Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AyoFlurry
Thanatos
Level 103
God Stats
0W - 1L
1,878 SR
Queue Stats
4W - 13L
1,210 Elo+
Party 2
Sun Wukong
Sun Wukong
Icylated
Sun Wukong
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2
Hachiman
Hachiman
Papafox21
Hachiman
Level 25
God Stats
0W - 5L
1,220 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 2
Scylla
Scylla
TyeDyeCrocs
Scylla
Level 4
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 2
Team Averages
Level 49
1,417 SR
1,210 Elo+

VS

Team Averages
Level 73
1,559 SR
1,309 Elo+
Chiron
Chiron
PandaCheese007
Chiron
Level 57
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 5L
1,164 Elo+
Party 1
Cerberus
Cerberus
QuavoHuncho3116
Cerberus
Level 8
God Stats
2W - 1L
1,657 SR
Queue Stats
3W - 4L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
SmokingJs
Kukulkan
Level 64
God Stats
16W - 18L
1,545 SR
Queue Stats
157W - 184L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
TonyCam
Cu Chulainn
Level 148
God Stats
3W - 3L
1,415 SR
Queue Stats
231W - 231L
1,375 Elo+
Solo
Bastet
Bastet
VenVokun94
Bastet
Level 88
God Stats
36W - 39L
1,460 SR
Queue Stats
414W - 439L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 5 / 3
9,537
397
8,250
26,027
24,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
AyoFlurry
Thanatos
19
12 / 7 / 0
13,167
549
24,224
30,221
14,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Icylated
Sun Wukong
15
0 / 6 / 1
9,060
378
9,670
18,468
12,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Papafox21
Hachiman
15
0 / 7 / 0
9,459
394
6,828
16,522
6,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
0 / 5 / 0
8,892
371
1,234
7,629
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
11,948
498
18,113
12,795
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
17
1 / 0 / 13
12,592
525
6,443
19,346
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SmokingJs
Kukulkan
20
11 / 4 / 2
13,848
577
16,230
17,929
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TonyCam
Cu Chulainn
19
4 / 3 / 8
13,550
565
14,077
23,533
24,966
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
VenVokun94
Bastet
18
7 / 3 / 10
13,213
551
16,287
24,040
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
12
Kills
30
30
Deaths
12
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
3
0.3
L
Thanatos
AyoFlurry
Thanatos
12
7
0
1.71
L
Sun Wukong
Icylated
Sun Wukong
0
6
1
0.08
W
7
2
6
5
L
Hachiman
Papafox21
Hachiman
0
7
0
0
W
Cerberus
1
0
13
7.5
W
Kukulkan
SmokingJs
Kukulkan
11
4
2
3
W
Cu Chulainn
TonyCam
Cu Chulainn
4
3
8
2.67
L
Scylla
0
5
0
0
W
Bastet
VenVokun94
Bastet
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,206
Damage
71,150
98,867
Taken
97,643
61,868
Mitigated
70,641
38,034
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,250
598
3,221
6,176
26,027
24,098
0
9,910
16,117
37,226
2,568
L
Thanatos
AyoFlurry
Thanatos
24,224
6,304
0
22,934
30,221
14,688
1,554
6,736
23,485
0
97,645
L
Sun Wukong
Icylated
Sun Wukong
9,670
2,993
0
4,247
18,468
12,922
0
698
17,770
0
55,009
W
18,113
6,015
1,190
4,329
12,795
5,646
3,579
3,014
9,781
0
72,645
L
Hachiman
Papafox21
Hachiman
6,828
4,162
0
1,456
16,522
6,688
0
1,693
14,829
0
68,683
W
Cerberus
6,443
496
0
7,185
19,346
23,578
852
3,912
15,311
42,423
0
W
Kukulkan
SmokingJs
Kukulkan
16,230
1,399
0
4,820
17,929
6,617
3,134
2,885
15,044
129,151
0
W
Cu Chulainn
TonyCam
Cu Chulainn
14,077
2,643
0
5,719
23,533
24,966
1,010
979
22,554
254
91,286
L
Scylla
1,234
0
0
0
7,629
3,472
250
4,407
3,222
39,980
0
W
Bastet
VenVokun94
Bastet
16,287
5,207
0
12,346
24,040
9,834
703
3,444
20,596
0
79,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
65,151
414
Minions Killed
617
0
Camps Cleared
0
1,968,247
Distance Traveled
2,212,289
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,537
397
37
2
0
455,920
5
L
Thanatos
13,167
549
112
5
0
444,646
1
L
Sun Wukong
9,060
378
66
3
0
393,175
0
W
Chiron
11,948
498
100
4
0
386,221
3
L
Hachiman
9,459
394
119
5
0
393,103
0
W
Cerberus
12,592
525
74
3
0
486,463
1
W
Kukulkan
13,848
577
172
7
0
412,777
2
W
Cu Chulainn
13,550
565
158
7
0
423,687
7
L
Scylla
8,892
371
80
3
0
281,403
0
W
Bastet
13,213
551
113
5
0
503,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role