Player Matchup

Medusa
Medusa
EnVyNephilim
Medusa
Level 160
God Stats
14W - 8L
1,689 SR
Queue Stats
253W - 244L
1,659 Elo+
Party 1
Ares
Ares
Krimznfox
Ares
Level 128
God Stats
19W - 12L
1,639 SR
Queue Stats
342W - 322L
1,595 Elo+
Party 1
Maui
Maui
MegamawMikey
Maui
Level 147
God Stats
9W - 3L
1,634 SR
Queue Stats
249W - 236L
1,585 Elo+
Party 1
Ravana
Ravana
Phenotipe
Ravana
Level 158
God Stats
7W - 3L
1,951 SR
Queue Stats
230W - 207L
1,733 Elo+
Solo
Olorun
Olorun
Tormentor4
Olorun
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,674 Elo+
Solo
Team Averages
Level 146
1,683 SR
1,649 Elo+

VS

Team Averages
Level 130
1,494 SR
1,557 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CAPNCOOK4411
Janus
Level 128
God Stats
2W - 4L
1,454 SR
Queue Stats
214W - 201L
1,582 Elo+
Party 2
Thor
Thor
StevenStar
Thor
Level 118
God Stats
3W - 6L
1,516 SR
Queue Stats
174W - 134L
1,632 Elo+
Solo
Maui
Maui
odWrath
Maui
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
337W - 334L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 1 / 1
5,673
516
5,232
5,812
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 0 / 5
4,799
436
4,301
7,095
5,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 6
5,335
485
1,804
5,012
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Phenotipe
Ravana
10
1 / 1 / 0
5,751
523
5,225
5,550
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Tormentor4
Olorun
9
3 / 0 / 2
5,725
520
7,485
4,054
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 0
6,469
588
5,561
9,223
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
 
Apollo
11
0 / 0 / 0
5,899
536
2,137
5,542
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,664
515
3,852
5,745
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,568
506
2,413
8,156
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
odWrath
Maui
8
0 / 1 / 0
5,136
467
2,209
9,726
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
6
Kills
1
2
Deaths
6
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Apollo
 
Apollo
0
0
0
0
L
0
3
0
0
W
Medusa
2
1
1
2.5
W
Ares
0
0
5
2.5
W
0
0
6
3
W
Ravana
Phenotipe
Ravana
1
1
0
1
L
0
2
0
0
W
Olorun
Tormentor4
Olorun
3
0
2
4
L
Maui
odWrath
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
16,172
27,523
Taken
38,392
16,408
Mitigated
21,540
10,284
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,561
2,372
0
4,967
9,223
7,864
0
854
8,369
0
41,390
L
Apollo
 
Apollo
2,137
806
0
2,873
5,542
1,918
264
951
4,591
0
41,988
L
3,852
135
0
402
5,745
2,466
0
3,712
2,033
37,932
0
W
Medusa
5,232
2,486
0
2,285
5,812
2,175
0
958
4,802
0
45,125
W
Ares
4,301
427
280
692
7,095
5,011
0
1,748
5,295
16,351
2,615
W
1,804
332
0
2,438
5,012
2,469
0
497
4,477
27,740
0
W
Ravana
Phenotipe
Ravana
5,225
1,601
0
1,787
5,550
4,825
0
322
5,218
0
40,939
L
2,413
375
0
4,108
8,156
2,841
0
1,489
6,667
0
40,646
W
Olorun
Tormentor4
Olorun
7,485
4,148
217
2,585
4,054
1,928
0
1,769
2,183
31,791
4,970
L
Maui
odWrath
Maui
2,209
605
0
3,371
9,726
6,451
0
5,452
4,274
18,297
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
28,736
309
Minions Killed
371
0
Camps Cleared
0
1,027,861
Distance Traveled
1,010,875
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,469
588
97
9
0
224,382
3
L
Apollo
5,899
536
85
8
0
191,650
4
L
Janus
5,664
515
84
8
0
190,791
0
W
Medusa
5,673
516
80
7
0
191,894
4
W
Ares
4,799
436
25
2
0
208,923
3
W
Maui
5,335
485
63
6
0
217,549
1
W
Ravana
5,751
523
78
7
0
198,710
5
L
Thor
5,568
506
83
8
0
204,365
4
W
Olorun
5,725
520
63
6
0
210,785
3
L
Maui
5,136
467
22
2
0
199,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role