Player Matchup

Aphrodite
Aphrodite
AAMILFR
Aphrodite
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
108W - 177L
1,300 Elo+
Solo
Maui
Maui
LittleFrizz
Maui
Level 50
God Stats
3W - 5L
1,134 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Heimdallr
Heimdallr
chaosgod66
Heimdallr
Level 88
God Stats
1W - 2L
1,497 SR
Queue Stats
18W - 21L
1,418 Elo+
Solo
Team Averages
Level 89
1,382 SR
1,329 Elo+

VS

Team Averages
Level 92
1,458 SR
1,820 Elo+
Vamana
Vamana
CAMDENCHADWICK
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,841 Elo+
Party 1
Zhong Kui
Zhong Kui
ProGolfer
Zhong Kui
Level 123
God Stats
1W - 0L
1,342 SR
Queue Stats
31W - 6L
1,850 Elo+
Party 1
Neith
Neith
ThunderCheeks_69
Neith
Level 64
God Stats
5W - 2L
1,531 SR
Queue Stats
16W - 7L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AAMILFR
Aphrodite
13
2 / 4 / 0
9,099
650
9,719
15,216
9,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 3
8,678
620
4,658
20,568
26,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
chaosgod66
Heimdallr
12
1 / 7 / 0
8,582
613
8,682
17,953
8,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,941
782
12,296
14,412
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ProGolfer
Zhong Kui
15
5 / 1 / 7
10,355
740
22,933
14,267
12,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 9
10,015
715
9,815
9,069
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AAMILFR
Aphrodite
2
4
0
0.5
W
7
1
6
10
L
0
4
3
0.38
W
Zhong Kui
ProGolfer
Zhong Kui
5
1
7
8.5
W
3
1
9
7.5
L
Heimdallr
chaosgod66
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
45,044
53,737
Taken
37,748
44,188
Mitigated
25,423
15,047
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AAMILFR
Aphrodite
9,719
1,254
4,699
8,040
15,216
9,132
0
5,688
9,528
46,326
0
W
12,296
6,484
0
4,216
14,412
9,034
148
5,664
8,748
0
43,372
L
4,658
1,113
0
818
20,568
26,095
0
7,986
12,582
11,928
0
W
Zhong Kui
ProGolfer
Zhong Kui
22,933
2,408
0
7,365
14,267
12,314
1,056
5,306
8,961
54,995
0
W
9,815
3,246
0
3,103
9,069
4,075
1,006
4,014
5,055
0
36,505
L
Heimdallr
chaosgod66
Heimdallr
8,682
4,563
501
989
17,953
8,961
0
9,259
8,694
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
31,311
115
Minions Killed
156
2
Camps Cleared
10
657,308
Distance Traveled
819,102
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,099
650
56
4
0
208,923
2
W
Vamana
10,941
782
58
4
7
262,565
5
L
Maui
8,678
620
10
1
0
237,049
0
W
Zhong Kui
10,355
740
64
5
3
293,539
3
W
Neith
10,015
715
34
2
0
262,998
2
L
Heimdallr
8,582
613
49
4
2
211,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role