Player Matchup

Nox
Nox
Killjoyjosh
Nox
Level 137
God Stats
1W - 1L
1,464 SR
Queue Stats
48W - 27L
1,730 Elo+
Party 1
Maui
Maui
RvrsePinaple
Maui
Level 63
God Stats
1W - 0L
1,517 SR
Queue Stats
24W - 14L
1,668 Elo+
Party 1
Tyr
Tyr
SiSc51
Tyr
Level 131
God Stats
1W - 1L
1,614 SR
Queue Stats
41W - 26L
1,737 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,712 Elo+

VS

Team Averages
Level 147
1,431 SR
1,506 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DK_L3onidas69pik
Hel
Level 133
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 2
Terra
Terra
MikeGamerQN
Terra
Level 160
God Stats
1W - 3L
1,493 SR
Queue Stats
191W - 173L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,689
769
8,230
5,404
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 9
8,240
824
3,372
5,866
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
SiSc51
Tyr
13
6 / 1 / 4
8,197
820
10,023
9,113
6,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 4 / 1
6,551
655
3,758
8,685
3,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
6,670
667
3,440
9,252
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
6,920
692
6,477
7,290
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
1
0.13
L
1
6
0
0.17
W
3
0
7
6.5
L
0
0
1
0.5
W
1
0
9
5.5
W
Tyr
SiSc51
Tyr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
13,675
20,383
Taken
25,227
15,254
Mitigated
12,356
6,992
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,758
1,747
231
1,893
8,685
3,540
0
4,587
4,098
0
15,281
L
3,440
139
1,232
1,869
9,252
3,702
0
4,023
5,229
19,835
0
W
8,230
843
0
1,260
5,404
2,493
378
3,114
2,290
35,196
0
L
6,477
199
1,828
1,474
7,290
5,114
0
3,300
3,990
17,253
0
W
3,372
640
0
2,609
5,866
6,049
0
2,542
3,324
7,436
0
W
Tyr
SiSc51
Tyr
10,023
1,333
0
3,123
9,113
6,712
520
4,488
4,625
0
27,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
20,141
116
Minions Killed
99
7
Camps Cleared
2
650,129
Distance Traveled
588,887
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,551
655
35
4
1
187,906
3
L
Hel
6,670
667
42
4
1
185,619
1
W
Nox
7,689
769
70
7
3
204,929
4
L
Terra
6,920
692
22
2
0
215,362
3
W
Maui
8,240
824
6
1
0
209,181
0
W
Tyr
8,197
820
40
4
4
236,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role