Player Matchup

Zeus
Zeus
Bondrewd96
Zeus
Level 64
God Stats
1W - 1L
1,342 SR
Queue Stats
206W - 249L
1,379 Elo+
Solo
Cernunnos
Cernunnos
ByCyruXx
Cernunnos
Level 119
God Stats
3W - 2L
1,546 SR
Queue Stats
152W - 130L
1,280 Elo+
Solo
Kuzenbo
Kuzenbo
DOPELGANGER_SAKE
Kuzenbo
Level 89
God Stats
10W - 6L
1,572 SR
Queue Stats
276W - 266L
1,408 Elo+
Solo
Lancelot
Lancelot
Knalidge_El
Lancelot
Level 160
God Stats
18W - 22L
1,465 SR
Queue Stats
358W - 380L
1,421 Elo+
Solo
Guan Yu
Guan Yu
LucurA_700
Guan Yu
Level 109
God Stats
16W - 13L
1,494 SR
Queue Stats
206W - 238L
1,444 Elo+
Solo
Team Averages
Level 108
1,484 SR
1,386 Elo+

VS

Team Averages
Level 79
1,389 SR
1,387 Elo+
Ganesha
Ganesha
Atroxxprime
Ganesha
Level 28
God Stats
4W - 4L
1,446 SR
Queue Stats
41W - 49L
1,330 Elo+
Party 1
Ra
Ra
AyeCoolBreeze
Ra
Level 114
God Stats
20W - 27L
1,436 SR
Queue Stats
622W - 658L
1,413 Elo+
Solo
Susano
Susano
Dr_Goldfish99
Susano
Level 44
God Stats
1W - 4L
1,106 SR
Queue Stats
84W - 90L
1,408 Elo+
Party 1
Maui
Maui
Legoon26
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,387 Elo+
Solo
Charybdis
Charybdis
THE_KILLERCROC_
Charybdis
Level 149
God Stats
5W - 4L
1,460 SR
Queue Stats
87W - 96L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
11,385
542
12,424
11,887
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ByCyruXx
Cernunnos
17
1 / 3 / 7
9,979
475
19,412
18,887
9,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
10,101
481
6,345
18,218
25,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lancelot
Knalidge_El
Lancelot
18
6 / 1 / 0
11,124
530
13,430
18,553
9,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LucurA_700
Guan Yu
19
2 / 3 / 1
11,884
566
10,568
18,591
14,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atroxxprime
Ganesha
15
1 / 2 / 3
9,572
456
5,834
17,959
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 6 / 0
10,135
483
5,238
18,204
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 1
10,626
506
14,092
18,805
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
17
3 / 2 / 0
9,695
462
5,273
16,450
17,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
THE_KILLERCROC_
Charybdis
15
1 / 3 / 3
8,845
421
19,079
16,898
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
12
12
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Atroxxprime
Ganesha
1
2
3
1.25
L
1
6
0
0.17
W
3
3
1
1.17
W
Cernunnos
ByCyruXx
Cernunnos
1
3
7
1.5
W
3
2
2
2
L
6
3
1
2.17
W
Lancelot
Knalidge_El
Lancelot
6
1
0
6
L
Maui
3
2
0
1.5
W
Guan Yu
LucurA_700
Guan Yu
2
3
1
0.83
L
Charybdis
THE_KILLERCROC_
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,179
Damage
49,516
86,136
Taken
88,316
63,727
Mitigated
62,011
18,839
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Atroxxprime
Ganesha
5,834
759
0
3,700
17,959
21,451
0
3,486
14,473
31,783
0
L
5,238
1,148
131
7,142
18,204
7,670
876
7,700
10,504
87,299
0
W
12,424
1,715
0
750
11,887
4,816
660
2,447
9,240
120,938
0
W
Cernunnos
ByCyruXx
Cernunnos
19,412
10,545
0
8,563
18,887
9,077
180
3,115
15,700
0
105,401
W
6,345
2,528
0
3,718
18,218
25,878
190
2,218
16,000
40,542
0
L
14,092
2,506
0
6,021
18,805
8,913
0
4,399
14,406
0
93,388
W
Lancelot
Knalidge_El
Lancelot
13,430
3,674
0
750
18,553
9,554
0
3,232
15,169
0
112,860
L
Maui
5,273
1,869
0
6,022
16,450
17,103
381
0
16,450
62,772
0
W
Guan Yu
LucurA_700
Guan Yu
10,568
2,102
0
5,058
18,591
14,402
0
4,873
13,682
61
101,394
L
Charybdis
THE_KILLERCROC_
Charybdis
19,079
9,338
0
7,225
16,898
6,874
0
3,245
13,653
0
98,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
48,873
734
Minions Killed
572
0
Camps Cleared
0
2,006,522
Distance Traveled
1,849,740
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,572
456
15
1
0
355,279
0
L
Ra
10,135
483
158
8
0
367,494
2
W
Zeus
11,385
542
173
8
0
356,053
2
W
Cernunnos
9,979
475
151
7
0
377,637
4
W
Kuzenbo
10,101
481
60
3
0
391,406
0
L
Susano
10,626
506
129
6
0
467,735
0
W
Lancelot
11,124
530
159
8
0
459,982
2
L
Maui
9,695
462
97
5
0
315,696
2
W
Guan Yu
11,884
566
191
9
0
421,444
4
L
Charybdis
8,845
421
173
8
0
343,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role