Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AudioZeppelin
Erlang Shen
Level 129
God Stats
4W - 1L
1,647 SR
Queue Stats
351W - 341L
1,492 Elo+
Solo
Apollo
Apollo
RexzDj69
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
skyline7877
Ah Puch
Level 149
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 108
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,430 Elo+

VS

Team Averages
Level 120
1,465 SR
1,480 Elo+
Scylla
Scylla
Heethar
Scylla
Level 108
God Stats
6W - 4L
1,437 SR
Queue Stats
216W - 214L
1,476 Elo+
Party 2
Artio
Artio
Mr McHuffstar
Artio
Level 127
God Stats
12W - 11L
1,581 SR
Queue Stats
366W - 365L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
TaKe0vErll
Ah Puch
Level 118
God Stats
0W - 2L
1,307 SR
Queue Stats
50W - 41L
1,572 Elo+
Solo
Fenrir
Fenrir
temp-834311
Fenrir
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
410W - 411L
1,501 Elo+
Solo
King Arthur
King Arthur
xXxAZULITO06xXx
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
3 / 10 / 10
13,972
582
22,263
23,843
12,545
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
AudioZeppelin
Erlang Shen
20
10 / 7 / 21
17,472
728
21,697
39,795
56,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
RexzDj69
Apollo
20
4 / 11 / 21
15,595
650
28,175
27,142
14,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
skyline7877
Ah Puch
20
8 / 5 / 22
16,338
681
30,808
21,313
12,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ungaybailarin
Zhong Kui
20
14 / 5 / 21
19,489
812
44,560
33,798
29,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heethar
Scylla
20
12 / 7 / 11
17,445
727
29,561
25,907
12,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 8 / 25
16,442
685
15,067
50,070
84,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
TaKe0vErll
Ah Puch
20
6 / 5 / 19
14,366
599
36,712
22,388
11,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
15 / 11 / 10
15,586
649
28,180
29,553
17,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
xXxAZULITO06xXx
King Arthur
20
1 / 9 / 23
13,987
583
11,693
35,816
55,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
125
39
Kills
37
38
Deaths
40
95
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
10
10
0.8
W
Erlang Shen
AudioZeppelin
Erlang Shen
10
7
21
2.93
L
Scylla
Heethar
Scylla
12
7
11
2.5
L
3
8
25
1.94
W
Apollo
RexzDj69
Apollo
4
11
21
1.32
L
Ah Puch
TaKe0vErll
Ah Puch
6
5
19
3.1
W
Ah Puch
skyline7877
Ah Puch
8
5
22
3.8
L
Fenrir
15
11
10
1.82
W
Zhong Kui
ungaybailarin
Zhong Kui
14
5
21
4.9
L
King Arthur
xXxAZULITO06xXx
King Arthur
1
9
23
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,503
Damage
121,213
145,891
Taken
163,734
125,428
Mitigated
183,129
52,712
Healing
53,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,263
9,549
2,751
1,727
23,843
12,545
1,395
13,523
10,320
0
37,624
W
Erlang Shen
AudioZeppelin
Erlang Shen
21,697
8,734
3,322
9,773
39,795
56,194
1,614
27,071
12,724
5,949
29,922
L
Scylla
Heethar
Scylla
29,561
3,291
2,637
4,221
25,907
12,887
1,781
16,802
9,105
74,021
0
L
15,067
1,498
9,815
16,687
50,070
84,944
90
22,201
27,869
29,926
0
W
Apollo
RexzDj69
Apollo
28,175
16,155
2,347
5,192
27,142
14,418
3,300
17,122
10,020
0
50,308
L
Ah Puch
TaKe0vErll
Ah Puch
36,712
1,628
3,786
5,429
22,388
11,879
712
12,449
9,939
60,050
0
W
Ah Puch
skyline7877
Ah Puch
30,808
1,216
2,113
7,668
21,313
12,790
2,252
7,824
13,489
67,161
0
L
Fenrir
28,180
10,477
1,859
5,154
29,553
17,439
1,212
13,227
16,326
0
41,004
W
Zhong Kui
ungaybailarin
Zhong Kui
44,560
4,306
939
16,880
33,798
29,481
3,093
16,015
17,783
88,807
0
L
King Arthur
xXxAZULITO06xXx
King Arthur
11,693
543
1,875
2,065
35,816
55,980
252
14,779
21,037
215
40,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,866
Gold Earned
77,826
287
Minions Killed
247
0
Camps Cleared
0
1,963,360
Distance Traveled
1,925,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,972
582
29
1
0
333,351
0
W
Erlang Shen
17,472
728
24
1
0
418,371
0
L
Scylla
17,445
727
107
4
0
365,729
0
L
Artio
16,442
685
20
1
0
430,967
0
W
Apollo
15,595
650
51
2
0
349,122
0
L
Ah Puch
14,366
599
60
3
0
370,907
0
W
Ah Puch
16,338
681
88
4
0
418,090
0
L
Fenrir
15,586
649
18
1
0
378,620
0
W
Zhong Kui
19,489
812
95
4
0
444,426
0
L
King Arthur
13,987
583
42
2
0
379,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role