Player Matchup

Maui
Maui
TRillDuhGoat
Maui
Level 128
God Stats
2W - 1L
1,252 SR
Queue Stats
184W - 194L
1,508 Elo+
Solo
Apollo
Apollo
TheGoodMojo
Apollo
Level 104
God Stats
4W - 1L
1,645 SR
Queue Stats
90W - 76L
1,474 Elo+
Solo
Athena
Athena
VAN3R_23
Athena
Level 129
God Stats
11W - 13L
1,497 SR
Queue Stats
47W - 43L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dinkleburg_gotya
Ah Muzen Cab
Level 160
God Stats
7W - 5L
1,680 SR
Queue Stats
305W - 266L
1,490 Elo+
Solo
Thor
Thor
gcj07
Thor
Level 160
God Stats
10W - 2L
1,546 SR
Queue Stats
156W - 150L
1,515 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,491 Elo+

VS

Team Averages
Level 127
1,556 SR
1,480 Elo+
Cthulhu
Cthulhu
AlexisTripleH1
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,498 Elo+
Solo
Neith
Neith
CiciOhPlay
Neith
Level 87
God Stats
8W - 7L
1,568 SR
Queue Stats
138W - 132L
1,489 Elo+
Party 2
Vulcan
Vulcan
Fernetrix
Vulcan
Level 154
God Stats
2W - 1L
1,571 SR
Queue Stats
128W - 133L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
Xervec
Ne Zha
Level 109
God Stats
24W - 20L
1,583 SR
Queue Stats
132W - 140L
1,422 Elo+
Party 1
Olorun
Olorun
stiki_white_stuf
Olorun
Level 157
God Stats
23W - 12L
1,557 SR
Queue Stats
169W - 138L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,380
494
6,473
16,350
17,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
15
5 / 1 / 3
9,815
517
12,414
10,652
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
VAN3R_23
Athena
15
4 / 0 / 7
9,556
503
8,266
18,023
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
dinkleburg_gotya
Ah Muzen Cab
17
5 / 3 / 3
10,666
561
12,753
16,420
8,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
gcj07
Thor
16
5 / 3 / 3
10,144
534
11,795
16,442
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,422
496
8,192
15,592
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
0 / 5 / 0
8,602
453
8,684
14,596
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
Fernetrix
Vulcan
15
4 / 3 / 2
9,584
504
13,860
10,412
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Xervec
Ne Zha
13
2 / 3 / 4
8,610
453
9,663
14,525
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 2
9,202
484
12,447
17,508
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
9
9
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Neith
0
5
0
0
L
Vulcan
Fernetrix
Vulcan
4
3
2
1.67
W
0
2
5
1.25
W
Apollo
5
1
3
6.5
W
Athena
VAN3R_23
Athena
4
0
7
7.5
L
Ne Zha
Xervec
Ne Zha
2
3
4
1.33
W
Ah Muzen Cab
dinkleburg_gotya
Ah Muzen Cab
5
3
3
2.17
W
Thor
gcj07
Thor
5
3
3
2.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,701
Damage
52,846
77,887
Taken
72,633
56,166
Mitigated
42,775
26,753
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
780
18
2,551
15,592
14,892
0
1,337
13,846
55,119
0
L
Neith
8,684
3,211
0
4,392
14,596
6,700
342
3,789
10,159
0
71,121
L
Vulcan
Fernetrix
Vulcan
13,860
5,002
58
1,666
10,412
4,905
0
960
9,217
72,788
0
W
6,473
1,561
0
3,486
16,350
17,921
343
9,187
7,163
55,628
0
W
Apollo
12,414
8,174
0
2,875
10,652
4,552
3,050
4,051
6,601
0
73,119
W
Athena
VAN3R_23
Athena
8,266
1,279
520
4,939
18,023
18,075
452
5,575
12,448
40,301
0
L
Ne Zha
Xervec
Ne Zha
9,663
2,075
0
1,228
14,525
6,784
0
1,234
13,102
0
55,558
W
Ah Muzen Cab
dinkleburg_gotya
Ah Muzen Cab
12,753
3,866
0
9,363
16,420
8,003
1,467
8,497
7,923
0
109,472
W
Thor
gcj07
Thor
11,795
2,937
0
5,570
16,442
7,615
828
5,876
10,566
34
77,648
L
12,447
3,878
229
5,631
17,508
9,494
171
4,954
11,536
77,291
7,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,561
Gold Earned
45,420
561
Minions Killed
537
0
Camps Cleared
0
1,846,137
Distance Traveled
1,746,161
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,422
496
80
4
0
359,129
4
L
Neith
8,602
453
125
7
0
308,900
5
L
Vulcan
9,584
504
120
6
0
405,212
6
W
Maui
9,380
494
92
5
0
348,351
1
W
Apollo
9,815
517
115
6
0
363,117
0
W
Athena
9,556
503
60
3
0
404,388
3
L
Ne Zha
8,610
453
88
5
0
383,107
7
W
Ah Muzen Cab
10,666
561
181
10
0
372,192
2
W
Thor
10,144
534
113
6
0
358,089
1
L
Olorun
9,202
484
124
7
0
289,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role