Player Matchup

Set
Set
GreatMrRodger
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,372 Elo+
Solo
Nox
Nox
KarepkgeKarl
Nox
Level 118
God Stats
4W - 20L
1,028 SR
Queue Stats
983W - 1,058L
1,423 Elo+
Solo
Awilix
Awilix
Noppa 007
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,415 Elo+
Solo
Terra
Terra
OG-Grav
Terra
Level 127
God Stats
1W - 4L
1,731 SR
Queue Stats
360W - 377L
1,382 Elo+
Party 3
Ullr
Ullr
illustratum
Ullr
Level 156
God Stats
7W - 19L
1,253 SR
Queue Stats
495W - 520L
1,382 Elo+
Party 3
Team Averages
Level 114
1,402 SR
1,395 Elo+

VS

Team Averages
Level 135
1,392 SR
1,427 Elo+
Danzaburou
Danzaburou
AlektoX
Danzaburou
Level 156
God Stats
4W - 3L
1,463 SR
Queue Stats
123W - 122L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Brewtus
Guan Yu
Level 129
God Stats
2W - 3L
1,092 SR
Queue Stats
183W - 214L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
CandySQueen
Nu Wa
Level 156
God Stats
3W - 3L
1,257 SR
Queue Stats
119W - 117L
1,442 Elo+
Party 1
Ganesha
Ganesha
Mandiingo
Ganesha
Level 125
God Stats
6W - 2L
1,724 SR
Queue Stats
239W - 267L
1,403 Elo+
Party 2
Scylla
Scylla
casador040802
Scylla
Level 108
God Stats
6W - 5L
1,425 SR
Queue Stats
159W - 182L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 4
8,150
543
4,776
23,036
23,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
1 / 7 / 3
8,932
595
15,051
16,657
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Noppa 007
Awilix
16
1 / 4 / 4
8,309
554
9,775
13,682
7,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
OG-Grav
Terra
14
0 / 7 / 3
8,228
549
3,435
24,369
29,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 6 / 2
10,112
674
13,639
16,796
8,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlektoX
Danzaburou
19
9 / 2 / 20
12,161
811
27,177
15,156
7,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Brewtus
Guan Yu
20
10 / 2 / 20
12,257
817
11,832
20,990
28,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 3 / 17
11,496
766
18,185
10,797
4,997
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Mandiingo
Ganesha
18
0 / 3 / 29
10,332
689
7,267
16,375
18,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 15
11,886
792
23,132
14,008
6,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
138
9
Kills
37
37
Deaths
11
16
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlektoX
Danzaburou
9
2
20
9.5
W
Guan Yu
Brewtus
Guan Yu
10
2
20
10
W
7
3
17
5.17
L
1
13
4
0.23
L
1
7
3
0.36
W
Ganesha
Mandiingo
Ganesha
0
3
29
4.83
L
Awilix
Noppa 007
Awilix
1
4
4
0.75
L
Terra
OG-Grav
Terra
0
7
3
0.21
W
11
1
15
18.5
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,676
Damage
87,593
94,540
Taken
77,326
77,305
Mitigated
66,132
24,886
Healing
46,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlektoX
Danzaburou
27,177
10,345
1,134
3,245
15,156
7,761
2,779
2,459
12,697
0
53,150
W
Guan Yu
Brewtus
Guan Yu
11,832
632
17,968
11,651
20,990
28,764
1,085
4,026
16,964
0
19,236
W
18,185
5,114
1,826
966
10,797
4,997
982
1,842
8,955
36,014
0
L
4,776
2,619
569
1,157
23,036
23,838
0
10,592
12,444
0
11,375
L
15,051
1,615
807
794
16,657
8,729
0
11,513
5,144
41,599
0
W
Ganesha
Mandiingo
Ganesha
7,267
310
1,954
2,214
16,375
18,276
103
4,820
11,555
13,454
0
L
Awilix
Noppa 007
Awilix
9,775
2,073
873
1,695
13,682
7,211
0
4,348
9,334
0
20,413
L
Terra
OG-Grav
Terra
3,435
678
9,030
6,957
24,369
29,047
0
12,972
11,397
6,157
0
W
23,132
2,724
2,793
2,700
14,008
6,334
1,905
5,339
8,669
46,622
0
L
13,639
4,340
1,155
1,849
16,796
8,480
0
9,159
7,637
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
58,132
109
Minions Killed
166
0
Camps Cleared
0
1,126,157
Distance Traveled
1,284,110
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,161
811
38
3
0
247,452
0
W
Guan Yu
12,257
817
23
2
0
307,358
0
W
Nu Wa
11,496
766
58
4
0
215,100
5
L
Set
8,150
543
14
1
0
192,700
0
L
Nox
8,932
595
52
3
0
236,176
0
W
Ganesha
10,332
689
0
0
0
250,883
0
L
Awilix
8,309
554
20
1
0
247,171
0
L
Terra
8,228
549
3
0
0
224,085
0
W
Scylla
11,886
792
47
3
0
263,317
0
L
Ullr
10,112
674
20
1
0
226,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role