Player Matchup

Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
hazybelle
Jormungandr
Diamond V
Level 57
God Stats
6W - 6L
1,541 SR
Queue Stats
171W - 135L
2,102 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,514 SR
1,701 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,712 SR
1,933 MMR
Shiva
Shiva
Platinum I
 
Shiva
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
M4GICCONCH
Zhong Kui
Gold I
Level 80
God Stats
0W - 1L
1,518 SR
Queue Stats
26W - 29L
1,958 MMR
Solo
Hachiman
Hachiman
Diamond II
Teamwork7685
Hachiman
Diamond II
Level 83
God Stats
3W - 1L
2,119 SR
Queue Stats
79W - 73L
2,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 5
8,012
801
8,679
12,098
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
12
3 / 0 / 3
7,337
734
9,948
6,364
2,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
hazybelle
Jormungandr
12
2 / 1 / 4
7,215
722
7,543
7,960
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesThothBaba YagaAh Muzen CabAtlas

VS

Bans
Guan YuScyllaBaron SamediVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 1
7,200
720
6,077
11,906
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
M4GICCONCH
Zhong Kui
10
1 / 4 / 0
6,212
621
6,288
11,362
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Teamwork7685
Hachiman
10
0 / 2 / 1
5,975
598
5,795
6,405
2,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
Medusa
 
Medusa
3
0
3
4.5
L
Shiva
 
Shiva
1
1
1
1.5
L
Zhong Kui
M4GICCONCH
Zhong Kui
1
4
0
0.25
L
Hachiman
Teamwork7685
Hachiman
0
2
1
0.25
W
Jormungandr
hazybelle
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
18,160
26,422
Taken
29,673
18,779
Mitigated
19,351
5,047
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,679
130
477
3,328
12,098
10,557
0
3,000
9,098
17,262
0
W
Medusa
 
Medusa
9,948
3,090
0
742
6,364
2,696
363
1,661
4,703
0
26,118
L
Shiva
 
Shiva
6,077
793
1,665
5,455
11,906
9,476
0
5,490
6,066
0
18,639
L
Zhong Kui
M4GICCONCH
Zhong Kui
6,288
107
0
3,269
11,362
7,633
0
6,676
4,252
19,870
0
L
Hachiman
Teamwork7685
Hachiman
5,795
3,211
0
1,653
6,405
2,242
0
3,041
3,040
0
16,154
W
Jormungandr
hazybelle
Jormungandr
7,543
840
0
500
7,960
5,526
0
2,188
5,772
33,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
19,387
130
Minions Killed
100
7
Camps Cleared
2
620,077
Distance Traveled
572,019
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,012
801
18
2
0
212,342
0
W
Medusa
7,337
734
49
5
3
216,482
3
L
Shiva
7,200
720
35
4
1
214,352
1
L
Zhong Kui
6,212
621
36
4
1
194,549
7
L
Hachiman
5,975
598
29
3
0
163,118
3
W
Jormungandr
7,215
722
63
6
4
191,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role