Player Matchup

Fafnir
Fafnir
UnlockingLlama
Fafnir
Level 83
God Stats
1W - 6L
1,300 SR
Queue Stats
14W - 31L
1,268 Elo+
Party 1
Maui
Maui
aidentehawesome
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,201 Elo+
Party 1
Geb
Geb
jollyjuice2
Geb
Level 46
God Stats
0W - 3L
1,442 SR
Queue Stats
9W - 23L
1,243 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,237 Elo+

VS

Team Averages
Level 97
1,487 SR
1,548 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Themuggles
Ah Puch
Level 66
God Stats
9W - 16L
1,559 SR
Queue Stats
107W - 139L
1,537 Elo+
Solo
Maui
Maui
Yee7usDeletus
Maui
Level 71
God Stats
2W - 1L
1,402 SR
Queue Stats
15W - 7L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,140
558
1,994
8,716
8,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,641
604
2,210
11,376
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 3 / 0
6,388
581
4,188
14,616
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 0 / 2
8,623
784
17,626
6,750
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Themuggles
Ah Puch
12
1 / 0 / 6
7,713
701
7,416
2,048
852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
7,459
678
4,292
10,226
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
2
7
W
Ah Puch
Themuggles
Ah Puch
1
0
6
4
L
0
2
1
0.25
W
1
1
7
4.5
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,392
Damage
29,334
34,708
Taken
19,024
23,935
Mitigated
13,356
2,526
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,626
9,328
0
2,130
6,750
3,453
1,839
3,155
3,595
0
44,138
W
Ah Puch
Themuggles
Ah Puch
7,416
757
0
1,243
2,048
852
217
925
1,123
32,736
0
L
1,994
449
260
846
8,716
8,032
0
2,332
6,186
6,792
0
W
4,292
887
0
3,417
10,226
9,051
0
4,686
5,540
15,188
0
L
2,210
833
66
844
11,376
8,795
0
4,777
6,429
9,390
0
L
4,188
587
125
385
14,616
7,108
0
3,967
10,363
16,410
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,169
Gold Earned
23,795
57
Minions Killed
131
1
Camps Cleared
9
512,858
Distance Traveled
538,028
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,623
784
55
5
2
184,876
3
W
Ah Puch
7,713
701
63
6
7
172,754
4
L
Fafnir
6,140
558
6
1
0
164,393
3
W
Maui
7,459
678
13
1
0
180,398
0
L
Maui
6,641
604
21
2
0
174,632
0
L
Geb
6,388
581
30
3
1
173,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role