Player Matchup

Artemis
Artemis
Catth
Artemis
Level 147
God Stats
0W - 1L
1,730 SR
Queue Stats
175W - 177L
1,590 Elo+
Party 1
Lancelot
Lancelot
Davidxiyo123
Lancelot
Level 128
God Stats
2W - 2L
1,581 SR
Queue Stats
153W - 145L
1,489 Elo+
Party 1
Arachne
Arachne
LaMotoMamii
Arachne
Level 160
God Stats
0W - 1L
1,263 SR
Queue Stats
223W - 178L
1,517 Elo+
Party 1
Maui
Maui
M4K1N0L4
Maui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
NotZiuh
Ao Kuang
Level 159
God Stats
1W - 1L
1,510 SR
Queue Stats
79W - 43L
1,652 Elo+
Party 1
Team Averages
Level 150
1,517 SR
1,562 Elo+

VS

Team Averages
Level 125
1,389 SR
1,568 Elo+
Jing Wei
Jing Wei
BicWanN
Jing Wei
Level 109
God Stats
5W - 2L
1,397 SR
Queue Stats
56W - 34L
1,638 Elo+
Solo
Cerberus
Cerberus
Hayson05
Cerberus
Level 160
God Stats
1W - 5L
1,127 SR
Queue Stats
143W - 147L
1,558 Elo+
Solo
Thor
Thor
Kaue Gatti
Thor
Level 145
God Stats
82W - 78L
1,546 SR
Queue Stats
744W - 710L
1,584 Elo+
Solo
Scylla
Scylla
OpSmile
Scylla
Level 155
God Stats
3W - 5L
1,375 SR
Queue Stats
284W - 295L
1,511 Elo+
Solo
Sylvanus
Sylvanus
RaboDeGirafa
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 122L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catth
Artemis
14
1 / 3 / 0
7,855
462
8,601
14,045
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Davidxiyo123
Lancelot
14
0 / 4 / 1
8,334
490
9,136
17,745
10,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
LaMotoMamii
Arachne
11
1 / 3 / 2
7,247
426
4,279
14,560
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Maui
11
2 / 3 / 0
7,184
423
6,206
16,665
14,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
NotZiuh
Ao Kuang
11
2 / 10 / 2
7,001
412
13,028
20,848
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BicWanN
Jing Wei
18
4 / 1 / 4
10,653
627
13,768
17,744
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Hayson05
Cerberus
17
1 / 1 / 5
10,186
599
8,869
16,101
10,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 4
9,824
578
10,666
13,307
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OpSmile
Scylla
15
11 / 2 / 4
9,909
583
17,030
9,270
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
RaboDeGirafa
Sylvanus
15
0 / 1 / 7
8,511
501
9,717
12,878
14,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
23
23
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BicWanN
Jing Wei
4
1
4
6
L
Artemis
Catth
Artemis
1
3
0
0.33
L
Lancelot
Davidxiyo123
Lancelot
0
4
1
0.13
W
Cerberus
Hayson05
Cerberus
1
1
5
3.5
W
7
1
4
9
L
Arachne
LaMotoMamii
Arachne
1
3
2
0.67
L
Maui
2
3
0
0.67
L
Ao Kuang
NotZiuh
Ao Kuang
2
10
2
0.3
W
Scylla
OpSmile
Scylla
11
2
4
6.5
W
Sylvanus
RaboDeGirafa
Sylvanus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
60,050
83,863
Taken
69,300
44,420
Mitigated
43,113
23,938
Healing
32,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BicWanN
Jing Wei
13,768
10,699
0
12,191
17,744
8,311
708
2,691
15,053
0
118,051
L
Artemis
Catth
Artemis
8,601
4,708
0
6,368
14,045
4,902
0
2,418
11,627
0
54,345
L
Lancelot
Davidxiyo123
Lancelot
9,136
1,846
0
5,377
17,745
10,770
0
8,642
9,103
0
73,572
W
Cerberus
Hayson05
Cerberus
8,869
668
0
7,435
16,101
10,826
1,305
919
15,182
99,480
0
W
10,666
3,363
0
5,738
13,307
6,204
0
4,813
8,494
0
75,958
L
Arachne
LaMotoMamii
Arachne
4,279
2,893
0
4,047
14,560
5,630
0
6,084
8,476
0
42,789
L
Maui
6,206
2,161
0
1,206
16,665
14,423
0
7,613
9,052
23,354
10,603
L
Ao Kuang
NotZiuh
Ao Kuang
13,028
5,576
0
6,940
20,848
8,695
0
9,405
11,443
37,095
5,871
W
Scylla
OpSmile
Scylla
17,030
3,309
0
1,919
9,270
3,719
508
3,489
5,781
58,067
0
W
Sylvanus
RaboDeGirafa
Sylvanus
9,717
2,937
1,186
4,477
12,878
14,053
372
4,866
8,012
47,333
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
49,083
419
Minions Killed
732
0
Camps Cleared
0
1,616,523
Distance Traveled
1,631,220
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,653
627
177
10
0
319,588
7
L
Artemis
7,855
462
100
6
0
271,575
4
L
Lancelot
8,334
490
134
8
0
354,399
5
W
Cerberus
10,186
599
264
16
0
305,759
7
W
Thor
9,824
578
131
8
0
368,889
4
L
Arachne
7,247
426
68
4
0
361,638
2
L
Maui
7,184
423
56
3
0
313,517
1
L
Ao Kuang
7,001
412
61
4
0
315,394
1
W
Scylla
9,909
583
69
4
0
336,273
7
W
Sylvanus
8,511
501
91
5
0
300,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role