Player Matchup

Maui
Maui
 
Maui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Iamjustinnnn
Cabrakan
Level 46
God Stats
4W - 0L
2,024 SR
Queue Stats
114W - 28L
1,856 Elo+
Party 3
Hades
Hades
Karate7777pop
Hades
Level 149
God Stats
11W - 1L
2,054 SR
Queue Stats
283W - 178L
1,835 Elo+
Party 3
Danzaburou
Danzaburou
TheDankDucks
Danzaburou
Level 118
God Stats
28W - 11L
1,577 SR
Queue Stats
116W - 83L
1,527 Elo+
Party 1
Medusa
Medusa
mellee12313
Medusa
Level 28
God Stats
18W - 5L
2,003 SR
Queue Stats
53W - 18L
1,797 Elo+
Party 3
Team Averages
Level 91
1,832 SR
1,703 Elo+

VS

Team Averages
Level 104
1,437 SR
1,411 Elo+
Nu Wa
Nu Wa
AlmightyAcorns
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 204L
1,391 Elo+
Party 2
Chiron
Chiron
DMONKNG
Chiron
Level 109
God Stats
2W - 2L
1,368 SR
Queue Stats
160W - 181L
1,420 Elo+
Party 2
Arachne
Arachne
Gliptoon
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,441 Elo+
Party 2
Maui
Maui
Mendacious_Ase
Maui
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 140L
1,397 Elo+
Party 2
Ravana
Ravana
Wett_ASE
Ravana
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
175W - 196L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 7
5,623
562
2,678
5,745
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
Iamjustinnnn
Cabrakan
12
5 / 0 / 0
7,066
707
6,336
6,647
3,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 3
6,841
684
6,529
5,677
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
TheDankDucks
Danzaburou
10
4 / 0 / 5
6,464
646
3,993
4,619
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
10
2 / 0 / 1
5,640
564
4,526
4,897
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,488
449
1,820
5,778
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DMONKNG
Chiron
7
0 / 2 / 0
4,489
449
3,507
5,509
1,574
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Gliptoon
Arachne
7
0 / 3 / 0
4,390
439
398
8,649
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,594
459
2,285
8,426
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Wett_ASE
Ravana
9
0 / 4 / 0
4,821
482
4,085
8,613
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
16
Kills
0
0
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
7
3.5
L
0
5
0
0
L
Chiron
DMONKNG
Chiron
0
2
0
0
L
Arachne
Gliptoon
Arachne
0
3
0
0
W
Cabrakan
Iamjustinnnn
Cabrakan
5
0
0
5
W
5
0
3
6.5
L
0
2
0
0
W
Danzaburou
TheDankDucks
Danzaburou
4
0
5
6.5
L
Ravana
Wett_ASE
Ravana
0
4
0
0
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
12,095
27,585
Taken
36,975
13,181
Mitigated
17,420
12,105
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,678
1,102
141
1,671
5,745
3,697
0
1,626
4,055
11,875
0
L
1,820
216
0
145
5,778
2,006
0
3,166
2,612
23,267
0
L
Chiron
DMONKNG
Chiron
3,507
978
484
1,474
5,509
1,574
0
1,180
4,329
0
22,503
L
Arachne
Gliptoon
Arachne
398
251
0
1,244
8,649
3,039
0
2,729
5,920
0
23,262
W
Cabrakan
Iamjustinnnn
Cabrakan
6,336
1,893
0
3,039
6,647
3,801
0
185
6,438
50,633
0
W
6,529
1,537
359
5,020
5,677
2,468
354
851
4,649
52,363
0
L
2,285
1,005
63
2,681
8,426
6,903
0
2,715
5,711
14,558
0
W
Danzaburou
TheDankDucks
Danzaburou
3,993
1,992
0
808
4,619
1,464
0
222
4,347
0
36,864
L
Ravana
Wett_ASE
Ravana
4,085
1,594
0
3,648
8,613
3,898
0
5,753
2,860
0
31,208
W
Medusa
4,526
2,291
0
1,067
4,897
1,751
0
882
3,991
0
40,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
22,782
374
Minions Killed
211
0
Camps Cleared
0
926,756
Distance Traveled
861,484
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,623
562
16
2
0
204,928
1
L
Nu Wa
4,488
449
40
4
0
139,151
0
L
Chiron
4,489
449
47
5
0
182,093
0
L
Arachne
4,390
439
48
5
0
200,973
0
W
Cabrakan
7,066
707
109
11
0
141,757
5
W
Hades
6,841
684
103
10
0
175,911
0
L
Maui
4,594
459
20
2
0
166,636
2
W
Danzaburou
6,464
646
66
7
0
219,165
1
L
Ravana
4,821
482
56
6
0
172,631
2
W
Medusa
5,640
564
80
8
0
184,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role