Player Matchup

Bacchus
Bacchus
BacchusPup
Bacchus
Level 105
God Stats
51W - 34L
1,655 SR
Queue Stats
176W - 106L
1,765 Elo+
Party 1
Aphrodite
Aphrodite
GurlSquirrel
Aphrodite
Level 129
God Stats
11W - 7L
1,612 SR
Queue Stats
269W - 161L
1,774 Elo+
Party 1
Cupid
Cupid
tandemstar
Cupid
Level 142
God Stats
73W - 44L
1,774 SR
Queue Stats
374W - 292L
1,750 Elo+
Party 1
Team Averages
Level 125
1,680 SR
1,763 Elo+

VS

Team Averages
Level 151
1,535 SR
1,695 Elo+
Kukulkan
Kukulkan
Sixxy76
Kukulkan
Level 153
God Stats
1W - 2L
1,498 SR
Queue Stats
249W - 182L
1,661 Elo+
Party 2
Maui
Maui
kingkow101
Maui
Level 159
God Stats
1W - 1L
1,607 SR
Queue Stats
158W - 85L
1,703 Elo+
Party 2
Serqet
Serqet
newnew6
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 25L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BacchusPup
Bacchus
17
3 / 1 / 11
13,904
732
11,723
22,256
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
GurlSquirrel
Aphrodite
18
2 / 2 / 11
12,930
681
12,654
16,853
11,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
18
10 / 4 / 4
13,699
721
26,843
23,643
10,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sixxy76
Kukulkan
17
3 / 6 / 4
12,465
656
15,657
13,093
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 5
11,701
616
9,593
26,407
37,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
newnew6
Serqet
15
2 / 5 / 4
11,654
613
14,100
20,513
25,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
7
7
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BacchusPup
Bacchus
3
1
11
8.5
W
Aphrodite
GurlSquirrel
Aphrodite
2
2
11
3.75
L
Kukulkan
Sixxy76
Kukulkan
3
6
4
0.83
L
2
4
5
1.13
L
Serqet
newnew6
Serqet
2
5
4
0.8
W
Cupid
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,220
Damage
39,350
62,752
Taken
60,013
48,332
Mitigated
70,185
33,637
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BacchusPup
Bacchus
11,723
1,384
1,248
3,771
22,256
26,917
0
7,865
13,559
24,596
0
W
Aphrodite
GurlSquirrel
Aphrodite
12,654
574
10,529
10,512
16,853
11,067
34
6,647
8,625
62,726
0
L
Kukulkan
Sixxy76
Kukulkan
15,657
682
0
914
13,093
7,389
731
7,593
5,500
77,091
0
L
9,593
1,475
0
4,418
26,407
37,637
234
7,943
18,464
25,205
0
L
Serqet
newnew6
Serqet
14,100
1,669
0
2,437
20,513
25,159
539
9,241
11,272
486
32,566
W
Cupid
26,843
15,664
1,502
6,075
23,643
10,348
2,506
10,173
11,693
0
60,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
35,820
200
Minions Killed
186
8
Camps Cleared
7
1,115,279
Distance Traveled
1,044,181
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,904
732
16
1
1
387,754
9
W
Aphrodite
12,930
681
108
6
5
366,506
2
L
Kukulkan
12,465
656
119
6
4
333,289
0
L
Maui
11,701
616
33
2
0
348,779
1
L
Serqet
11,654
613
34
2
3
362,113
2
W
Cupid
13,699
721
76
4
2
361,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role