Player Matchup

Xbalanque
Xbalanque
Masters
DayDays__
Xbalanque
Masters
Level 144
God Stats
143W - 109L
1,671 SR
Queue Stats
303W - 245L
3,086 MMR
Solo
Bacchus
Bacchus
Masters
Grubē
Bacchus
Masters
Level 159
God Stats
4W - 3L
1,730 SR
Queue Stats
530W - 481L
2,818 MMR
Solo
Bastet
Bastet
Masters
MwGz Money
Bastet
Masters
Level 160
God Stats
9W - 10L
1,612 SR
Queue Stats
205W - 181L
2,943 MMR
Solo
Thanatos
Thanatos
Masters
SplashKinggg
Thanatos
Masters
Level 154
God Stats
2W - 5L
1,400 SR
Queue Stats
571W - 560L
2,604 MMR
Solo
Zeus
Zeus
Masters
death-pool_1234
Zeus
Masters
Level 160
God Stats
5W - 3L
1,761 SR
Queue Stats
375W - 345L
2,873 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,635 SR
2,865 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,683 SR
2,862 MMR
Fenrir
Fenrir
Masters
Kreenick
Fenrir
Masters
Level 160
God Stats
4W - 2L
1,519 SR
Queue Stats
135W - 116L
2,973 MMR
Solo
Guan Yu
Guan Yu
Masters
LX Ryz3 LV
Guan Yu
Masters
Level 160
God Stats
13W - 19L
1,865 SR
Queue Stats
358W - 334L
3,150 MMR
Solo
Danzaburou
Danzaburou
Masters
MasterLuis
Danzaburou
Masters
Level 160
God Stats
24W - 13L
1,667 SR
Queue Stats
392W - 394L
2,522 MMR
Solo
Pele
Pele
Masters
NoobliestTTV
Pele
Masters
Level 67
God Stats
18W - 9L
1,788 SR
Queue Stats
98W - 57L
3,145 MMR
Solo
Yu Huang
Yu Huang
Masters
Ya boy Mr Clean
Yu Huang
Masters
Level 157
God Stats
7W - 6L
1,574 SR
Queue Stats
311W - 284L
2,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DayDays__
Xbalanque
16
4 / 7 / 1
10,101
505
13,026
18,303
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Grubē
Bacchus
14
1 / 3 / 4
9,675
484
8,544
16,807
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
MwGz Money
Bastet
16
2 / 3 / 3
10,446
522
15,145
24,359
8,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SplashKinggg
Thanatos
14
2 / 7 / 2
8,881
444
8,035
18,263
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 2
9,721
486
10,915
11,993
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Chang'eCabrakanSusanoGeb

VS

Bans
KhepriKaliThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kreenick
Fenrir
16
5 / 3 / 12
10,993
550
9,957
19,676
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
LX Ryz3 LV
Guan Yu
18
3 / 2 / 5
11,901
595
14,493
21,726
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MasterLuis
Danzaburou
19
2 / 2 / 8
12,325
616
13,103
18,076
8,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 2
13,275
664
15,713
18,595
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
17
4 / 2 / 4
11,428
571
9,409
11,417
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
25
26
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DayDays__
Xbalanque
4
7
1
0.64
L
Bacchus
Grubē
Bacchus
1
3
4
1
W
Fenrir
Kreenick
Fenrir
5
3
12
3.67
W
Guan Yu
LX Ryz3 LV
Guan Yu
3
2
5
2.75
W
Danzaburou
MasterLuis
Danzaburou
2
2
8
3
L
Bastet
MwGz Money
Bastet
2
3
3
1.17
W
11
2
2
6
L
Thanatos
SplashKinggg
Thanatos
2
7
2
0.43
W
Yu Huang
4
2
4
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
62,675
89,725
Taken
89,490
51,535
Mitigated
59,154
34,633
Healing
35,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DayDays__
Xbalanque
13,026
6,270
0
5,699
18,303
7,632
4,038
0
18,252
0
86,448
L
Bacchus
Grubē
Bacchus
8,544
1,149
0
3,912
16,807
21,924
0
4,669
12,138
38,166
2,412
W
Fenrir
Kreenick
Fenrir
9,957
2,126
0
4,500
19,676
16,009
150
7,977
11,699
0
28,084
W
Guan Yu
LX Ryz3 LV
Guan Yu
14,493
2,566
1,998
12,822
21,726
22,101
886
1,563
20,163
147
85,005
W
Danzaburou
MasterLuis
Danzaburou
13,103
7,399
0
9,760
18,076
8,491
3,153
1,367
16,709
0
122,901
L
Bastet
MwGz Money
Bastet
15,145
3,853
0
11,860
24,359
8,411
864
1,151
22,057
0
86,292
W
15,713
4,457
0
2,273
18,595
7,441
1,904
2,874
15,721
0
136,410
L
Thanatos
SplashKinggg
Thanatos
8,035
1,693
0
12,705
18,263
9,321
0
333
17,830
0
70,695
W
Yu Huang
9,409
724
47
3,752
11,417
5,112
1,938
7,829
3,588
95,396
0
L
10,915
1,273
0
457
11,993
4,247
0
3,403
8,429
82,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,824
Gold Earned
59,922
575
Minions Killed
655
0
Camps Cleared
0
1,850,387
Distance Traveled
1,985,532
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,101
505
126
6
0
334,284
1
L
Bacchus
9,675
484
50
3
0
385,511
3
W
Fenrir
10,993
550
26
1
0
397,404
9
W
Guan Yu
11,901
595
148
7
0
400,509
4
W
Danzaburou
12,325
616
166
8
0
359,388
6
L
Bastet
10,446
522
137
7
0
384,686
7
W
Pele
13,275
664
175
9
0
444,682
3
L
Thanatos
8,881
444
101
5
0
398,682
4
W
Yu Huang
11,428
571
140
7
0
383,549
4
L
Zeus
9,721
486
161
8
0
347,224
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role