Player Matchup

Chiron
Chiron
 
Chiron
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JustCallMeHunter
Thanatos
Level 37
God Stats
5W - 2L
1,504 SR
Queue Stats
20W - 30L
1,423 Elo+
Party 2
Maui
Maui
NotAerodynamic
Maui
Level 43
God Stats
1W - 8L
1,255 SR
Queue Stats
69W - 77L
1,487 Elo+
Party 2
Ra
Ra
wisheee
Ra
Level 65
God Stats
20W - 16L
1,557 SR
Queue Stats
294W - 267L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
ylambda1
Cu Chulainn
Level 26
God Stats
2W - 2L
1,902 SR
Queue Stats
9W - 17L
1,255 Elo+
Party 3
Team Averages
Level 48
1,544 SR
1,427 Elo+

VS

Team Averages
Level 75
1,495 SR
1,319 Elo+
Bakasura
Bakasura
NickelFaucet
Bakasura
Level 87
God Stats
17W - 9L
1,677 SR
Queue Stats
88W - 95L
1,408 Elo+
Party 4
Tiamat
Tiamat
Penguinsoldire
Tiamat
Level 35
God Stats
4W - 8L
1,325 SR
Queue Stats
13W - 26L
1,190 Elo+
Party 1
Hercules
Hercules
Sokohakatonai
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,190 Elo+
Party 1
Mulan
Mulan
mixingbeaters
Mulan
Level 85
God Stats
23W - 21L
1,525 SR
Queue Stats
70W - 80L
1,412 Elo+
Party 4
Izanami
Izanami
pizzalightning
Izanami
Level 140
God Stats
47W - 56L
1,450 SR
Queue Stats
211W - 241L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 0 / 0
6,671
556
7,869
7,970
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
5 / 0 / 2
6,735
561
5,150
5,977
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 2 / 5
5,974
498
3,861
9,949
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 3
7,180
598
6,657
6,696
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
ylambda1
Cu Chulainn
11
0 / 3 / 0
6,046
504
5,256
10,574
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NickelFaucet
Bakasura
10
0 / 1 / 0
5,930
494
2,528
9,900
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 0
5,668
472
5,121
8,824
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Sokohakatonai
Hercules
8
0 / 2 / 2
5,964
497
2,576
12,646
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 0
6,463
539
6,078
9,249
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
6,678
557
5,375
8,398
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
5
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
W
5
0
2
6
L
Bakasura
NickelFaucet
Bakasura
0
1
0
0
W
0
2
5
1.25
L
0
4
0
0
L
Hercules
Sokohakatonai
Hercules
0
2
2
0.5
L
3
1
0
3
L
2
2
0
1
W
2
0
3
3.5
W
Cu Chulainn
ylambda1
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
21,678
41,166
Taken
49,017
19,558
Mitigated
22,958
17,586
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,869
2,931
432
3,021
7,970
2,555
69
0
7,970
0
53,807
W
5,150
734
0
5,401
5,977
2,559
0
1,212
4,725
0
31,425
L
Bakasura
NickelFaucet
Bakasura
2,528
1,904
0
1,946
9,900
3,804
0
2,021
7,879
0
39,173
W
3,861
1,225
230
1,747
9,949
5,770
13
1,282
8,577
20,565
0
L
5,121
654
0
2,484
8,824
4,511
50
3,550
5,274
38,246
0
L
Hercules
Sokohakatonai
Hercules
2,576
193
246
3,762
12,646
7,044
0
3,046
9,600
0
17,512
L
6,078
1,222
0
4,082
9,249
4,692
0
0
9,249
0
37,900
L
5,375
3,618
0
2,992
8,398
2,907
566
1,901
6,497
0
55,198
W
6,657
1,011
473
2,288
6,696
2,588
484
2,627
4,016
60,594
0
W
Cu Chulainn
ylambda1
Cu Chulainn
5,256
1,691
0
3,994
10,574
6,086
0
0
10,469
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
30,703
335
Minions Killed
343
0
Camps Cleared
0
1,244,384
Distance Traveled
1,225,558
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,671
556
96
8
0
223,117
0
W
Thanatos
6,735
561
53
4
0
274,227
4
L
Bakasura
5,930
494
87
7
0
279,522
1
W
Maui
5,974
498
21
2
0
250,267
1
L
Tiamat
5,668
472
62
5
0
246,551
5
L
Hercules
5,964
497
25
2
0
243,295
3
L
Mulan
6,463
539
60
5
0
228,602
1
L
Izanami
6,678
557
109
9
0
227,588
4
W
Ra
7,180
598
107
9
0
261,401
3
W
Cu Chulainn
6,046
504
58
5
0
235,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role