Rama
Masters
Clappry
Rama
Masters
Level 160
God Stats
9W - 11L
1,569 SR
Queue Stats
505W - 479L
2,488 MMR
Party 3
Ares
Ares
Gold I
DEXTROX
Ares
Gold I
Level 160
God Stats
10W - 3L
1,795 SR
Queue Stats
389W - 398L
1,693 MMR
Solo
Shiva
Shiva
Diamond V
DougDimmaDabs
Shiva
Diamond V
Level 160
God Stats
10W - 4L
1,822 SR
Queue Stats
379W - 360L
1,970 MMR
Solo
Heimdallr
Heimdallr
Masters
TrashIncarnite
Heimdallr
Masters
Level 83
God Stats
23W - 29L
1,535 SR
Queue Stats
147W - 115L
2,621 MMR
Party 3
Cernunnos
Cernunnos
Platinum V
WomanSexer24
Cernunnos
Platinum V
Level 41
God Stats
3W - 1L
1,888 SR
Queue Stats
42W - 29L
1,955 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,722 SR
2,145 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,654 SR
2,089 MMR
Ravana
Ravana
Gold II
Backward
Ravana
Gold II
Level 157
God Stats
5W - 5L
1,803 SR
Queue Stats
255W - 254L
1,654 MMR
Party 2
Charybdis
Charybdis
Masters
FreightTrainTrev
Charybdis
Masters
Level 155
God Stats
34W - 50L
1,496 SR
Queue Stats
542W - 449L
3,273 MMR
Solo
Ymir
Ymir
Gold II
ImGuardian
Ymir
Gold II
Level 160
God Stats
22W - 21L
1,574 SR
Queue Stats
321W - 330L
1,546 MMR
Party 2
Janus
Janus
Platinum I
OtterFan
Janus
Platinum I
Level 89
God Stats
1W - 1L
1,808 SR
Queue Stats
39W - 29L
2,082 MMR
Party 1
Hercules
Hercules
Platinum II
OwenDiff
Hercules
Platinum II
Level 156
God Stats
2W - 1L
1,590 SR
Queue Stats
121W - 113L
1,890 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Clappry
Rama
20
8 / 2 / 6
16,483
659
23,049
27,351
13,675
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
DEXTROX
Ares
17
1 / 3 / 11
12,947
518
9,207
27,688
31,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 2 / 9
15,117
605
22,123
23,983
32,078
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
TrashIncarnite
Heimdallr
20
8 / 4 / 8
15,303
612
28,566
23,488
13,558
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
WomanSexer24
Cernunnos
19
1 / 1 / 11
13,549
542
17,452
20,604
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CupidBellonaKhepriAtlas

VS

Bans
Ne ZhaIzanamiThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Backward
Ravana
18
3 / 4 / 3
10,922
437
5,977
19,999
10,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
20
1 / 3 / 2
12,431
497
21,874
27,221
13,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 9 / 6
10,012
400
5,765
24,634
36,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
OtterFan
Janus
20
4 / 3 / 3
12,405
496
27,039
19,652
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
OwenDiff
Hercules
18
4 / 4 / 3
11,808
472
17,824
33,577
57,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
23
Kills
12
12
Deaths
23
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Backward
Ravana
3
4
3
1.13
W
Rama
Clappry
Rama
8
2
6
5.5
W
Ares
DEXTROX
Ares
1
3
11
2.17
W
5
2
9
4.75
L
Charybdis
1
3
2
0.67
L
0
9
6
0.33
L
Janus
OtterFan
Janus
4
3
3
1.83
L
Hercules
OwenDiff
Hercules
4
4
3
1.38
W
Heimdallr
TrashIncarnite
Heimdallr
8
4
8
3
W
Cernunnos
WomanSexer24
Cernunnos
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,397
Damage
78,479
123,114
Taken
125,083
99,607
Mitigated
127,375
46,592
Healing
38,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Backward
Ravana
5,977
1,307
0
6,091
19,999
10,332
306
429
19,570
0
86,922
W
Rama
Clappry
Rama
23,049
19,888
0
16,698
27,351
13,675
7,807
11,670
15,192
0
180,426
W
Ares
DEXTROX
Ares
9,207
162
819
6,396
27,688
31,773
378
9,320
17,008
37,617
2,480
W
22,123
4,819
1,545
6,724
23,983
32,078
464
3,647
19,399
312
115,402
L
Charybdis
21,874
9,814
0
14,518
27,221
13,883
2,316
2,232
24,986
0
148,183
L
5,765
429
0
2,012
24,634
36,420
0
4,806
19,825
26,393
327
L
Janus
OtterFan
Janus
27,039
615
0
520
19,652
9,195
0
423
19,229
156,831
0
L
Hercules
OwenDiff
Hercules
17,824
4,874
0
15,108
33,577
57,545
0
1,463
32,114
192
76,498
W
Heimdallr
TrashIncarnite
Heimdallr
28,566
11,277
0
5,268
23,488
13,558
661
6,347
16,853
30
141,738
W
Cernunnos
WomanSexer24
Cernunnos
17,452
6,879
0
9,142
20,604
8,523
6,789
4,762
15,842
0
117,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,399
Gold Earned
57,578
742
Minions Killed
754
0
Camps Cleared
0
2,502,339
Distance Traveled
2,644,893
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,922
437
133
5
0
624,103
3
W
Rama
16,483
659
226
9
0
483,061
3
W
Ares
12,947
518
32
1
0
443,196
8
W
Shiva
15,117
605
159
6
0
528,716
4
L
Charybdis
12,431
497
219
9
0
469,798
6
L
Ymir
10,012
400
40
2
0
513,962
10
L
Janus
12,405
496
245
10
0
544,795
5
L
Hercules
11,808
472
117
5
0
492,235
5
W
Heimdallr
15,303
612
148
6
0
546,417
1
W
Cernunnos
13,549
542
177
7
0
500,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role