Player Matchup

Ymir
Ymir
BEU FrankArt
Ymir
Level 104
God Stats
10W - 9L
1,473 SR
Queue Stats
152W - 126L
1,591 Elo+
Party 2
Ra
Ra
BeuNike
Ra
Level 88
God Stats
5W - 2L
1,789 SR
Queue Stats
85W - 60L
1,593 Elo+
Party 2
Serqet
Serqet
I Y0KAI I
Serqet
Level 46
God Stats
3W - 1L
1,593 SR
Queue Stats
16W - 20L
1,277 Elo+
Solo
Team Averages
Level 79
1,619 SR
1,487 Elo+

VS

Team Averages
Level 116
1,573 SR
1,378 Elo+
Nox
Nox
T0xicvo1d
Nox
Level 109
God Stats
4W - 7L
1,430 SR
Queue Stats
23W - 38L
1,324 Elo+
Party 1
Ishtar
Ishtar
TheDemonSpy
Ishtar
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
137W - 164L
1,375 Elo+
Party 1
Maui
Maui
XeVo_Toten
Maui
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
272W - 337L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
9,085
757
9,749
16,047
15,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 6
8,351
696
9,514
8,601
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
I Y0KAI I
Serqet
12
2 / 3 / 4
8,443
704
5,811
11,067
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,104
675
9,003
8,848
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
12
2 / 5 / 3
7,893
658
11,585
10,804
5,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
7,757
646
5,643
11,128
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
6
6
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
1
3
6
1.33
W
Serqet
I Y0KAI I
Serqet
2
3
4
1.33
L
3
2
2
2
L
Ishtar
2
5
3
0.7
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
26,231
35,715
Taken
30,780
26,273
Mitigated
18,764
6,251
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,749
3,925
337
1,523
16,047
15,262
195
6,014
9,774
26,315
0
W
9,514
1,076
1,212
1,681
8,601
3,962
226
3,928
4,465
36,584
0
W
Serqet
I Y0KAI I
Serqet
5,811
1,418
343
1,155
11,067
7,049
0
4,491
6,344
0
18,889
L
9,003
2,076
0
1,630
8,848
4,468
0
5,650
2,942
27,088
0
L
Ishtar
11,585
7,116
853
1,327
10,804
5,317
0
6,898
3,725
0
34,830
L
5,643
1,542
0
500
11,128
8,979
0
6,951
3,928
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
23,754
133
Minions Killed
127
5
Camps Cleared
6
672,463
Distance Traveled
638,254
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,085
757
38
3
0
213,573
1
W
Ra
8,351
696
67
6
1
230,392
3
W
Serqet
8,443
704
28
2
4
228,498
1
L
Nox
8,104
675
52
4
1
209,927
5
L
Ishtar
7,893
658
56
5
4
190,992
0
L
Maui
7,757
646
19
2
1
237,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role