Player Matchup

Janus
Janus
EnragedPineapple
Janus
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 170L
1,493 Elo+
Solo
Hachiman
Hachiman
Ivette2531
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MaTuSzA-
Jing Wei
Level 129
God Stats
3W - 5L
1,423 SR
Queue Stats
594W - 588L
1,500 Elo+
Party 1
Hercules
Hercules
Shadowstorm21302
Hercules
Level 146
God Stats
1W - 4L
1,485 SR
Queue Stats
294W - 306L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
talkSICfuk
Morgan Le Fay
Level 139
God Stats
3W - 7L
1,438 SR
Queue Stats
655W - 684L
1,494 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,509 Elo+

VS

Team Averages
Level 93
1,295 SR
1,456 Elo+
Chaac
Chaac
AlterEagle0
Chaac
Level 128
God Stats
5W - 4L
1,286 SR
Queue Stats
277W - 282L
1,501 Elo+
Solo
Artemis
Artemis
Pickledfuego
Artemis
Level 59
God Stats
2W - 1L
1,310 SR
Queue Stats
75W - 111L
1,389 Elo+
Solo
Hun Batz
Hun Batz
RVL-SLIDE
Hun Batz
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
138W - 165L
1,522 Elo+
Solo
Hercules
Hercules
Real530Boss
Hercules
Level 107
God Stats
3W - 3L
1,341 SR
Queue Stats
153W - 154L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
qcdn
Ao Kuang
Level 41
God Stats
1W - 0L
1,286 SR
Queue Stats
5W - 7L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 7
10,539
811
19,222
10,718
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Ivette2531
Hachiman
13
1 / 9 / 6
8,578
660
5,881
13,927
6,445
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
MaTuSzA-
Jing Wei
16
1 / 6 / 10
9,043
696
12,803
17,636
9,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 4
10,545
811
13,745
25,162
39,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
talkSICfuk
Morgan Le Fay
16
4 / 6 / 6
9,152
704
17,887
13,197
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 18
10,589
815
12,531
20,788
23,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Pickledfuego
Artemis
15
0 / 5 / 11
9,171
705
11,250
12,074
6,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
RVL-SLIDE
Hun Batz
19
6 / 1 / 14
10,872
836
15,842
23,620
14,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Real530Boss
Hercules
19
10 / 2 / 9
11,646
896
16,623
22,887
25,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
qcdn
Ao Kuang
18
9 / 5 / 10
11,347
873
15,737
19,109
12,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
16
Kills
28
28
Deaths
16
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
4
5
7
1.5
L
Hachiman
Ivette2531
Hachiman
1
9
6
0.44
L
Jing Wei
MaTuSzA-
Jing Wei
1
6
10
1
W
Artemis
Pickledfuego
Artemis
0
5
11
1.1
W
Hun Batz
RVL-SLIDE
Hun Batz
6
1
14
13
W
Hercules
Real530Boss
Hercules
10
2
9
7.25
L
6
2
4
4
W
Ao Kuang
qcdn
Ao Kuang
9
5
10
2.8
L
Morgan Le Fay
talkSICfuk
Morgan Le Fay
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,538
Damage
71,983
80,640
Taken
98,478
68,201
Mitigated
82,885
29,223
Healing
42,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,531
1,533
1,937
8,283
20,788
23,811
575
4,497
16,291
253
24,703
L
19,222
2,179
1,350
682
10,718
5,728
561
1,602
9,116
31,255
0
L
Hachiman
Ivette2531
Hachiman
5,881
2,289
0
0
13,927
6,445
0
2,486
11,441
0
8,555
L
Jing Wei
MaTuSzA-
Jing Wei
12,803
10,287
2,377
5,250
17,636
9,501
910
3,663
13,973
0
24,789
W
Artemis
Pickledfuego
Artemis
11,250
4,289
1,477
1,321
12,074
6,096
1,686
3,182
8,892
0
22,361
W
Hun Batz
RVL-SLIDE
Hun Batz
15,842
1,207
570
9,068
23,620
14,644
1,416
12,123
11,497
0
38,219
W
Hercules
Real530Boss
Hercules
16,623
2,083
2,216
8,144
22,887
25,735
0
10,284
12,603
893
25,721
L
13,745
3,257
1,459
15,216
25,162
39,277
300
5,483
19,679
0
25,783
W
Ao Kuang
qcdn
Ao Kuang
15,737
4,071
970
8,564
19,109
12,599
1,133
7,023
12,086
21,648
1,777
L
Morgan Le Fay
talkSICfuk
Morgan Le Fay
17,887
3,337
1,684
1,205
13,197
7,250
245
2,270
10,927
31,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,857
Gold Earned
53,625
115
Minions Killed
142
0
Camps Cleared
0
1,104,182
Distance Traveled
1,191,587
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,589
815
22
2
0
236,088
2
L
Janus
10,539
811
30
2
0
215,923
0
L
Hachiman
8,578
660
6
0
0
195,306
0
L
Jing Wei
9,043
696
25
2
0
217,689
0
W
Artemis
9,171
705
16
1
0
200,085
0
W
Hun Batz
10,872
836
52
4
0
267,748
0
W
Hercules
11,646
896
35
3
0
268,365
1
L
Hercules
10,545
811
28
2
0
263,167
2
W
Ao Kuang
11,347
873
17
1
0
219,301
0
L
Morgan Le Fay
9,152
704
26
2
0
212,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role