Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Dameon_qen
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,494 Elo+
Party 1
Terra
Terra
IBBolin
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,560 Elo+
Solo
Scylla
Scylla
gohanamon15
Scylla
Level 160
God Stats
7W - 11L
1,491 SR
Queue Stats
1,082W - 1,041L
1,541 Elo+
Party 3
Team Averages
Level 105
1,498 SR
1,519 Elo+

VS

Team Averages
Level 78
1,459 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BUTTEREDMONSTER
Discordia
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
78W - 99L
1,445 Elo+
Solo
Horus
Horus
Eоwyn
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 76L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
bobbyDigital31
Xbalanque
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
202W - 198L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 3 / 8
11,739
783
21,649
13,901
7,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
 
Charybdis
16
4 / 7 / 5
9,642
643
10,029
17,944
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Dameon_qen
Achilles
17
6 / 8 / 3
10,601
707
10,332
26,026
34,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
IBBolin
Terra
15
0 / 6 / 9
9,101
607
5,642
20,796
25,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
17
1 / 8 / 9
9,779
652
11,921
15,946
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
11 / 2 / 19
12,880
859
26,533
14,825
7,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
19
10 / 5 / 14
11,886
792
19,324
18,788
10,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
BUTTEREDMONSTER
Discordia
17
0 / 2 / 23
10,509
701
12,283
10,694
5,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Eоwyn
Horus
17
5 / 1 / 18
10,578
705
7,819
14,727
16,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
bobbyDigital31
Xbalanque
19
6 / 5 / 20
11,708
781
22,087
16,717
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
126
15
Kills
32
32
Deaths
15
34
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
8
2.67
L
Charybdis
 
Charybdis
4
7
5
0.93
W
Heimdallr
 
Heimdallr
11
2
19
10.25
W
Atlas
 
Atlas
10
5
14
3.4
W
Discordia
BUTTEREDMONSTER
Discordia
0
2
23
5.75
L
Achilles
Dameon_qen
Achilles
6
8
3
0.94
W
Horus
Eоwyn
Horus
5
1
18
14
L
Terra
IBBolin
Terra
0
6
9
0.75
W
Xbalanque
bobbyDigital31
Xbalanque
6
5
20
3.2
L
Scylla
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
88,046
94,613
Taken
75,751
86,001
Mitigated
48,629
24,918
Healing
35,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,649
578
1,371
5,534
13,901
7,830
50
4,846
9,055
50,061
0
L
Charybdis
 
Charybdis
10,029
2,620
1,468
3,095
17,944
9,541
243
6,267
11,677
0
25,579
W
Heimdallr
 
Heimdallr
26,533
17,010
1,042
5,140
14,825
7,792
3,378
7,250
7,318
0
43,238
W
Atlas
 
Atlas
19,324
4,197
3,409
2,706
18,788
10,551
461
9,886
8,775
38,161
0
W
Discordia
BUTTEREDMONSTER
Discordia
12,283
370
2,816
3,103
10,694
5,040
461
5,757
4,888
38,996
0
L
Achilles
Dameon_qen
Achilles
10,332
1,087
16
2,534
26,026
34,017
0
7,693
18,333
0
12,092
W
Horus
Eоwyn
Horus
7,819
3,425
7,044
4,925
14,727
16,906
357
6,165
8,199
0
11,243
L
Terra
IBBolin
Terra
5,642
1,093
5,330
4,293
20,796
25,820
0
6,074
14,719
9,241
0
W
Xbalanque
bobbyDigital31
Xbalanque
22,087
8,459
2,114
3,212
16,717
8,340
3,076
10,154
6,285
0
42,855
L
Scylla
11,921
263
557
720
15,946
8,793
170
6,727
9,219
24,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
57,561
144
Minions Killed
197
0
Camps Cleared
0
1,426,372
Distance Traveled
1,419,177
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,739
783
81
5
0
308,776
0
L
Charybdis
9,642
643
31
2
0
223,878
0
W
Heimdallr
12,880
859
55
4
0
298,497
0
W
Atlas
11,886
792
36
2
0
286,959
3
W
Discordia
10,509
701
40
3
0
288,915
0
L
Achilles
10,601
707
4
0
0
311,840
1
W
Horus
10,578
705
5
0
0
298,620
1
L
Terra
9,101
607
3
0
0
298,741
1
W
Xbalanque
11,708
781
61
4
0
246,186
0
L
Scylla
9,779
652
25
2
0
283,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role