Player Matchup

Sobek
Sobek
DJ-BLiTz
Sobek
Level 128
God Stats
7W - 2L
1,773 SR
Queue Stats
424W - 251L
1,755 Elo+
Party 2
Ishtar
Ishtar
EnemyMissingLFT
Ishtar
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 6L
1,944 Elo+
Party 2
Janus
Janus
MikeDiProspero
Janus
Level 12
God Stats
12W - 0L
1,922 SR
Queue Stats
65W - 8L
1,944 Elo+
Party 2
Team Averages
Level 50
1,732 SR
1,881 Elo+

VS

Team Averages
Level 96
1,215 SR
1,406 Elo+
Hercules
Hercules
KingMarc_1998
Hercules
Level 113
God Stats
2W - 8L
1,228 SR
Queue Stats
376W - 386L
1,459 Elo+
Party 1
Loki
Loki
SevenWave957014
Loki
Level 89
God Stats
0W - 3L
1,021 SR
Queue Stats
28W - 39L
1,282 Elo+
Solo
Janus
Janus
ttslil
Janus
Level 86
God Stats
4W - 9L
1,398 SR
Queue Stats
325W - 355L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJ-BLiTz
Sobek
13
1 / 0 / 10
8,425
843
4,579
13,050
12,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 0 / 9
8,057
806
6,140
6,797
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 3
9,037
904
15,285
5,607
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingMarc_1998
Hercules
9
0 / 2 / 0
6,361
636
1,178
8,393
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
6,080
608
1,482
13,173
6,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ttslil
Janus
10
0 / 6 / 0
6,198
620
6,727
10,045
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
DJ-BLiTz
Sobek
1
0
10
6
W
3
0
9
7.5
L
Hercules
KingMarc_1998
Hercules
0
2
0
0
W
8
0
3
9.5
L
0
4
0
0
L
Janus
ttslil
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
9,387
25,454
Taken
31,611
19,709
Mitigated
16,077
12,203
Healing
944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DJ-BLiTz
Sobek
4,579
497
2,677
6,742
13,050
12,648
175
1,817
11,068
9,686
0
W
6,140
3,925
0
1,756
6,797
3,219
1,245
4,453
2,344
0
21,332
L
Hercules
KingMarc_1998
Hercules
1,178
327
0
841
8,393
5,188
0
5,316
2,842
0
4,539
W
15,285
673
0
1,028
5,607
3,842
684
1,203
4,404
57,084
0
L
1,482
113
0
103
13,173
6,798
0
7,949
4,967
0
12,667
L
Janus
ttslil
Janus
6,727
340
0
0
10,045
4,091
0
6,379
3,538
28,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
18,639
139
Minions Killed
72
8
Camps Cleared
2
659,760
Distance Traveled
413,848
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,425
843
6
1
1
233,900
2
W
Ishtar
8,057
806
29
3
4
202,224
0
L
Hercules
6,361
636
12
1
0
105,316
0
W
Janus
9,037
904
104
10
3
223,636
5
L
Loki
6,080
608
22
2
1
165,660
0
L
Janus
6,198
620
38
4
1
142,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role