Player Matchup

Tsukuyomi
Tsukuyomi
Gankhisjahn
Tsukuyomi
Level 160
God Stats
2W - 0L
1,841 SR
Queue Stats
61W - 37L
1,688 Elo+
Party 1
Yu Huang
Yu Huang
HoshiGXY
Yu Huang
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,665 Elo+
Party 1
Geb
Geb
LtPsychosis
Geb
Level 155
God Stats
3W - 2L
1,664 SR
Queue Stats
50W - 33L
1,711 Elo+
Party 1
Team Averages
Level 158
1,668 SR
1,688 Elo+

VS

Team Averages
Level 140
1,572 SR
1,660 Elo+
Maui
Maui
SadHandjobs
Maui
Level 148
God Stats
1W - 1L
1,568 SR
Queue Stats
36W - 30L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
SadSloppy
Baron Samedi
Level 129
God Stats
2W - 1L
1,647 SR
Queue Stats
33W - 25L
1,628 Elo+
Party 2
Chiron
Chiron
Squireljinzo
Chiron
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 100L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gankhisjahn
Tsukuyomi
18
9 / 7 / 4
13,440
791
28,585
19,508
11,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
HoshiGXY
Yu Huang
17
4 / 4 / 4
12,242
720
19,463
10,093
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 13
12,717
748
11,057
16,031
20,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
11,924
701
7,377
24,773
28,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
SadSloppy
Baron Samedi
14
3 / 7 / 8
10,992
647
12,718
20,437
9,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
19
7 / 3 / 5
13,157
774
14,918
20,755
9,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
13
Kills
13
13
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gankhisjahn
Tsukuyomi
9
7
4
1.57
W
Yu Huang
HoshiGXY
Yu Huang
4
4
4
1.5
W
0
2
13
3.25
L
3
3
8
2.33
L
Baron Samedi
SadSloppy
Baron Samedi
3
7
8
1
L
Chiron
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,105
Damage
35,013
45,632
Taken
65,965
37,372
Mitigated
48,216
7,310
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gankhisjahn
Tsukuyomi
28,585
10,122
0
4,660
19,508
11,741
1,739
8,366
11,142
52
61,738
W
Yu Huang
HoshiGXY
Yu Huang
19,463
1,030
0
250
10,093
5,142
224
4,138
5,955
66,073
0
W
11,057
1,516
0
2,400
16,031
20,489
384
7,837
8,194
16,322
0
L
7,377
1,603
2,956
5,281
24,773
28,834
13
10,738
13,345
15,276
0
L
Baron Samedi
SadSloppy
Baron Samedi
12,718
908
2,732
4,099
20,437
9,612
23
10,618
9,235
35,159
0
L
Chiron
14,918
8,202
1,504
5,095
20,755
9,770
926
9,678
10,508
0
72,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
36,073
174
Minions Killed
176
7
Camps Cleared
7
950,181
Distance Traveled
913,266
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,440
791
41
2
2
311,925
2
W
Yu Huang
12,242
720
124
7
4
301,166
3
W
Geb
12,717
748
9
1
1
337,090
4
L
Maui
11,924
701
15
1
1
325,942
1
L
Baron Samedi
10,992
647
34
2
2
292,286
5
L
Chiron
13,157
774
127
7
4
295,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role