Player Matchup

Artemis
Artemis
AlexTheUrchin
Artemis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 1
Geb
Geb
SoLongGeyBowser
Geb
Level 104
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 18L
1,319 Elo+
Party 1
Atlas
Atlas
SoftcoreSloth
Atlas
Level 127
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 12L
1,409 Elo+
Party 1
Tiamat
Tiamat
TheNephthys
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,506 Elo+
Party 2
Nox
Nox
YranoituloveR47
Nox
Level 67
God Stats
1W - 1L
1,704 SR
Queue Stats
83W - 92L
1,444 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,412 Elo+

VS

Team Averages
Level 132
1,540 SR
1,485 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Ninjaduckofdoom
Skadi
Level 104
God Stats
4W - 2L
1,638 SR
Queue Stats
92W - 95L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
THeMIKeSIDe
Kukulkan
Level 125
God Stats
8W - 10L
1,393 SR
Queue Stats
351W - 375L
1,461 Elo+
Solo
Heimdallr
Heimdallr
TTL Bunny
Heimdallr
Level 149
God Stats
5W - 7L
1,450 SR
Queue Stats
444W - 421L
1,520 Elo+
Solo
Nu Wa
Nu Wa
evilsui
Nu Wa
Level 152
God Stats
11W - 5L
1,720 SR
Queue Stats
388W - 407L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
3 / 3 / 4
10,782
674
13,538
12,950
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 8
8,920
558
5,350
19,158
23,290
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 5
10,787
674
13,520
31,141
30,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
12
0 / 6 / 4
8,161
510
6,523
13,057
8,023
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 3
9,426
589
6,047
10,237
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 2 / 14
10,686
668
9,701
15,605
16,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 2 / 12
11,516
720
18,978
11,736
5,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
THeMIKeSIDe
Kukulkan
19
4 / 1 / 11
11,580
724
16,819
8,604
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TTL Bunny
Heimdallr
17
4 / 3 / 11
10,852
678
13,585
11,651
6,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
evilsui
Nu Wa
19
5 / 1 / 12
11,468
717
20,539
11,155
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
9
Kills
22
22
Deaths
9
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
14
5
L
Artemis
3
3
4
1.67
W
6
2
12
6
L
0
5
8
0.8
L
3
3
5
1.83
W
Kukulkan
THeMIKeSIDe
Kukulkan
4
1
11
9.5
W
Heimdallr
TTL Bunny
Heimdallr
4
3
11
3.17
L
Tiamat
0
6
4
0.33
L
3
5
3
0.9
W
Nu Wa
evilsui
Nu Wa
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
79,622
86,543
Taken
58,751
73,222
Mitigated
39,322
33,049
Healing
31,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,701
925
6,522
5,092
15,605
16,855
600
7,288
8,317
18,114
0
L
Artemis
13,538
4,434
1,798
4,075
12,950
6,352
0
7,801
5,149
0
51,942
W
18,978
7,654
3,334
2,444
11,736
5,859
2,172
7,727
4,009
0
35,617
L
5,350
242
1,768
4,475
19,158
23,290
0
8,182
10,976
14,241
0
L
13,520
3,653
1,059
13,556
31,141
30,843
0
16,312
14,829
39,657
0
W
Kukulkan
THeMIKeSIDe
Kukulkan
16,819
924
924
1,385
8,604
4,845
2,118
4,586
4,018
39,999
0
W
Heimdallr
TTL Bunny
Heimdallr
13,585
4,761
2,816
2,645
11,651
6,253
2,314
5,885
5,766
0
31,674
L
Tiamat
6,523
523
1,803
2,277
13,057
8,023
0
8,851
4,206
15,469
0
L
6,047
340
1,081
1,157
10,237
4,714
0
5,913
4,324
22,400
0
W
Nu Wa
evilsui
Nu Wa
20,539
8,397
2,531
3,504
11,155
5,510
1,535
5,954
5,201
40,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
56,102
176
Minions Killed
188
0
Camps Cleared
0
1,310,670
Distance Traveled
1,522,862
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,686
668
25
2
0
306,310
1
L
Artemis
10,782
674
91
6
0
260,282
1
W
Skadi
11,516
720
34
2
0
311,345
0
L
Geb
8,920
558
9
1
0
271,085
0
L
Atlas
10,787
674
35
2
0
319,510
1
W
Kukulkan
11,580
724
54
3
0
315,874
0
W
Heimdallr
10,852
678
28
2
0
296,185
2
L
Tiamat
8,161
510
14
1
0
238,311
0
L
Nox
9,426
589
27
2
0
221,482
0
W
Nu Wa
11,468
717
47
3
0
293,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role