Player Matchup

Lancelot
Lancelot
IgnobleVigil
Lancelot
Level 153
God Stats
4W - 6L
1,395 SR
Queue Stats
98W - 100L
1,489 Elo+
Party 2
Hades
Hades
Lordkvala
Hades
Level 126
God Stats
2W - 2L
1,385 SR
Queue Stats
16W - 21L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
MadKingVed
Xing Tian
Level 147
God Stats
5W - 3L
1,622 SR
Queue Stats
55W - 62L
1,474 Elo+
Party 2
Medusa
Medusa
Unkindled1
Medusa
Level 29
God Stats
4W - 1L
1,731 SR
Queue Stats
131W - 125L
1,502 Elo+
Party 1
King Arthur
King Arthur
electronics
King Arthur
Level 105
God Stats
4W - 8L
1,261 SR
Queue Stats
125W - 120L
1,505 Elo+
Party 1
Team Averages
Level 112
1,479 SR
1,485 Elo+

VS

Team Averages
Level 92
1,509 SR
1,477 Elo+
Maui
Maui
DJBird18
Maui
Level 106
God Stats
1W - 3L
1,384 SR
Queue Stats
63W - 51L
1,408 Elo+
Party 3
Kuzenbo
Kuzenbo
Deaths Dogma
Kuzenbo
Level 146
God Stats
14W - 9L
1,632 SR
Queue Stats
155W - 169L
1,491 Elo+
Party 3
Sylvanus
Sylvanus
Globo Joy Inc
Sylvanus
Level 105
God Stats
9W - 17L
1,530 SR
Queue Stats
109W - 153L
1,457 Elo+
Party 3
Ganesha
Ganesha
GorillaMan1738
Ganesha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 74L
1,465 Elo+
Party 3
Cabrakan
Cabrakan
i Mystery il
Cabrakan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IgnobleVigil
Lancelot
20
10 / 3 / 7
14,716
818
24,042
22,439
15,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Lordkvala
Hades
20
8 / 4 / 14
13,417
745
29,113
23,788
14,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
MadKingVed
Xing Tian
19
2 / 1 / 19
13,296
739
19,243
23,285
40,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Unkindled1
Medusa
20
6 / 4 / 12
13,972
776
20,397
17,556
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
electronics
King Arthur
20
6 / 5 / 19
13,108
728
22,569
25,847
33,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
2 / 7 / 4
11,214
623
7,924
19,144
11,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Deaths Dogma
Kuzenbo
19
2 / 5 / 11
12,661
703
17,959
30,301
42,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Globo Joy Inc
Sylvanus
19
3 / 8 / 8
11,877
660
14,214
25,665
17,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 6 / 16
12,701
706
9,460
27,182
46,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
i Mystery il
Cabrakan
20
10 / 6 / 5
13,759
764
32,920
28,164
26,427
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
32
Kills
17
17
Deaths
32
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Maui
2
7
4
0.57
L
Kuzenbo
Deaths Dogma
Kuzenbo
2
5
11
1.5
L
Sylvanus
Globo Joy Inc
Sylvanus
3
8
8
0.88
L
0
6
16
1.33
W
Lancelot
IgnobleVigil
Lancelot
10
3
7
4.5
W
Hades
Lordkvala
Hades
8
4
14
3.75
W
Xing Tian
MadKingVed
Xing Tian
2
1
19
11.5
W
Medusa
Unkindled1
Medusa
6
4
12
3
W
King Arthur
electronics
King Arthur
6
5
19
3.1
L
Cabrakan
i Mystery il
Cabrakan
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,364
Damage
82,477
112,915
Taken
130,456
111,968
Mitigated
144,872
18,550
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
7,924
1,699
777
3,249
19,144
11,348
0
10,078
9,066
29,527
0
L
Kuzenbo
Deaths Dogma
Kuzenbo
17,959
4,122
0
1,510
30,301
42,696
91
12,693
17,400
40,830
0
L
Sylvanus
Globo Joy Inc
Sylvanus
14,214
3,093
8,548
4,367
25,665
17,815
0
10,011
15,565
28,089
0
L
9,460
1,144
783
2,746
27,182
46,586
0
9,504
17,192
31,247
0
W
Lancelot
IgnobleVigil
Lancelot
24,042
4,949
0
3,443
22,439
15,884
2,283
17,475
4,964
0
73,332
W
Hades
Lordkvala
Hades
29,113
780
3,799
6,934
23,788
14,918
0
17,390
6,398
56,838
0
W
Xing Tian
MadKingVed
Xing Tian
19,243
1,524
0
996
23,285
40,624
636
14,758
8,527
37,955
0
W
Medusa
Unkindled1
Medusa
20,397
9,634
0
2,878
17,556
6,981
2,840
14,697
2,859
0
73,134
W
King Arthur
electronics
King Arthur
22,569
2,268
0
500
25,847
33,561
400
18,157
7,690
411
46,893
L
Cabrakan
i Mystery il
Cabrakan
32,920
3,737
0
9,063
28,164
26,427
0
5,634
22,530
65,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,509
Gold Earned
62,212
365
Minions Killed
247
0
Camps Cleared
0
1,816,044
Distance Traveled
1,445,556
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,214
623
43
2
0
203,336
0
L
Kuzenbo
12,661
703
57
3
0
327,803
1
L
Sylvanus
11,877
660
52
3
0
264,656
1
L
Ganesha
12,701
706
10
1
0
328,729
0
W
Lancelot
14,716
818
97
5
0
377,831
0
W
Hades
13,417
745
68
4
0
365,060
0
W
Xing Tian
13,296
739
24
1
0
353,783
0
W
Medusa
13,972
776
124
7
0
353,058
2
W
King Arthur
13,108
728
52
3
0
366,312
3
L
Cabrakan
13,759
764
85
5
0
321,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role