Player Matchup

Chang'e
Chang'e
AKACooby
Chang'e
Level 98
God Stats
7W - 3L
1,741 SR
Queue Stats
95W - 89L
1,466 Elo+
Solo
Cupid
Cupid
AquaMercury737
Cupid
Level 64
God Stats
3W - 2L
1,482 SR
Queue Stats
100W - 96L
1,387 Elo+
Solo
Thor
Thor
GameIegend
Thor
Level 50
God Stats
6W - 9L
1,736 SR
Queue Stats
183W - 189L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
OptimusCamtron
Zhong Kui
Level 69
God Stats
4W - 2L
1,728 SR
Queue Stats
84W - 96L
1,355 Elo+
Solo
Maui
Maui
TheKarpDealer
Maui
Level 89
God Stats
2W - 1L
1,568 SR
Queue Stats
17W - 8L
1,449 Elo+
Solo
Team Averages
Level 74
1,651 SR
1,411 Elo+

VS

Team Averages
Level 88
1,371 SR
1,399 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bot panda2647
King Arthur
Level 108
God Stats
4W - 4L
1,520 SR
Queue Stats
92W - 101L
1,400 Elo+
Party 1
Maui
Maui
Hold_my_cape
Maui
Level 86
God Stats
0W - 3L
1,261 SR
Queue Stats
307W - 327L
1,332 Elo+
Solo
Chronos
Chronos
JasmineLovato1
Chronos
Level 68
God Stats
28W - 26L
1,438 SR
Queue Stats
45W - 54L
1,330 Elo+
Solo
Da Ji
Da Ji
PIGMANHASABUTT
Da Ji
Level 108
God Stats
0W - 4L
1,137 SR
Queue Stats
52W - 54L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AKACooby
Chang'e
14
4 / 4 / 6
9,066
504
6,897
15,097
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 3
9,606
534
9,279
10,269
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 0 / 15
9,521
529
15,684
14,245
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
OptimusCamtron
Zhong Kui
16
13 / 4 / 5
10,355
575
19,457
19,868
14,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 19
9,549
531
9,319
18,703
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 4 / 2
8,662
481
7,509
11,412
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Bot panda2647
King Arthur
14
4 / 4 / 0
8,903
495
13,512
17,017
15,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 7 / 1
6,525
363
4,657
16,672
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 6 / 2
8,336
463
11,444
19,040
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 10 / 1
6,674
371
4,315
16,506
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
30
Kills
12
12
Deaths
31
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
2
1.25
W
Chang'e
AKACooby
Chang'e
4
4
6
1.75
W
5
2
3
3.25
L
King Arthur
Bot panda2647
King Arthur
4
4
0
1
W
5
0
15
12.5
L
1
7
1
0.21
L
1
6
2
0.33
W
Zhong Kui
OptimusCamtron
Zhong Kui
13
4
5
3.88
L
2
10
1
0.25
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,636
Damage
41,437
78,182
Taken
80,647
51,501
Mitigated
48,654
29,671
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,509
4,304
0
1,934
11,412
4,430
128
3,527
7,881
0
45,249
W
Chang'e
AKACooby
Chang'e
6,897
138
1,712
4,275
15,097
5,557
402
920
14,136
42,350
0
W
9,279
5,642
267
4,080
10,269
3,989
941
678
9,480
0
86,650
L
King Arthur
Bot panda2647
King Arthur
13,512
1,663
0
2,872
17,017
15,848
28
7,639
8,732
141
66,664
W
15,684
3,951
0
6,723
14,245
6,661
0
2,116
12,048
0
74,651
L
4,657
693
0
1,878
16,672
13,446
0
7,911
8,641
16,509
0
L
11,444
5,399
143
2,733
19,040
8,900
1,207
10,635
8,405
62,217
0
W
Zhong Kui
OptimusCamtron
Zhong Kui
19,457
2,985
0
8,848
19,868
14,688
728
7,389
12,308
74,276
0
L
4,315
920
0
1,840
16,506
6,030
0
5,083
11,315
0
20,773
W
9,319
1,990
495
3,271
18,703
20,606
87
6,710
11,620
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
39,100
434
Minions Killed
344
0
Camps Cleared
0
1,673,312
Distance Traveled
1,588,040
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,662
481
63
4
0
312,036
2
W
Chang'e
9,066
504
80
4
0
334,397
0
W
Cupid
9,606
534
131
7
0
344,114
12
L
King Arthur
8,903
495
120
7
0
332,747
0
W
Thor
9,521
529
91
5
0
348,187
2
L
Maui
6,525
363
22
1
0
287,447
3
L
Chronos
8,336
463
110
6
0
299,555
2
W
Zhong Kui
10,355
575
105
6
0
317,861
2
L
Da Ji
6,674
371
29
2
0
356,255
0
W
Maui
9,549
531
27
2
0
328,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role