Player Matchup

Awilix
Awilix
AbimaelArrgonz
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,588 Elo+
Party 1
Athena
Athena
Talltones
Athena
Level 89
God Stats
11W - 10L
1,484 SR
Queue Stats
23W - 17L
1,214 Elo+
Solo
Janus
Janus
hunterduch2000
Janus
Level 124
God Stats
0W - 1L
1,353 SR
Queue Stats
19W - 31L
1,343 Elo+
Solo
Agni
Agni
irvingr621
Agni
Level 14
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Anhur
Anhur
th3_realperry
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,420 Elo+
Solo
Team Averages
Level 58
1,422 SR
1,361 Elo+

VS

Team Averages
Level 124
1,505 SR
1,477 Elo+
Chang'e
Chang'e
DvrthCyn
Chang'e
Level 63
God Stats
13W - 16L
1,477 SR
Queue Stats
43W - 64L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
HaywireRegent48
Jing Wei
Level 158
God Stats
11W - 10L
1,268 SR
Queue Stats
82W - 84L
1,469 Elo+
Solo
Achilles
Achilles
InfernalJam338
Achilles
Level 103
God Stats
3W - 11L
1,561 SR
Queue Stats
42W - 59L
1,476 Elo+
Party 2
Chiron
Chiron
InsomniacWarg01
Chiron
Level 147
God Stats
8W - 11L
1,466 SR
Queue Stats
230W - 261L
1,486 Elo+
Solo
Maui
Maui
chocoboadict
Maui
Level 147
God Stats
2W - 2L
1,755 SR
Queue Stats
148W - 194L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
10,417
651
15,190
17,929
9,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Talltones
Athena
17
2 / 2 / 4
10,760
673
5,968
14,932
17,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 1
9,994
625
5,735
8,203
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 10 / 3
9,589
599
12,442
15,787
6,901
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,508
594
8,521
11,308
5,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DvrthCyn
Chang'e
18
3 / 1 / 9
10,816
676
12,090
12,751
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
17
0 / 3 / 3
11,013
688
7,844
18,797
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
19
9 / 2 / 7
11,879
742
17,941
21,329
27,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 0 / 6
12,713
795
12,179
5,985
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 11
11,211
701
5,642
12,399
18,393
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
6
Kills
22
22
Deaths
6
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Chang'e
DvrthCyn
Chang'e
3
1
9
7.5
W
Jing Wei
0
3
3
0.5
W
Achilles
9
2
7
6.25
W
9
0
6
12
L
Athena
Talltones
Athena
2
2
4
2
W
1
0
11
6.5
L
0
2
1
0.25
L
0
10
3
0.15
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
55,696
68,159
Taken
71,261
42,899
Mitigated
67,497
4,311
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,190
5,264
0
588
17,929
9,859
0
4,758
13,171
0
33,600
W
Chang'e
DvrthCyn
Chang'e
12,090
892
2,482
4,491
12,751
6,470
359
2,018
10,733
44,907
0
W
Jing Wei
7,844
4,672
102
4,428
18,797
11,365
1,156
7,956
10,841
0
35,224
W
Achilles
17,941
3,550
0
2,693
21,329
27,701
0
7,681
13,648
239
40,094
W
12,179
1,729
1,877
1,554
5,985
3,568
2,460
2,518
3,467
0
59,816
L
Athena
Talltones
Athena
5,968
1,072
0
475
14,932
17,105
0
4,128
10,804
25,650
0
W
5,642
710
74
1,139
12,399
18,393
372
3,972
8,427
24,046
0
L
5,735
419
481
1,151
8,203
3,592
0
2,186
6,017
42,981
0
L
12,442
1,214
0
914
15,787
6,901
0
3,489
12,298
29,622
0
L
8,521
1,913
0
702
11,308
5,442
0
3,410
7,898
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
57,632
250
Minions Killed
336
0
Camps Cleared
0
1,494,002
Distance Traveled
1,589,446
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,417
651
33
2
0
336,705
2
W
Chang'e
10,816
676
65
4
0
312,689
0
W
Jing Wei
11,013
688
68
4
0
288,022
1
W
Achilles
11,879
742
55
3
0
352,440
1
W
Chiron
12,713
795
114
7
0
326,426
9
L
Athena
10,760
673
49
3
0
304,381
0
W
Maui
11,211
701
34
2
0
309,869
4
L
Janus
9,994
625
64
4
0
291,207
2
L
Agni
9,589
599
56
4
0
265,628
1
L
Anhur
9,508
594
48
3
0
296,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role