Player Matchup

Bakasura
Bakasura
AngelFlagui
Bakasura
Level 126
God Stats
4W - 3L
1,150 SR
Queue Stats
78W - 62L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
Juicter14
Cliodhna
Level 103
God Stats
10W - 7L
1,557 SR
Queue Stats
243W - 229L
1,568 Elo+
Solo
Medusa
Medusa
RICHIEE12
Medusa
Level 120
God Stats
3W - 5L
1,913 SR
Queue Stats
80W - 68L
1,529 Elo+
Party 1
Ares
Ares
elRivotrilo
Ares
Level 65
God Stats
12W - 5L
1,666 SR
Queue Stats
78W - 64L
1,538 Elo+
Party 1
He Bo
He Bo
iAleq
He Bo
Level 118
God Stats
3W - 3L
1,567 SR
Queue Stats
78W - 64L
1,536 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,545 Elo+

VS

Team Averages
Level 103
1,565 SR
1,551 Elo+
Da Ji
Da Ji
AlatumCross
Da Ji
Level 139
God Stats
1W - 1L
1,433 SR
Queue Stats
158W - 141L
1,571 Elo+
Solo
Maui
Maui
TheCrabtastic
Maui
Level 143
God Stats
22W - 25L
1,585 SR
Queue Stats
525W - 525L
1,586 Elo+
Party 2
Hades
Hades
WakeUpNerd
Hades
Level 58
God Stats
2W - 3L
1,625 SR
Queue Stats
67W - 53L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
fiingerfiire
Baron Samedi
Level 89
God Stats
14W - 6L
1,720 SR
Queue Stats
56W - 53L
1,544 Elo+
Party 2
Chernobog
Chernobog
qaswedxs1
Chernobog
Level 85
God Stats
19W - 27L
1,463 SR
Queue Stats
390W - 367L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngelFlagui
Bakasura
18
4 / 2 / 9
10,383
546
12,034
16,799
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Juicter14
Cliodhna
17
4 / 1 / 5
11,168
588
12,023
14,272
10,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
RICHIEE12
Medusa
18
3 / 1 / 0
10,815
569
6,766
9,104
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 9
9,599
505
8,143
16,301
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
iAleq
He Bo
13
6 / 2 / 6
9,091
478
11,169
11,989
5,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,764
409
6,851
15,124
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
8,267
435
5,881
16,711
13,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
10
0 / 3 / 0
6,829
359
2,390
8,353
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
fiingerfiire
Baron Samedi
12
2 / 6 / 3
7,990
421
12,398
15,130
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
qaswedxs1
Chernobog
15
1 / 4 / 3
9,057
477
7,655
13,885
6,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
7
7
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Bakasura
AngelFlagui
Bakasura
4
2
9
4.25
W
Cliodhna
Juicter14
Cliodhna
4
1
5
6.5
W
Medusa
RICHIEE12
Medusa
3
1
0
3
L
1
2
3
1.25
L
Hades
0
3
0
0
W
4
1
9
8.5
L
Baron Samedi
fiingerfiire
Baron Samedi
2
6
3
0.58
W
He Bo
iAleq
He Bo
6
2
6
4.5
L
Chernobog
qaswedxs1
Chernobog
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,135
Damage
35,175
68,465
Taken
69,203
45,079
Mitigated
37,676
19,910
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
1,363
0
2,840
15,124
6,635
0
5,277
9,324
0
47,285
W
Bakasura
AngelFlagui
Bakasura
12,034
8,086
0
5,332
16,799
8,264
3,190
2,160
14,323
0
83,665
W
Cliodhna
Juicter14
Cliodhna
12,023
1,191
0
7,163
14,272
10,213
0
3,761
10,352
97
105,807
W
Medusa
RICHIEE12
Medusa
6,766
3,694
0
2,503
9,104
4,128
288
1,335
7,757
0
104,001
L
5,881
1,051
3,422
4,390
16,711
13,785
138
4,616
11,020
20,093
3,750
L
Hades
2,390
585
0
2,405
8,353
3,781
0
360
7,923
29,541
0
W
8,143
465
0
2,328
16,301
17,323
923
6,655
9,223
24,462
0
L
Baron Samedi
fiingerfiire
Baron Samedi
12,398
1,458
1,055
2,640
15,130
7,182
300
6,927
7,543
48,839
0
W
He Bo
iAleq
He Bo
11,169
319
375
2,209
11,989
5,151
295
4,945
6,726
42,204
0
L
Chernobog
qaswedxs1
Chernobog
7,655
3,938
0
5,604
13,885
6,293
0
2,229
10,946
0
92,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
39,907
591
Minions Killed
418
0
Camps Cleared
0
1,927,263
Distance Traveled
1,587,142
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,764
409
79
4
0
384,797
4
W
Bakasura
10,383
546
138
7
0
428,585
11
W
Cliodhna
11,168
588
184
10
0
387,906
5
W
Medusa
10,815
569
168
9
0
380,448
1
L
Maui
8,267
435
28
1
0
344,078
4
L
Hades
6,829
359
56
3
0
173,720
0
W
Ares
9,599
505
28
1
0
371,766
0
L
Baron Samedi
7,990
421
97
5
0
323,553
2
W
He Bo
9,091
478
73
4
0
358,558
4
L
Chernobog
9,057
477
158
8
0
360,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role