Player Matchup

Maui
Maui
Abashedbard
Maui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,097 Elo+
Party 1
Sun Wukong
Sun Wukong
AnelCaviti
Sun Wukong
Level 115
God Stats
4W - 0L
1,656 SR
Queue Stats
135W - 135L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
HawaiianPunch53
Baba Yaga
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 154L
1,371 Elo+
Solo
He Bo
He Bo
NYCKILLER09
He Bo
Level 108
God Stats
6W - 9L
1,391 SR
Queue Stats
337W - 378L
1,354 Elo+
Solo
Scylla
Scylla
SneakyBeaky9543
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,198 Elo+
Party 1
Team Averages
Level 97
1,509 SR
1,283 Elo+

VS

Team Averages
Level 111
1,465 SR
1,413 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CornNuggets313
Ne Zha
Level 107
God Stats
0W - 2L
1,239 SR
Queue Stats
253W - 310L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
Pendejoloko
Amaterasu
Level 107
God Stats
4W - 3L
1,721 SR
Queue Stats
253W - 278L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Tigerpanzer313
Jormungandr
Level 94
God Stats
1W - 2L
1,285 SR
Queue Stats
202W - 262L
1,364 Elo+
Party 2
Geb
Geb
osquito burrito
Geb
Level 94
God Stats
3W - 3L
1,581 SR
Queue Stats
87W - 115L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 18
11,519
640
12,159
22,843
24,543
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
AnelCaviti
Sun Wukong
20
5 / 2 / 17
11,954
664
22,746
23,526
23,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
HawaiianPunch53
Baba Yaga
20
5 / 0 / 15
12,463
692
18,815
11,889
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 11
10,846
603
13,789
16,041
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 2 / 9
12,419
690
31,760
10,627
5,846
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 6 / 6
10,777
599
19,623
22,732
15,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 5
9,956
553
13,050
17,648
9,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Pendejoloko
Amaterasu
17
3 / 3 / 2
10,119
562
16,921
32,672
26,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tigerpanzer313
Jormungandr
19
1 / 4 / 5
10,827
602
8,460
22,406
25,493
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 5
9,970
554
10,806
18,937
19,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
23
Kills
10
11
Deaths
23
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
6
1.17
W
2
2
18
5.5
W
Sun Wukong
AnelCaviti
Sun Wukong
5
2
17
6.75
L
1
5
5
0.7
W
Baba Yaga
HawaiianPunch53
Baba Yaga
5
0
15
12.5
W
3
5
11
1.7
L
Amaterasu
Pendejoloko
Amaterasu
3
3
2
1.33
W
8
2
9
6.25
L
Jormungandr
Tigerpanzer313
Jormungandr
1
4
5
0.88
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,269
Damage
68,860
84,926
Taken
114,395
69,397
Mitigated
95,869
46,581
Healing
48,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
19,623
4,082
3,687
5,290
22,732
15,460
19
14,502
8,230
0
35,033
W
12,159
3,239
951
8,626
22,843
24,543
116
5,301
17,542
20,790
0
W
Sun Wukong
AnelCaviti
Sun Wukong
22,746
3,016
4,672
11,452
23,526
23,169
1,548
5,060
18,466
0
40,824
L
13,050
3,477
3,207
5,666
17,648
9,424
0
12,855
4,793
0
24,541
W
Baba Yaga
HawaiianPunch53
Baba Yaga
18,815
2,631
3,843
5,461
11,889
7,970
220
3,635
8,254
50,871
0
W
13,789
2,867
3,156
4,510
16,041
7,869
49
2,829
13,212
20,964
0
L
Amaterasu
Pendejoloko
Amaterasu
16,921
5,213
1,705
14,946
32,672
26,415
0
20,251
12,421
0
26,943
W
31,760
2,361
2,455
1,455
10,627
5,846
2,104
2,441
8,186
46,509
0
L
Jormungandr
Tigerpanzer313
Jormungandr
8,460
970
1,293
5,933
22,406
25,493
0
16,088
6,318
28,779
0
L
10,806
565
3,784
3,135
18,937
19,077
0
12,827
6,110
24,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,201
Gold Earned
51,649
170
Minions Killed
143
0
Camps Cleared
0
1,617,590
Distance Traveled
1,524,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,777
599
25
1
0
249,491
0
W
Maui
11,519
640
28
2
0
324,499
1
W
Sun Wukong
11,954
664
29
2
0
365,336
0
L
Ne Zha
9,956
553
30
2
0
324,519
0
W
Baba Yaga
12,463
692
58
3
0
351,736
0
W
He Bo
10,846
603
14
1
0
267,017
0
L
Amaterasu
10,119
562
25
1
0
334,317
1
W
Scylla
12,419
690
41
2
0
309,002
0
L
Jormungandr
10,827
602
33
2
0
314,359
0
L
Geb
9,970
554
30
2
0
302,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role