Player Matchup

Janus
Janus
CryZtal_Kouga
Janus
Level 48
God Stats
19W - 31L
1,373 SR
Queue Stats
93W - 152L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
SebastiánWay
Cernunnos
Level 48
God Stats
0W - 2L
1,260 SR
Queue Stats
23W - 44L
1,355 Elo+
Solo
Odin
Odin
ghost_reaper9800
Odin
Level 26
God Stats
39W - 84L
1,337 SR
Queue Stats
54W - 124L
1,261 Elo+
Party 1
Team Averages
Level 41
1,323 SR
1,309 Elo+

VS

Team Averages
Level 76
1,435 SR
1,298 Elo+
Maui
Maui
SandBagOfBadLuck
Maui
Level 107
God Stats
2W - 2L
1,728 SR
Queue Stats
3W - 16L
1,191 Elo+
Party 2
Neith
Neith
jzerm153
Neith
Level 102
God Stats
3W - 2L
1,415 SR
Queue Stats
59W - 83L
1,511 Elo+
Solo
Nemesis
Nemesis
maybeempire
Nemesis
Level 20
God Stats
3W - 16L
1,161 SR
Queue Stats
3W - 16L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
13,592
715
23,307
14,119
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SebastiánWay
Cernunnos
16
1 / 6 / 1
12,226
643
12,956
15,997
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 4
11,222
591
8,600
14,699
15,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
12,093
636
10,946
19,973
23,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jzerm153
Neith
19
7 / 1 / 5
14,090
742
18,975
18,349
10,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
maybeempire
Nemesis
16
3 / 4 / 9
12,134
639
9,620
22,311
12,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
13
13
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
3
1
9
7.5
L
Cernunnos
SebastiánWay
Cernunnos
1
6
1
0.25
L
0
3
4
0.67
W
Neith
jzerm153
Neith
7
1
5
9.5
W
Nemesis
maybeempire
Nemesis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
39,541
44,815
Taken
60,633
31,350
Mitigated
45,749
3,186
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,307
918
187
1,803
14,119
6,445
0
4,269
9,850
73,401
0
W
10,946
1,935
888
2,036
19,973
23,160
521
6,376
13,225
32,300
0
L
Cernunnos
SebastiánWay
Cernunnos
12,956
5,007
0
1,196
15,997
8,988
2,053
2,883
13,114
0
44,893
L
8,600
516
0
0
14,699
15,917
0
4,094
10,605
0
23,065
W
Neith
jzerm153
Neith
18,975
5,991
0
6,891
18,349
10,105
1,907
6,733
11,310
0
87,501
W
Nemesis
maybeempire
Nemesis
9,620
4,851
0
5,371
22,311
12,484
951
9,618
12,268
0
29,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
38,317
212
Minions Killed
208
8
Camps Cleared
7
1,006,797
Distance Traveled
1,071,695
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,592
715
125
7
6
358,755
4
W
Maui
12,093
636
40
2
2
354,093
2
L
Cernunnos
12,226
643
58
3
1
303,387
2
L
Odin
11,222
591
29
2
1
344,655
2
W
Neith
14,090
742
131
7
2
340,871
11
W
Nemesis
12,134
639
37
2
3
376,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role