Player Matchup

Maui
Maui
FreddyOtterson
Maui
Level 150
God Stats
15W - 16L
1,361 SR
Queue Stats
211W - 203L
1,527 Elo+
Party 2
Rama
Rama
GrowlyRowley
Rama
Level 121
God Stats
0W - 2L
1,178 SR
Queue Stats
148W - 142L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Selestro
Morgan Le Fay
Level 138
God Stats
0W - 1L
1,734 SR
Queue Stats
106W - 45L
1,686 Elo+
Solo
Team Averages
Level 136
1,424 SR
1,604 Elo+

VS

Team Averages
Level 139
1,522 SR
1,597 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Taco Chiefin
Artemis
Level 153
God Stats
4W - 2L
1,309 SR
Queue Stats
208W - 173L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
iMainSunWukong
Sun Wukong
Level 154
God Stats
84W - 33L
1,756 SR
Queue Stats
310W - 225L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,564
540
5,164
19,915
22,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 1
8,938
638
12,350
15,990
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Selestro
Morgan Le Fay
13
1 / 1 / 1
8,478
606
10,123
8,425
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 2
10,361
740
14,249
12,619
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Taco Chiefin
Artemis
13
2 / 2 / 5
9,381
670
13,657
10,948
4,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
iMainSunWukong
Sun Wukong
13
1 / 0 / 6
9,794
700
8,102
20,293
23,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
2
6
L
0
4
0
0
L
1
3
1
0.5
L
Morgan Le Fay
Selestro
Morgan Le Fay
1
1
1
1.5
W
Artemis
Taco Chiefin
Artemis
2
2
5
2.25
W
Sun Wukong
iMainSunWukong
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
36,008
44,330
Taken
43,860
33,174
Mitigated
36,097
4,688
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,249
1,406
2,827
5,876
12,619
7,484
1,021
6,020
6,599
53,462
0
L
5,164
1,100
0
966
19,915
22,256
0
7,055
12,860
19,576
0
L
12,350
8,065
0
2,926
15,990
7,022
0
5,116
10,874
0
50,006
L
Morgan Le Fay
Selestro
Morgan Le Fay
10,123
630
0
796
8,425
3,896
0
2,293
6,132
30,954
0
W
Artemis
Taco Chiefin
Artemis
13,657
5,948
0
3,734
10,948
4,635
1,299
4,372
6,576
0
42,486
W
Sun Wukong
iMainSunWukong
Sun Wukong
8,102
1,689
0
6,567
20,293
23,978
202
5,574
13,720
92
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
29,536
140
Minions Killed
154
3
Camps Cleared
8
654,398
Distance Traveled
763,776
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,361
740
82
6
4
253,457
0
L
Maui
7,564
540
15
1
1
218,654
5
L
Rama
8,938
638
80
6
1
246,655
4
L
Morgan Le Fay
8,478
606
45
3
1
189,089
3
W
Artemis
9,381
670
50
4
2
230,321
2
W
Sun Wukong
9,794
700
22
2
2
279,998
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role