Player Matchup

Da Ji
Da Ji
BickleBickler
Da Ji
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 70L
1,320 Elo+
Party 1
Thoth
Thoth
Mav 09
Thoth
Level 48
God Stats
9W - 7L
1,456 SR
Queue Stats
62W - 82L
1,325 Elo+
Party 1
Maui
Maui
ParaTTV
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xKetiovNoGUTTYx
Morgan Le Fay
Level 107
God Stats
4W - 4L
1,652 SR
Queue Stats
529W - 523L
1,502 Elo+
Party 3
Shiva
Shiva
xTRIGGAxFINGGAx
Shiva
Level 160
God Stats
22W - 23L
1,594 SR
Queue Stats
395W - 377L
1,498 Elo+
Party 3
Team Averages
Level 74
1,540 SR
1,423 Elo+

VS

Team Averages
Level 30
1,418 SR
1,400 Elo+
Tyr
Tyr
Callumsgfxo
Tyr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 124L
1,282 Elo+
Solo
Susano
Susano
D3MONIC JINN
Susano
Level 18
God Stats
0W - 1L
1,245 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 2
Ymir
Ymir
UndueOcean50055
Ymir
Level 63
God Stats
19W - 14L
1,732 SR
Queue Stats
246W - 233L
1,511 Elo+
Party 2
Hel
Hel
ZonaryRoom3211
Hel
Level 23
God Stats
3W - 3L
1,326 SR
Queue Stats
82W - 67L
1,458 Elo+
Party 2
Skadi
Skadi
shakey vannah
Skadi
Level 14
God Stats
0W - 5L
1,285 SR
Queue Stats
2W - 9L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,556
540
5,153
9,786
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Mav 09
Thoth
12
4 / 0 / 5
7,765
555
9,214
5,610
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
ParaTTV
Maui
13
4 / 0 / 3
7,749
554
5,487
7,885
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
xKetiovNoGUTTYx
Morgan Le Fay
12
1 / 1 / 6
7,004
500
11,575
9,896
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 8
7,706
550
8,467
14,121
12,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,311
379
2,518
12,846
5,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
8
0 / 4 / 2
5,506
393
2,444
10,312
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,740
410
2,668
15,742
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 1
6,484
463
5,539
10,192
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 0
6,030
431
4,558
8,574
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
2
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
6
0
0
L
Susano
0
4
2
0.25
W
Thoth
Mav 09
Thoth
4
0
5
6.5
W
Maui
ParaTTV
Maui
4
0
3
5.5
L
1
3
0
0.33
L
1
1
1
1.5
L
0
4
0
0
W
Morgan Le Fay
xKetiovNoGUTTYx
Morgan Le Fay
1
1
6
4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
17,727
47,298
Taken
57,666
27,650
Mitigated
23,785
15,185
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,153
872
0
3,932
9,786
3,828
0
1,355
8,431
0
40,296
L
2,518
246
256
1,804
12,846
5,013
0
4,741
7,815
0
26,097
L
Susano
2,444
81
0
2,162
10,312
3,254
0
2,708
7,454
0
21,222
W
Thoth
Mav 09
Thoth
9,214
406
0
2,343
5,610
1,883
302
1,420
4,190
40,874
0
W
Maui
ParaTTV
Maui
5,487
2,425
0
1,586
7,885
4,874
1,309
518
7,367
39,195
8,783
L
2,668
501
0
3,254
15,742
8,778
0
8,527
7,060
21,588
0
L
5,539
184
2,378
5,749
10,192
3,828
0
4,703
5,406
50,155
0
L
4,558
2,235
0
0
8,574
2,912
0
3,971
4,603
0
38,262
W
Morgan Le Fay
xKetiovNoGUTTYx
Morgan Le Fay
11,575
1,267
241
2,098
9,896
4,303
915
3,341
6,555
51,365
0
W
8,467
1,633
1,159
3,826
14,121
12,762
168
1,573
12,548
0
40,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
29,071
365
Minions Killed
244
0
Camps Cleared
0
1,295,568
Distance Traveled
1,311,630
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,556
540
67
5
0
287,284
1
L
Tyr
5,311
379
38
3
0
246,620
2
L
Susano
5,506
393
43
3
0
296,972
3
W
Thoth
7,765
555
83
6
0
268,398
0
W
Maui
7,749
554
85
6
0
229,225
3
L
Ymir
5,740
410
28
2
0
265,970
2
L
Hel
6,484
463
80
6
0
269,418
2
L
Skadi
6,030
431
55
4
0
232,650
0
W
Morgan Le Fay
7,004
500
70
5
0
242,543
2
W
Shiva
7,706
550
60
4
0
268,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role