Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bambolelo
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Ne Zha
Ne Zha
Glaak2
Ne Zha
Level 126
God Stats
18W - 15L
1,544 SR
Queue Stats
1,144W - 1,252L
1,417 Elo+
Solo
Sol
Sol
MugueNRRlock
Sol
Level 44
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 8L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Redredrum
Sun Wukong
Level 68
God Stats
2W - 2L
1,777 SR
Queue Stats
54W - 42L
1,483 Elo+
Party 2
Team Averages
Level 75
1,614 SR
1,461 Elo+

VS

Team Averages
Level 80
1,584 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ApothisXIII
Danzaburou
Level 141
God Stats
20W - 12L
1,675 SR
Queue Stats
477W - 499L
1,521 Elo+
Solo
Loki
Loki
LuhvLif
Loki
Level 100
God Stats
7W - 5L
1,546 SR
Queue Stats
318W - 387L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
SJN Itis
Kumbhakarna
Level 43
God Stats
3W - 1L
1,699 SR
Queue Stats
126W - 136L
1,439 Elo+
Party 1
Pele
Pele
mcbiggles
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 160L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 4 / 9
11,627
831
16,175
10,019
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Bambolelo
Chaac
16
1 / 4 / 11
9,596
685
6,818
18,690
22,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Glaak2
Ne Zha
18
8 / 6 / 7
11,116
794
16,352
16,910
11,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 13
10,381
742
13,334
16,487
13,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Redredrum
Sun Wukong
17
4 / 3 / 9
10,442
746
14,850
24,981
21,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 4 / 7
8,997
643
9,660
17,761
21,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
ApothisXIII
Danzaburou
20
13 / 3 / 7
12,641
903
26,285
16,864
10,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
LuhvLif
Loki
19
4 / 4 / 12
10,623
759
16,308
11,519
6,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
SJN Itis
Kumbhakarna
16
0 / 5 / 13
9,338
667
4,767
21,490
26,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
15
3 / 7 / 9
9,528
681
14,810
15,158
8,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
70
22
Kills
22
22
Deaths
23
49
Assists
48
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
9
2.63
L
Tyr
 
Tyr
2
4
7
1.38
L
Danzaburou
ApothisXIII
Danzaburou
13
3
7
5.5
W
Chaac
Bambolelo
Chaac
1
4
11
1.63
W
Ne Zha
Glaak2
Ne Zha
8
6
7
1.92
L
Loki
LuhvLif
Loki
4
4
12
2.5
W
3
5
13
1.9
W
Sun Wukong
Redredrum
Sun Wukong
4
3
9
2.83
L
Kumbhakarna
SJN Itis
Kumbhakarna
0
5
13
1.3
L
Pele
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,529
Damage
71,830
87,087
Taken
82,792
73,276
Mitigated
73,324
25,927
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,175
434
988
1,379
10,019
4,632
798
447
9,572
24,810
0
L
Tyr
 
Tyr
9,660
934
350
4,099
17,761
21,181
224
6,793
10,968
103
17,891
L
Danzaburou
ApothisXIII
Danzaburou
26,285
10,342
2,585
5,048
16,864
10,839
1,150
5,500
11,364
0
45,240
W
Chaac
Bambolelo
Chaac
6,818
1,018
378
2,728
18,690
22,790
407
983
17,707
0
20,145
W
Ne Zha
Glaak2
Ne Zha
16,352
3,463
1,165
3,196
16,910
11,370
984
758
16,152
0
33,264
L
Loki
LuhvLif
Loki
16,308
1,361
1,843
956
11,519
6,522
0
4,270
7,249
0
34,247
W
13,334
4,933
523
5,233
16,487
13,158
1,831
925
15,562
25,643
0
W
Sun Wukong
Redredrum
Sun Wukong
14,850
3,041
1,870
8,467
24,981
21,326
719
1,757
23,224
0
21,837
L
Kumbhakarna
SJN Itis
Kumbhakarna
4,767
784
667
1,773
21,490
26,648
175
6,964
14,526
12,708
0
L
Pele
14,810
4,191
554
1,648
15,158
8,134
0
5,982
9,176
0
21,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
51,127
142
Minions Killed
132
0
Camps Cleared
0
1,236,059
Distance Traveled
1,192,404
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,627
831
33
2
0
265,850
3
L
Tyr
8,997
643
20
1
0
186,066
4
L
Danzaburou
12,641
903
43
3
0
240,060
2
W
Chaac
9,596
685
29
2
0
232,083
0
W
Ne Zha
11,116
794
22
2
0
241,930
0
L
Loki
10,623
759
36
3
0
263,180
0
W
Sol
10,381
742
35
3
0
220,535
3
W
Sun Wukong
10,442
746
23
2
0
275,661
1
L
Kumbhakarna
9,338
667
19
1
0
252,905
1
L
Pele
9,528
681
14
1
0
250,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role