Player Matchup

Skadi
Skadi
BNR SILLY
Skadi
Level 66
God Stats
5W - 10L
1,359 SR
Queue Stats
213W - 304L
1,418 Elo+
Party 1
Bacchus
Bacchus
IGotAidsYo
Bacchus
Level 17
God Stats
2W - 3L
1,475 SR
Queue Stats
28W - 34L
1,424 Elo+
Party 1
Chang'e
Chang'e
inthisgalax_c23
Chang'e
Level 156
God Stats
32W - 33L
1,481 SR
Queue Stats
383W - 443L
1,413 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,418 Elo+

VS

Team Averages
Level 118
1,470 SR
1,277 Elo+
Shiva
Shiva
GlennDudecry
Shiva
Level 129
God Stats
2W - 1L
1,705 SR
Queue Stats
3W - 16L
1,103 Elo+
Party 2
Ra
Ra
Mrmailman98
Ra
Level 119
God Stats
2W - 7L
1,137 SR
Queue Stats
61W - 91L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
deadcell91
Danzaburou
Level 106
God Stats
2W - 2L
1,569 SR
Queue Stats
49W - 93L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BNR SILLY
Skadi
13
2 / 6 / 1
8,744
625
13,861
15,504
7,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
IGotAidsYo
Bacchus
13
1 / 3 / 2
9,123
652
7,640
21,134
31,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 2
8,122
580
9,091
13,952
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
10,518
751
15,806
17,234
12,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 12
9,302
664
13,137
11,798
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
deadcell91
Danzaburou
15
3 / 0 / 9
9,958
711
13,826
10,132
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
BNR SILLY
Skadi
2
6
1
0.42
W
9
1
3
10.5
L
Bacchus
IGotAidsYo
Bacchus
1
3
2
0.67
W
1
2
12
3.5
W
Danzaburou
deadcell91
Danzaburou
3
0
9
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
42,769
50,590
Taken
39,164
43,849
Mitigated
22,417
14,941
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BNR SILLY
Skadi
13,861
4,460
0
201
15,504
7,091
63
4,353
11,151
0
41,071
W
15,806
1,823
1,327
4,038
17,234
12,336
165
6,517
10,717
0
29,451
L
Bacchus
IGotAidsYo
Bacchus
7,640
629
0
3,805
21,134
31,234
0
5,872
15,262
21,263
0
W
13,137
738
5,105
4,829
11,798
5,501
706
5,708
6,090
38,860
0
W
Danzaburou
deadcell91
Danzaburou
13,826
4,498
0
3,203
10,132
4,580
1,181
4,898
5,234
0
42,822
L
9,091
565
5,086
5,849
13,952
5,524
50
3,166
10,786
27,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
29,778
143
Minions Killed
154
4
Camps Cleared
5
770,344
Distance Traveled
805,080
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,744
625
73
5
0
216,891
2
W
Shiva
10,518
751
26
2
0
283,986
2
L
Bacchus
9,123
652
28
2
0
291,015
1
W
Ra
9,302
664
58
4
2
279,140
0
W
Danzaburou
9,958
711
70
5
3
241,954
3
L
Chang'e
8,122
580
42
3
4
262,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role