Player Matchup

Cernunnos
Cernunnos
BornToDerp123
Cernunnos
Level 139
God Stats
5W - 1L
1,768 SR
Queue Stats
160W - 162L
1,526 Elo+
Party 1
Ishtar
Ishtar
Drag0nJ
Ishtar
Level 154
God Stats
1W - 0L
1,703 SR
Queue Stats
31W - 19L
1,617 Elo+
Party 2
Hera
Hera
Marcbluedragon
Hera
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 141L
1,539 Elo+
Party 1
Fafnir
Fafnir
SacrificialBull
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,631 Elo+
Party 2
Chang'e
Chang'e
xForbidden Soul
Chang'e
Level 132
God Stats
1W - 0L
1,586 SR
Queue Stats
22W - 16L
1,603 Elo+
Party 2
Team Averages
Level 126
1,611 SR
1,583 Elo+

VS

Team Averages
Level 85
1,508 SR
1,545 Elo+
Horus
Horus
BacaniCat
Horus
Level 129
God Stats
1W - 2L
1,606 SR
Queue Stats
38W - 57L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
DoggJay
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,824 Elo+
Solo
Scylla
Scylla
JakenBake300
Scylla
Level 109
God Stats
1W - 2L
1,557 SR
Queue Stats
79W - 68L
1,472 Elo+
Party 3
Osiris
Osiris
PeachesnCream72
Osiris
Level 68
God Stats
0W - 3L
1,207 SR
Queue Stats
165W - 167L
1,521 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Verzzes
Kumbhakarna
Level 61
God Stats
2W - 1L
1,669 SR
Queue Stats
97W - 101L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BornToDerp123
Cernunnos
20
7 / 5 / 14
13,097
770
27,197
20,074
11,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
Drag0nJ
Ishtar
20
11 / 6 / 17
13,578
799
43,071
22,327
13,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 19
12,895
759
18,309
14,425
8,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 15
11,481
675
4,684
22,895
36,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 19
11,657
686
16,582
20,400
18,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BacaniCat
Horus
19
3 / 6 / 15
11,564
680
9,468
28,808
28,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
DoggJay
Danzaburou
16
1 / 7 / 14
10,564
621
15,497
21,525
13,533
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
15 / 5 / 4
14,841
873
32,663
18,950
11,589
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 5 / 16
10,311
607
16,976
28,220
28,207
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Verzzes
Kumbhakarna
17
2 / 7 / 15
10,594
623
8,019
28,303
33,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
86
29
Kills
22
23
Deaths
30
84
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Horus
BacaniCat
Horus
3
6
15
1.75
W
Cernunnos
BornToDerp123
Cernunnos
7
5
14
2.8
L
Danzaburou
DoggJay
Danzaburou
1
7
14
1.14
W
Ishtar
Drag0nJ
Ishtar
11
6
17
3.25
L
Scylla
15
5
4
3.4
W
5
3
19
4.83
L
1
5
16
1.8
W
3
6
15
1.75
L
Kumbhakarna
Verzzes
Kumbhakarna
2
7
15
1.36
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,843
Damage
82,623
100,121
Taken
125,806
87,455
Mitigated
115,301
36,402
Healing
45,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BacaniCat
Horus
9,468
4,278
12,021
11,859
28,808
28,279
343
9,361
19,447
0
15,154
W
Cernunnos
BornToDerp123
Cernunnos
27,197
11,224
1,482
4,316
20,074
11,157
884
9,376
10,698
0
54,583
L
Danzaburou
DoggJay
Danzaburou
15,497
7,135
907
3,632
21,525
13,533
1,241
8,106
13,419
0
36,561
W
Ishtar
Drag0nJ
Ishtar
43,071
18,236
0
3,551
22,327
13,347
3,206
9,240
13,087
0
75,898
L
Scylla
32,663
1,065
1,458
2,048
18,950
11,589
0
4,824
14,126
66,749
0
W
18,309
5,203
752
2,250
14,425
8,395
1,776
5,914
8,465
39,397
0
L
16,976
4,630
3,982
6,390
28,220
28,207
461
6,630
21,590
378
32,475
W
4,684
2,063
853
1,572
22,895
36,407
219
9,236
13,659
7,050
0
L
Kumbhakarna
Verzzes
Kumbhakarna
8,019
868
1,633
1,157
28,303
33,693
0
10,654
17,649
17,774
0
W
16,582
736
11,742
9,884
20,400
18,149
1,767
7,206
13,194
26,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,708
Gold Earned
57,874
205
Minions Killed
159
0
Camps Cleared
0
1,369,818
Distance Traveled
1,518,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,564
680
14
1
0
309,809
0
W
Cernunnos
13,097
770
52
3
0
273,859
0
L
Danzaburou
10,564
621
43
3
0
266,490
0
W
Ishtar
13,578
799
69
4
0
264,294
0
L
Scylla
14,841
873
60
4
0
322,956
0
W
Hera
12,895
759
54
3
0
278,941
0
L
Osiris
10,311
607
23
1
0
333,508
1
W
Fafnir
11,481
675
4
0
0
249,611
0
L
Kumbhakarna
10,594
623
19
1
0
285,643
0
W
Chang'e
11,657
686
26
2
0
303,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role