Player Matchup

Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Bambolelo
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
Neith
Neith
CrowdFave
Neith
Level 107
God Stats
1W - 2L
1,226 SR
Queue Stats
177W - 178L
1,424 Elo+
Party 1
Izanami
Izanami
GodlySunbreaker
Izanami
Level 29
God Stats
4W - 0L
1,756 SR
Queue Stats
87W - 95L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xivulai
Cu Chulainn
Level 126
God Stats
16W - 10L
1,546 SR
Queue Stats
311W - 326L
1,547 Elo+
Party 1
Team Averages
Level 80
1,506 SR
1,486 Elo+

VS

Team Averages
Level 75
1,439 SR
1,487 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EnriqueLPL
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
Glaak2
Ratatoskr
Level 126
God Stats
16W - 32L
1,523 SR
Queue Stats
1,144W - 1,252L
1,435 Elo+
Solo
Cliodhna
Cliodhna
TheWarHawk69
Cliodhna
Level 104
God Stats
4W - 6L
1,173 SR
Queue Stats
276W - 294L
1,529 Elo+
Solo
Fafnir
Fafnir
zFENIIXX
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 2 / 16
10,536
878
4,765
11,846
17,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Bambolelo
Cabrakan
14
0 / 5 / 15
9,185
765
3,626
16,431
25,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
CrowdFave
Neith
16
5 / 3 / 15
10,116
843
14,063
13,853
8,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
12 / 1 / 12
11,245
937
26,499
10,880
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Xivulai
Cu Chulainn
19
13 / 2 / 16
11,507
959
24,399
16,948
23,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 5 / 10
8,302
692
9,115
21,886
16,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 8
8,218
685
13,998
15,713
5,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Glaak2
Ratatoskr
13
3 / 9 / 6
8,627
719
9,398
13,190
6,290
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
TheWarHawk69
Cliodhna
16
3 / 7 / 8
8,547
712
11,314
13,161
6,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
zFENIIXX
Fafnir
16
3 / 5 / 4
9,088
757
3,845
14,957
14,320
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
33
Kills
13
13
Deaths
33
74
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
16
5.5
L
Odin
 
Odin
2
5
10
1.4
W
Cabrakan
Bambolelo
Cabrakan
0
5
15
1.5
W
Neith
CrowdFave
Neith
5
3
15
4.17
L
2
7
8
0.86
L
Ratatoskr
Glaak2
Ratatoskr
3
9
6
0.67
W
12
1
12
18
L
Cliodhna
TheWarHawk69
Cliodhna
3
7
8
1
W
Cu Chulainn
Xivulai
Cu Chulainn
13
2
16
10.5
L
Fafnir
zFENIIXX
Fafnir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,352
Damage
47,670
69,958
Taken
78,907
81,188
Mitigated
49,365
21,646
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,765
991
1,290
2,982
11,846
17,969
620
3,031
8,815
0
14,482
L
Odin
 
Odin
9,115
1,591
788
6,950
21,886
16,287
0
1,223
20,663
0
14,727
W
Cabrakan
Bambolelo
Cabrakan
3,626
764
603
2,508
16,431
25,218
392
4,940
11,491
9,359
0
W
Neith
CrowdFave
Neith
14,063
4,027
925
4,689
13,853
8,119
2,852
3,006
10,847
0
30,355
L
13,998
3,912
870
4,683
15,713
5,918
0
480
15,233
31,820
0
L
Ratatoskr
Glaak2
Ratatoskr
9,398
3,724
452
718
13,190
6,290
0
516
12,674
0
13,257
W
26,499
18,285
1,759
3,825
10,880
6,279
3,315
3,826
7,054
0
46,003
L
Cliodhna
TheWarHawk69
Cliodhna
11,314
1,251
263
867
13,161
6,550
0
556
12,605
0
22,933
W
Cu Chulainn
Xivulai
Cu Chulainn
24,399
2,482
1,062
2,003
16,948
23,603
832
3,040
13,908
355
40,115
L
Fafnir
zFENIIXX
Fafnir
3,845
1,902
0
1,417
14,957
14,320
0
1,206
13,751
7,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
42,782
141
Minions Killed
94
0
Camps Cleared
0
1,109,404
Distance Traveled
1,010,709
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,536
878
9
1
0
229,509
0
L
Odin
8,302
692
17
1
0
218,594
4
W
Cabrakan
9,185
765
9
1
0
191,033
0
W
Neith
10,116
843
30
3
0
199,772
0
L
Sol
8,218
685
41
3
0
169,683
0
L
Ratatoskr
8,627
719
4
0
0
213,461
0
W
Izanami
11,245
937
60
5
0
225,956
1
L
Cliodhna
8,547
712
23
2
0
183,570
0
W
Cu Chulainn
11,507
959
33
3
0
263,134
1
L
Fafnir
9,088
757
9
1
0
225,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role