Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DrLightning2972
Fenrir
Level 154
God Stats
11W - 4L
1,708 SR
Queue Stats
403W - 367L
1,608 Elo+
Party 1
Thoth
Thoth
DrThunder2792
Thoth
Level 160
God Stats
7W - 9L
1,473 SR
Queue Stats
513W - 474L
1,573 Elo+
Party 1
Thanatos
Thanatos
ObeyMaurice9
Thanatos
Level 116
God Stats
2W - 0L
1,804 SR
Queue Stats
17W - 16L
1,508 Elo+
Solo
Cernunnos
Cernunnos
batman12112Xx
Cernunnos
Level 147
God Stats
7W - 8L
1,576 SR
Queue Stats
309W - 318L
1,484 Elo+
Party 1
Team Averages
Level 141
1,612 SR
1,534 Elo+

VS

Team Averages
Level 113
1,584 SR
1,502 Elo+
Terra
Terra
Finesse-Kid2050
Terra
Level 129
God Stats
7W - 7L
1,521 SR
Queue Stats
592W - 587L
1,557 Elo+
Solo
Danzaburou
Danzaburou
SillY_L92
Danzaburou
Level 108
God Stats
25W - 26L
1,508 SR
Queue Stats
131W - 140L
1,463 Elo+
Party 2
Poseidon
Poseidon
Syl_Lysander
Poseidon
Level 100
God Stats
4W - 3L
1,629 SR
Queue Stats
44W - 31L
1,600 Elo+
Solo
Arachne
Arachne
hiimtyler1
Arachne
Level 120
God Stats
15W - 21L
1,396 SR
Queue Stats
197W - 202L
1,446 Elo+
Party 2
Shiva
Shiva
serchiniracer27
Shiva
Level 109
God Stats
0W - 1L
1,865 SR
Queue Stats
82W - 92L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 0
7,300
562
4,766
10,456
8,522
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 0 / 3
7,352
566
4,280
9,699
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 2
7,492
576
4,087
4,976
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ObeyMaurice9
Thanatos
11
2 / 2 / 3
6,124
471
4,816
8,164
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
batman12112Xx
Cernunnos
11
3 / 0 / 3
7,064
543
10,006
9,481
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,031
464
2,409
8,165
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
SillY_L92
Danzaburou
8
1 / 5 / 1
5,481
422
5,978
10,234
2,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Poseidon
Syl_Lysander
Poseidon
10
1 / 4 / 0
6,183
476
4,055
7,643
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
hiimtyler1
Arachne
9
0 / 2 / 0
5,625
433
1,665
12,223
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 0
6,591
507
5,645
6,097
6,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
4
0
3
5.5
W
3
1
2
4
L
1
1
1
1.5
W
Thanatos
ObeyMaurice9
Thanatos
2
2
3
1.75
L
Danzaburou
SillY_L92
Danzaburou
1
5
1
0.3
L
Poseidon
Syl_Lysander
Poseidon
1
4
0
0.25
W
Cernunnos
batman12112Xx
Cernunnos
3
0
3
4.5
L
Arachne
hiimtyler1
Arachne
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
19,752
42,776
Taken
44,362
20,350
Mitigated
20,352
17,907
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,766
319
0
4,666
10,456
8,522
0
0
10,456
0
51,422
W
4,280
1,080
0
1,822
9,699
3,927
0
1,729
7,970
0
51,075
W
4,087
106
0
575
4,976
1,878
0
1,759
3,217
61,102
0
L
2,409
136
466
3,272
8,165
5,146
0
310
7,855
18,776
0
W
Thanatos
ObeyMaurice9
Thanatos
4,816
924
0
5,879
8,164
2,832
0
1,501
6,663
0
29,567
L
Danzaburou
SillY_L92
Danzaburou
5,978
3,588
0
2,327
10,234
2,929
0
0
10,234
0
28,375
L
Poseidon
Syl_Lysander
Poseidon
4,055
865
0
1,000
7,643
1,913
0
3,073
4,570
41,970
0
W
Cernunnos
batman12112Xx
Cernunnos
10,006
4,217
0
4,965
9,481
3,191
385
2,013
7,468
0
56,255
L
Arachne
hiimtyler1
Arachne
1,665
1,101
0
5,232
12,223
4,094
21
704
11,519
0
35,229
L
5,645
1,046
0
240
6,097
6,270
103
0
6,097
0
48,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
29,911
440
Minions Killed
317
0
Camps Cleared
0
1,244,153
Distance Traveled
1,209,547
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,300
562
112
9
0
251,285
1
W
Fenrir
7,352
566
92
7
0
286,302
3
W
Thoth
7,492
576
103
8
0
239,116
3
L
Terra
6,031
464
26
2
0
257,424
5
W
Thanatos
6,124
471
34
3
0
250,569
4
L
Danzaburou
5,481
422
46
4
0
215,207
3
L
Poseidon
6,183
476
84
6
0
223,646
2
W
Cernunnos
7,064
543
99
8
0
216,881
6
L
Arachne
5,625
433
75
6
0
270,773
3
L
Shiva
6,591
507
86
7
0
242,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role